Difference between revisions of "Accessories"

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==Introduction==
{{TOCRIGHT}}
{{main|Items}}
[[Accessories]] are [[equipment]] that provide [[attribute]] bonuses. Depending on the [[class]] or [[job]], the [[adventurer]] will be able to equip different types of accessories.
[[Accessories]] are [[equipment]] that provide [[attribute]] bonuses. Depending on the [[class]] or [[job]], the [[adventurer]] will be able to equip different types of accessories.


== Armor slots ==
{{TOCRIGHT}}
*'''[[Earrings]]'''
== Accessory slots ==
*'''[[Necklace]]'''
*[[File:Earrings slot icon1.png|link=]] '''[[Earrings]]'''
*'''[[Bracelets]]'''
*[[File:Necklace slot icon1.png|link=]] '''[[Necklace]]'''
*'''[[Ring]]'''
*[[File:Bracelets slot icon1.png|link=]] '''[[Bracelets]]'''
*[[File:Ring slot icon1.png|link=]] '''[[Ring]]'''
*'''[[Soul Crystals]]'''
*'''[[Soul Crystals]]'''


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== Acquisition ==
== Acquisition ==
{{see also|Leveling Gear Guide|Endgame Gear Guide}}
Accessories can be acquired through various means depending on the type and rarity. All players are given a set of starting accessories when they create a character. Beyond that, some common methods of acquisition are:
Accessories can be acquired through various means depending on the type and rarity. All players are given a set of starting accessories when they create a character. Beyond that, some common methods of acquisition are:


* Dropped in [[duties]] as loot
* Crafted accessories, typically made by {{CRP}} [[Carpenter]], {{LTW}} [[leatherworker]], or {{GSM}} [[Goldsmith]].
* Crafting accessories as a [[carpenter]], [[leatherworker]], or [[goldsmith]]
* Dropped in [[duties]] as loot.
* As a reward for completing certain [[quest]]s
* As a reward for completing [[quest]]s
* Purchased from various NPCs
* Purchased from various [[NPC]]s with a variety of [[currencies]].
* Purchased from other players via the [[Market Board]]
* Purchased from other players via the [[Market Board]] (the sole source of {{HQ}} [[High Quality]] crafted gear for {{gil}} [[Gil]]).


[[Rarity]] is as follows: '''<span class="rarity basic">Basic</span>''' -> '''<span class="rarity aetherial">Aetherial</span>''' -> '''<span class="rarity dungeon">Dungeon</span>''' -> '''<span class="rarity tomestone">Tomestone</span>''' ->  '''<span class="rarity relic">Relic</span>'''. Rarity does not indicate anything about an item's power, merely how it is obtained. For gear power, see [[Item Level]].
[[Rarity]] is as follows: {{rarity|basic}} &rarr; {{rarity|aetherial}} &rarr; {{rarity|dungeon}} &rarr; {{rarity|tomestone}} &rarr; {{rarity|relic}}. Rarity does not indicate anything about an item's power, merely how it is obtained. For gear power, see [[Item Level]].


{{items}}
{{items}}
[[Category:Accessories|*]]
[[Category:Accessories|*]]

Latest revision as of 05:52, 27 February 2023

Accessories are equipment that provide attribute bonuses. Depending on the class or job, the adventurer will be able to equip different types of accessories.

Accessory slots

Accessories are divided into 5 standard slots, besides Soul Crystals – (used to convert base classes into upgraded jobs): earrings, necklace, bracelets, and a left and right ring.

Acquisition

See also: Leveling Gear Guide and Endgame Gear Guide

Accessories can be acquired through various means depending on the type and rarity. All players are given a set of starting accessories when they create a character. Beyond that, some common methods of acquisition are:

Rarity is as follows: ABasicDAetherialBGreenCBlueERelic. Rarity does not indicate anything about an item's power, merely how it is obtained. For gear power, see Item Level.