Difference between revisions of "Accessories"
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== Armor slots == | == Armor slots == | ||
*'''[[Earrings]]''' | *[[File:Earrings slot icon1.png|link=]] '''[[Earrings]]''' | ||
*'''[[Necklace]]''' | *[[File:Necklace slot icon1.png|link=]] '''[[Necklace]]''' | ||
*'''[[Bracelets]]''' | *[[File:Bracelets slot icon1.png|link=]] '''[[Bracelets]]''' | ||
*'''[[Ring]]''' | *[[File:Ring slot icon1.png|link=]] '''[[Ring]]''' | ||
*'''[[Soul Crystals]]''' | *'''[[Soul Crystals]]''' | ||
Revision as of 08:32, 17 November 2022
Introduction
- Main article: Items
Accessories are equipment that provide attribute bonuses. Depending on the class or job, the adventurer will be able to equip different types of accessories.
Armor slots
Accessories are divided into 5 standard slots, besides Soul Crystals – (used to convert base classes into upgraded jobs): earrings, necklace, bracelets, and a left and right ring.
Acquisition
Accessories can be acquired through various means depending on the type and rarity. All players are given a set of starting accessories when they create a character. Beyond that, some common methods of acquisition are:
- Dropped in duties as loot
- Crafting accessories as a carpenter, leatherworker, or goldsmith
- As a reward for completing certain quests
- Purchased from various NPCs
- Purchased from other players via the Market Board
Rarity is as follows: Basic -> Aetherial -> Dungeon -> Tomestone -> Relic. Rarity does not indicate anything about an item's power, merely how it is obtained. For gear power, see Item Level.