Difference between revisions of "The Steps of Faith (Duty)"

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===Cannons===
===Cannons===
Each section of the bridge has 4 cannon, arranged in pairs of two, and 1 large cannon on top of a tower. the 2nd and 3rd division have snares just in front of the final pair of cannons. The final stretch has a bunch of piled up barrels that explode.


The 2 cannons within the range of Vishap should be firing constantly. Each shot deals 2000 AoE damage. They can also stun or drop pools of poison. They are needed to kill the adds.
The cannon on top of the tower is able to deal about 7% of Vishap's [[HP]] per shot. All 3 of the tower cannons should hit. A DPS should be assigned to operate them. The first tower cannon should be quite easy to hit. The second and third need some help from snares.
The snares are positioned just in front of the final pair of cannons just before the 2nd and 3rd magicked wall. When Vishap does a HUMONGOUS breath AOE that takes up almost the entire front of him, this is when he is in snare range and snare-able. those on cannons should get off to hit their respective snares, shackle the dragon and let the dragon killer operator go nuts.
on the final section there will be barrels. Keep adds away from the barrels, eventually Vishap will step on them and they will explode, dealing massive damage.
==Roles==


==Loot==
==Loot==

Revision as of 15:43, 31 March 2015

The Steps of Faith is a level 50 trial that requires a full party of 8 players. In the trial, players face Vishap, one of Wyrmkings. It requires the player to have item levels of 90 or higher.

Reward: 15 Allagan Tomestone of Soldiery and 7 Allagan Tomestone of Poetics.

  • Players need to complete this trial and its quest before proceeding to Heavensward.

Unlock

The trial is part of the The Steps of Faith (Quest). To begin the quest, players must speak to Marcelain in Coerthas Central Highlands (x18,y14). Players must have completed the Main Scenario Quest An Allied Perspective.

Strategy

You fight Vishap on a long bridge divided into 3 sections. The sections are divided by magicked barriers. Through the fight, Vishap walks across the bridge. If you fail to defeat it before it reaches at the of the bridge, you fail the Duty.

  • Note that you do not fail the duty if your entire party die. If you die just resurrect and run back to the fight.

As Vishap walks, adds will spawn around it.

Vishap is not a true damage threat besides its feet. The boss' stomps deal 5 to 6k damage Players can avoid this by standing under him between his legs or move far away from him.

The boss will perform large, conal AoE in front of him. If you're are arming the cannons, do not stand in front of the boss.

Cannons

Each section of the bridge has 4 cannon, arranged in pairs of two, and 1 large cannon on top of a tower. the 2nd and 3rd division have snares just in front of the final pair of cannons. The final stretch has a bunch of piled up barrels that explode.

The 2 cannons within the range of Vishap should be firing constantly. Each shot deals 2000 AoE damage. They can also stun or drop pools of poison. They are needed to kill the adds.

The cannon on top of the tower is able to deal about 7% of Vishap's HP per shot. All 3 of the tower cannons should hit. A DPS should be assigned to operate them. The first tower cannon should be quite easy to hit. The second and third need some help from snares.

The snares are positioned just in front of the final pair of cannons just before the 2nd and 3rd magicked wall. When Vishap does a HUMONGOUS breath AOE that takes up almost the entire front of him, this is when he is in snare range and snare-able. those on cannons should get off to hit their respective snares, shackle the dragon and let the dragon killer operator go nuts.

on the final section there will be barrels. Keep adds away from the barrels, eventually Vishap will step on them and they will explode, dealing massive damage.

Roles

Loot

Images

The steps of faith1.jpg The steps of faith2.jpg Vishap.jpg

Lore

The Steps of Faith─the sole means of approaching the city of Ishgard. As well as providing passage across the Sea of Clouds, this great stone bridge also serves to anchor the series of arcane wards known as Daniffen's Collar.

Long has the Holy See relied upon these barriers to shield the city from Dravanian assault, but it did not foresee the brazen attack that would take place at the Gates of Judgement. The outermost layer of protection has been dispelled, allowing the mighty dragon Vishap to land upon the far end of the Steps of Faith. Leading an army of lesser kin, the massive creature is intent on destroying the exposed foundations of the remaining wards. Take up position alongside the Temple Knights, and defend the structure from the ravaging forces of the Horde!

Template:Trials