Difference between revisions of "Island Hideaway Structures"

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=Cabin & Fields=
=Cabin & Fields=
==[[The Cozy Cabin|Cabins]]==
==[[The Cozy Cabin|Cabins]]==
The hideaway can have one Cabin (unlocked at Sanctuary Rank 1). The Cabin allows players to buy various items for {{cowrie|islander}} and {{cowrie|seafarer}}, as well as selling some of the gathered items for those currencies.
Upgraded Cabins unlock upgrades for the Pasture and Cropland.
{| {{STDT|mech1 align-center}}
{| {{STDT|mech1 align-center}}
|-
|-
! Building !! Unlock Level !! Build Time !! Island EXP !! Materials
! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials
|-
|-
| style="text-align:left;"|{{item icon|Cozy Cabin I|size=big}} || 1 || None || 750 || style="text-align:left;"|
| style="text-align:left;"|{{item icon|Cozy Cabin I|size=big}} || 1 || None || 750 || style="text-align:left;"|
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==[[Island Cropland|Cropland]]==
==[[Island Cropland|Cropland]]==
The hideaway can have one Cropland (unlocked at Rank 2). Upgraded Croplands provide additional plots for produce, and allows automation at upgrade III.
{| {{STDT|mech1 align-center}}
{| {{STDT|mech1 align-center}}
|-
|-
! Building !! Unlock Level !! Build Time !! Island EXP !! Materials
! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials
|-
|-
| [[Island Cropland|Cropland I]] || 2 || None || 0 || Free
| [[Island Cropland|Cropland I]] || 2 || None || 0 || Free
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==[[Island Pasture|Pastures]]==
==[[Island Pasture|Pastures]]==
The hideaway can have one Pasture (unlocked at Rank 2). Upgraded Pastures hold additional animals, and allows automation at upgrade III.
{| {{STDT|mech1 align-center}}
{| {{STDT|mech1 align-center}}
|-
|-
! Building !! Unlock Level !! Build Time !! Island EXP !! Materials
! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials
|-
|-
| [[Island Pasture|Pasture I]] || 2 || None || 0 || Free
| [[Island Pasture|Pasture I]] || 2 || None || 0 || Free
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==[[Island Workshop|Workshops]]==
==[[Island Workshop|Workshops]]==
The hideaway can have a maximum of 3 Workshops (as early as Rank 5).
The hideaway can have a maximum of 3 Workshops (as early as Rank 5). Upgraded Workshops increase the value of their handicrafts.
{| {{STDT|mech1 align-center}}
{| {{STDT|mech1 align-center}}
|-
|-
! Building !! Unlock Level !! Build Time !! Island EXP !! Materials
! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials
|-
|-
| style="text-align:left;"|{{item icon|Workshop I|size=big}} || 3 || None (first)<br>1-2 hours (others) || 1,425 || style="text-align:left;"|
| style="text-align:left;"|{{item icon|Workshop I|size=big}} || 3 || None (first)<br>1-2 hours (others) || 1,425 || style="text-align:left;"|
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==[[Island Granary|Granaries]]==
==[[Island Granary|Granaries]]==
The hideaway can have a maximum of 2 Granaries (as early as Rank 5).
The hideaway can have a maximum of 2 Granaries (as early as Rank 5). Upgraded Granaries yield more Rare materials from expeditions.
{| {{STDT|mech1 align-center}}
{| {{STDT|mech1 align-center}}
|-
|-
! Building !! Unlock Level !! Build Time !! Island EXP !! Materials
! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials
|-
|-
| style="text-align:left;"|{{item icon|Granary I|size=big}} || 5 || 1-2 hours || 1,425 || style="text-align:left;"|
| style="text-align:left;"|{{item icon|Granary I|size=big}} || 5 || 1-2 hours || 1,425 || style="text-align:left;"|
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=Landmarks=
=Landmarks=
The hideaway can have a maximum of 4 Landmarks (as early as Rank 9). Note that the [[Water Otter Fountain]] is <i>not</i> required to fill all Landmark slots.
The hideaway can have a maximum of 4 Landmarks (as early as Rank 9). Note that the [[Water Otter Fountain]] is <i>not</i> required to fill all Landmark slots.<br>
Each contructed landmark increases the maximum Workshop Groove.
{| {{STDT|mech1 align-center}}
{| {{STDT|mech1 align-center}}
|-
|-
! Building !! Unlock Level !! Build Time !! Island EXP !! Materials
! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials
|-
|-
| style="text-align:left;"|{{item icon|Quixotic Windmill|size=big}} || 3 || 11-12 hours || ?? || style="text-align:left;"|
| style="text-align:left;"|{{item icon|Quixotic Windmill|size=big}} || 3 || 11-12 hours || ?? || style="text-align:left;"|

