Difference between revisions of "Island Hideaway Structures"
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=Cabin & Fields= | =Cabin & Fields= | ||
==[[The Cozy Cabin|Cabins]]== | ==[[The Cozy Cabin|Cabins]]== | ||
The hideaway can have one Cabin (unlocked at Sanctuary Rank 1). The Cabin allows players to buy various items for {{cowrie|islander}} and {{cowrie|seafarer}}, as well as selling some of the gathered items for those currencies. | |||
Upgraded Cabins unlock upgrades for the Pasture and Cropland. | |||
{| {{STDT|mech1 align-center}} | {| {{STDT|mech1 align-center}} | ||
|- | |- | ||
! Building !! Unlock | ! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials | ||
|- | |- | ||
| style="text-align:left;"|{{item icon|Cozy Cabin I|size=big}} || 1 || None || 750 || style="text-align:left;"| | | style="text-align:left;"|{{item icon|Cozy Cabin I|size=big}} || 1 || None || 750 || style="text-align:left;"| | ||
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==[[Island Cropland|Cropland]]== | ==[[Island Cropland|Cropland]]== | ||
The hideaway can have one Cropland (unlocked at Rank 2). Upgraded Croplands provide additional plots for produce, and allows automation at upgrade III. | |||
{| {{STDT|mech1 align-center}} | {| {{STDT|mech1 align-center}} | ||
|- | |- | ||
! Building !! Unlock | ! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials | ||
|- | |- | ||
| [[Island Cropland|Cropland I]] || 2 || None || 0 || Free | | [[Island Cropland|Cropland I]] || 2 || None || 0 || Free | ||
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==[[Island Pasture|Pastures]]== | ==[[Island Pasture|Pastures]]== | ||
The hideaway can have one Pasture (unlocked at Rank 2). Upgraded Pastures hold additional animals, and allows automation at upgrade III. | |||
{| {{STDT|mech1 align-center}} | {| {{STDT|mech1 align-center}} | ||
|- | |- | ||
! Building !! Unlock | ! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials | ||
|- | |- | ||
| [[Island Pasture|Pasture I]] || 2 || None || 0 || Free | | [[Island Pasture|Pasture I]] || 2 || None || 0 || Free | ||
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==[[Island Workshop|Workshops]]== | ==[[Island Workshop|Workshops]]== | ||
The hideaway can have a maximum of 3 Workshops (as early as Rank 5). | The hideaway can have a maximum of 3 Workshops (as early as Rank 5). Upgraded Workshops increase the value of their handicrafts. | ||
{| {{STDT|mech1 align-center}} | {| {{STDT|mech1 align-center}} | ||
|- | |- | ||
! Building !! Unlock | ! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials | ||
|- | |- | ||
| style="text-align:left;"|{{item icon|Workshop I|size=big}} || 3 || None (first)<br>1-2 hours (others) || 1,425 || style="text-align:left;"| | | style="text-align:left;"|{{item icon|Workshop I|size=big}} || 3 || None (first)<br>1-2 hours (others) || 1,425 || style="text-align:left;"| | ||
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==[[Island Granary|Granaries]]== | ==[[Island Granary|Granaries]]== | ||
The hideaway can have a maximum of 2 Granaries (as early as Rank 5). | The hideaway can have a maximum of 2 Granaries (as early as Rank 5). Upgraded Granaries yield more Rare materials from expeditions. | ||
{| {{STDT|mech1 align-center}} | {| {{STDT|mech1 align-center}} | ||
|- | |- | ||
! Building !! Unlock | ! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials | ||
|- | |- | ||
| style="text-align:left;"|{{item icon|Granary I|size=big}} || 5 || 1-2 hours || 1,425 || style="text-align:left;"| | | style="text-align:left;"|{{item icon|Granary I|size=big}} || 5 || 1-2 hours || 1,425 || style="text-align:left;"| | ||
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=Landmarks= | =Landmarks= | ||
The hideaway can have a maximum of 4 Landmarks (as early as Rank 9). Note that the [[Water Otter Fountain]] is <i>not</i> required to fill all Landmark slots. | The hideaway can have a maximum of 4 Landmarks (as early as Rank 9). Note that the [[Water Otter Fountain]] is <i>not</i> required to fill all Landmark slots.<br> | ||
Each contructed landmark increases the maximum Workshop Groove. | |||
{| {{STDT|mech1 align-center}} | {| {{STDT|mech1 align-center}} | ||
|- | |- | ||
! Building !! Unlock | ! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials | ||
|- | |- | ||
| style="text-align:left;"|{{item icon|Quixotic Windmill|size=big}} || 3 || 11-12 hours || ?? || style="text-align:left;"| | | style="text-align:left;"|{{item icon|Quixotic Windmill|size=big}} || 3 || 11-12 hours || ?? || style="text-align:left;"| |
Revision as of 18:04, 4 September 2022
There are three building categories for the Island Sanctuary. They are "Cabin & Fields", "Processing Facilities", and "Landmarks".
