Difference between revisions of "Paladin Guide"

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{{see also|Tank Guide|Guides}}
#REDIRECT [[Paladin]]
{{stub|reason=Update for 6.0 [[Endwalker]] changes}}
__TOC__
==Single-target rotations==
* Your '''Basic''' combo is {{action icon|Fast Blade}} - {{action icon|Riot Blade}} - {{action icon|Rage of Halone}} (Lv. 26) (upgraded to {{action icon|Royal Authority}} at Lv. 60). This is all you need to do at level 50.
* (lv. 54) - Your damage-over-time ('''DoT''') combo is {{action icon|Fast Blade}} - {{action icon|Riot Blade}} - {{action icon|Goring Blade}} (Lv. 54). Goring Blade is incredibly powerful. Apply Goring Blade right as it is about to fall off your target.
** Use {{action icon|Fight or Flight}} (FoF) right before Goring Blade, possibly before Riot Blade if your skill speed is good enough - this will allow it to last long enough to buff two Goring Blades.
* (Lv. 54) - Your single-target rotation is:
#DoT combo (FoF) -> Basic combo -> Basic combo
# DoT combo -> Basic combo -> Basic combo
# DoT combo -> Basic combo -> Basic combo
* (Lv. 68) - Your '''Spell''' combo is {{action icon|Requiescat}} (Lv. 68) - {{action icon|Holy Spirit}}  - {{action icon|Holy Spirit}}  - {{action icon|Holy Spirit}}  - {{action icon|Holy Spirit}}  - {{action icon|Confiteor}} (Lv. 80). Before Lv. 80, replace the last Confiteor with another Holy Spirit.
* (Lv. 68) - Your single-target rotation is:
# DoT combo (FoF) -> Basic combo -> Basic combo
# DoT combo -> Spell combo
# DoT combo -> Basic combo -> Basic combo
* At Lv. 76, replace each second Basic combo with three uses of {{action icon|Atonement}}.
 
==AoE rotations==
* During mob pulls, you should always spam your AoE combos as they do more damage with 3 or more enemies.
* {{action icon|Total Eclipse}} - {{action icon|Prominence}} (Lv. 40) is your basic physical AoE combo for use with {{action icon|Fight or Flight}}. If you don't have Prominence, just spam Total Eclipse.
* Spam {{action icon|Holy Circle}} (Lv. 72) under {{action icon|Requiescat}} (Lv. 68). If you have Requiescat but not Holy Circle, use Requiescat but return to spamming your physical AoE.
 
==Offensive==
* '''Always Be Casting''' (ABC) - minimize downtime and keep triggering [[Acronyms|GCD]] abilities without pause. Use oGCD abilities between GCD abilities without having their animation delay your GCDs ("clipping").
* Learn your rotations as above. They're built on the basic premise that you want {{action icon|Goring Blade}} to keep ticking and maximize {{action icon|Fight or Flight}} (FoF) on it.
* The PLD rotation is not situational and quite strict, which also means it's easy once you've mastered it.
* Never trigger Requiescat and FoF together.
* Use your [[Acronyms|oGCDs]] {{action icon|Spirits Within}} and {{action icon|Circle of Scorn}} as much as possible. Time Spirits Within to trigger during your FoF buff.
* {{action icon|Intervene}} is your oGCD gap closer and free damage whenever you don't need gap closers.
 
==Defensive==
* Keep {{action icon|Iron Will}} on to generate enmity unless you are not the main tank.
* Because of your shield, you are naturally slightly more bulky than other tanks, as you are the only tank smart enough to enter the field of battle with a tool to defend yourself.
* Your unique life-saving cooldown, {{action icon|Hallowed Ground}}, is great for cancelling large amounts of damage from boss mechanics and large mob pulls.
* Your large defensive cooldown is {{action icon|Sentinel}}. Use it frequently to reduce damage taken.
* Don't forget to keep using {{action icon|Sheltron}}, which effectively reduces physical damage by around 20%. It's great for tankbusters and mob pulls.
* Self-healing with {{action icon|Clemency}} can severely disrupt your rotation. Use it only if absolutely necessary (/slap a healer).
* You have a lot of situational party savers:
** {{action icon|Cover}} (Lv. 45) can save a party member, but only if they're really close.
** {{action icon|Divine Veil}} (Lv. 56) turns into an AoE shield once you're healed, so it has to be used ahead of time (as you don't want to heal yourself).
** {{action icon|Intervention}} (Lv. 62) can help the main tank against a tankbuster.
** {{action icon|Passage of Arms}} (Lv. 70) protects your entire party behind you if you stay still, so it is mainly useful when the boss is away launching a big attack.

Revision as of 21:19, 7 December 2022

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