Revision as of 18:04, 4 September 2022

There are three building categories for the Island Sanctuary. They are "Cabin & Fields", "Processing Facilities", and "Landmarks".

Cabin & Fields

Cabins

The hideaway can have one Cabin (unlocked at Sanctuary Rank 1). The Cabin allows players to buy various items for Islander's Cowrie and Seafarer's Cowrie, as well as selling some of the gathered items for those currencies.

Upgraded Cabins unlock upgrades for the Pasture and Cropland.

Building Unlock Rank Build Time Island EXP Materials
Cozy Cabin I.png  Cozy Cabin I 1 None 750

10 Island palm log1.png  Island Palm Log
10 Island palm leaf1.png  Island Palm Leaf
  5 Island vine1.png  Island Vine
  5 Island stone1.png  Island Stone
  5 Island sand1.png  Island Sand

Cozy Cabin II.png  Cozy Cabin II 4 None 1,755

10 Island log1.png  Island Log
10 Island vine1.png  Island Vine
10 Island limestone.png  Island Limestone
  5 Island palm leaf1.png  Island Palm Leaf
  5 Island copper ore.png  Island Copper Ore

Cozy Cabin III.png  Cozy Cabin III 7 None 2,565

10 Island log1.png  Island Log
10 Island limestone.png  Island Limestone
10 Island cotton boll.png  Island Cotton Boll
  5 Island hemp.png  Island Hemp
  5 Island clay.png  Island Clay

Cropland

The hideaway can have one Cropland (unlocked at Rank 2). Upgraded Croplands provide additional plots for produce, and allows automation at upgrade III.

Building Unlock Rank Build Time Island EXP Materials
Cropland I 2 None 0 Free
Cropland II 4 2 hours 0 Seafarer's Cowrie 1,000 Seafarer's Cowries
Cropland III 7 4 hours 0 Seafarer's Cowrie 1,500 Seafarer's Cowries

Pastures

The hideaway can have one Pasture (unlocked at Rank 2). Upgraded Pastures hold additional animals, and allows automation at upgrade III.

Building Unlock Rank Build Time Island EXP Materials
Pasture I 2 None 0 Free
Pasture II 4 2 hours 0 Seafarer's Cowrie 1,000 Seafarer's Cowries
Pasture III 7 4 hours 0 Seafarer's Cowrie 1,500 Seafarer's Cowries

Processing Facilities

Workshops

The hideaway can have a maximum of 3 Workshops (as early as Rank 5). Upgraded Workshops increase the value of their handicrafts.

Building Unlock Rank Build Time Island EXP Materials
Workshop I.png  Workshop I 3 None (first)
1-2 hours (others)
1,425

10 Island log1.png  Island Log
10 Island palm leaf1.png  Island Palm Leaf
10 Island limestone.png  Island Limestone
  5 Island vine1.png  Island Vine
  5 Island sand1.png  Island Sand

Workshop II.png  Workshop II 6 6-7 hours 2,300

15 Island log1.png  Island Log
15 Island limestone.png  Island Limestone
10 Island hemp.png  Island Hemp
  5 Island clay.png  Island Clay
  5 Island copper ore.png  Island Copper Ore

Workshop III.png  Workshop III 8 11-12 hours 2,760

15 Island iron ore.png  Island Iron Ore
15 Island leucogranite.png  Island Leucogranite
10 Island log1.png  Island Log
10 Island hemp.png  Island Hemp
  3 Raw Island Garnet.png  Raw Island Garnet

Granaries

The hideaway can have a maximum of 2 Granaries (as early as Rank 5). Upgraded Granaries yield more Rare materials from expeditions.