Cabin & Fields
Cabins
The hideaway can have one Cabin (unlocked at Sanctuary Rank 1). The Cabin allows players to buy various items for and , as well as selling some of the gathered items for those currencies.
Upgraded Cabins unlock upgrades for the Pasture and Cropland.
Building | Unlock Rank | Build Time | Island EXP | Materials |
---|---|---|---|---|
Cozy Cabin I | 1 | None | 750 |
10 Island Palm Log |
Cozy Cabin II | 4 | None | 1,755 |
10 Island Log |
Cozy Cabin III | 7 | None | 2,565 |
10 Island Log |
Cropland
The hideaway can have one Cropland (unlocked at Rank 2). Upgraded Croplands provide additional plots for produce, and allows automation at upgrade III.
Building | Unlock Rank | Build Time | Island EXP | Materials |
---|---|---|---|---|
Cropland I | 2 | None | 0 | Free |
Cropland II | 4 | 2 hours | 0 | 1,000 Seafarer's Cowries |
Cropland III | 7 | 4 hours | 0 | 1,500 Seafarer's Cowries |
Pastures
The hideaway can have one Pasture (unlocked at Rank 2). Upgraded Pastures hold additional animals, and allows automation at upgrade III.
Building | Unlock Rank | Build Time | Island EXP | Materials |
---|---|---|---|---|
Pasture I | 2 | None | 0 | Free |
Pasture II | 4 | 2 hours | 0 | 1,000 Seafarer's Cowries |
Pasture III | 7 | 4 hours | 0 | 1,500 Seafarer's Cowries |
Processing Facilities
Workshops
The hideaway can have a maximum of 3 Workshops (as early as Rank 5). Upgraded Workshops increase the value of their handicrafts.
Building | Unlock Rank | Build Time | Island EXP | Materials |
---|---|---|---|---|
Workshop I | 3 | None (first) 1-2 hours (others) |
1,425 |
10 Island Log |
Workshop II | 6 | 6-7 hours | 2,300 |
15 Island Log |
Workshop III | 8 | 11-12 hours | 2,760 |
15 Island Iron Ore |
Granaries
The hideaway can have a maximum of 2 Granaries (as early as Rank 5). Upgraded Granaries yield more Rare materials from expeditions.
Building | Unlock Rank | Build Time | Island EXP | Materials |
---|---|---|---|---|
Granary I | 5 | 1-2 hours | 1,425 |
10 Island Palm Log |
Granary II | 6 | 6-7 hours | 2,300 |
15 Island Palm Log |
Granary III | 8 | 11-12 hours | 2,760 |
15 Island Log |
Landmarks
The hideaway can have a maximum of 4 Landmarks (as early as Rank 9). Note that the Water Otter Fountain is not required to fill all Landmark slots.
Each contructed landmark increases the maximum Workshop Groove.
Building | Unlock Rank | Build Time | Island EXP | Materials |
---|---|---|---|---|
Quixotic Windmill | 3 | 11-12 hours | ?? |
15 Island Log |
Towering Tree Fort | 3 | 11-12 hours | ?? |
15 Island Palm Log |
Boiling Bathhouse | 5 | 11-12 hours | 1,995 |
15 Island Log |
Lominsan Lighthouse | 9 | 11-12 hours | 2,460 |
15 Island Leucogranite |
Water Otter Fountain | 9† | 11-12 hours | ?? |
15 Island Leucogranite |
† A Water Otter Fountain Permit is required for the construction of the Water Otter Fountain.
This permit can be obtained from the Horrendous Hoarder in The Cozy Cabin in exchange for the following items (from Level 90★★★ Expert Crafting, requires Master Recipes X books):
Items Required for Turn in | Crafted by | Materials to Craft 2x Items |
---|---|---|
2 Water Otter Fountain Hardware | ||
2 Water Otter Fountain Resin | ||
2 Water Otter Fountain Lumber |
2 Verdurous Glioaether |
References