Building Unlock Rank Build Time Island EXP Materials
Granary I.png  Granary I 5 1-2 hours 1,425

10 Island palm log1.png  Island Palm Log
10 Island log1.png  Island Log
10 Island clay.png  Island Clay
10 Island copper ore.png  Island Copper Ore
  5 Island vine1.png  Island Vine

Granary II.png  Granary II 6 6-7 hours 2,300

15 Island palm log1.png  Island Palm Log
15 Island log1.png  Island Log
10 Island hemp.png  Island Hemp
  5 Island clay.png  Island Clay
  5 Island Tinsand.png  Island Tinsand

Granary III.png  Granary III 8 11-12 hours 2,760

15 Island log1.png  Island Log
15 Island iron ore.png  Island Iron Ore
10 Island leucogranite.png  Island Leucogranite
10 Island clay.png  Island Clay
  3 Island spruce log.png  Island Spruce Log

Landmarks

The hideaway can have a maximum of 4 Landmarks (as early as Rank 9). Note that the Water Otter Fountain is not required to fill all Landmark slots.
Each contructed landmark increases the maximum Workshop Groove.

Building Unlock Rank Build Time Island EXP Materials
Quixotic Windmill.png  Quixotic Windmill 3 11-12 hours ??

15 Island log1.png  Island Log
15 Island limestone.png  Island Limestone
10 Island palm log1.png  Island Palm Log
  5 Island vine1.png  Island Vine
  5 Island copper ore.png  Island Copper Ore

Towering Tree Fort.png  Towering Tree Fort 3 11-12 hours ??

15 Island palm log1.png  Island Palm Log
15 Island log1.png  Island Log
10 Island limestone.png  Island Limestone
  5 Islewort1.png  Islewort
  5 Island vine1.png  Island Vine

Boiling Bathhouse.png  Boiling Bathhouse 5 11-12 hours 1,995

15 Island log1.png  Island Log
15 Island log1.png  Island Log
15 Island limestone.png  Island Limestone
10 Island clay.png  Island Clay
10 Island palm leaf1.png  Island Palm Leaf
  3 Island clam1.png  Island Clam

Lominsan Lighthouse.png  Lominsan Lighthouse 9 11-12 hours 2,460

15 Island leucogranite.png  Island Leucogranite
10 Island hemp.png  Island Hemp
10 Island log1.png  Island Log
10 Island clay.png  Island Clay
  3 Island silver ore.png  Island Silver Ore

Water Otter Fountain.png  Water Otter Fountain 9† 11-12 hours ??

15 Island leucogranite.png  Island Leucogranite
15 Island limestone.png  Island Limestone
10 Island clay.png  Island Clay
10 Islewort1.png  Islewort
  3 Island alyssum.png  Island Alyssum

† A Water Otter Fountain Permit is required for the construction of the Water Otter Fountain.

This permit can be obtained from the Horrendous Hoarder in The Cozy Cabin in exchange for the following items (from Level 90★★★ Expert Crafting, requires Master Recipes X books):

Items Required for Turn in Crafted by Materials to Craft 2x Items
2 Water otter fountain hardware icon1.png  Water Otter Fountain Hardware Blacksmith frame icon.png Armorer frame icon.png Goldsmith frame icon.png

2 Igneous glioaether icon1.png  Igneous Glioaether
4 Bismuth ore icon1.png  Bismuth Ore
2 Phrygian gold ore icon1.png  Phrygian Gold Ore

2 Water otter fountain resin icon1.png  Water Otter Fountain Resin Alchemist frame icon.png Culinarian frame icon.png

2 Aqueous glioaether icon1.png  Aqueous Glioaether
2 Dynamite ash icon1.png  Dynamite Ash
2 Sideritis leaves icon1.png  Sideritis Leaves

2 Water otter fountain lumber icon1.png  Water Otter Fountain Lumber Carpenter frame icon.png Leatherworker frame icon.png Weaver frame icon.png

2 Verdurous glioaether icon1.png  Verdurous Glioaether
2 Red pine log icon1.png  Red Pine Log
2 Snow flax icon1.png  Snow Flax
2 Saiga hide icon1.png  Saiga Hide

References