Difference between revisions of "Machinist"

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! Level  
! Level  
! Description
! Description
|-
| [[Enhanced Dexterity (Machinist)|Enhanced Dexterity]] || [[File:Enhanced dexterity i.png]] || 8 || align = "left" |
|-
| [[Lodged Lead]] ||  || 14 || align = "left" |
|-
| [[Enhanced Dexterity II (Machinist)|Enhanced Dexterity II]] || [[File:Enhanced dexterity ii.png]] || 16 || align = "left" |
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| [[Increased Action Damage (Machinst)|Increased Action Damage]] || [[File:Increased action damage.png]] || 20 || align = "left" |
|-
| [[Enhanced Dexterity III (Machinist)|Enhanced Dexterity III]] || [[File:Enhanced dexterity iii.png]] || 24 || align = "left" |
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| [[Enhanced Reassemble]] ||  || 28 || align = "left" |
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| [[Quicker Reload]] ||  || 32 || align = "left" |
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| [[Enhanced Spread Shot]] || || 36 || align = "left" |
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| [[Increased Action Damage II (Machinist)|Increased Action Damage II]] || [[File:Increased action damage ii.png]] || 40 || align = "left" |
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| [[Enhanced Rapid Fire]] ||  || 44 || align = "left" |
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| [[Enhanced Wildfire]] || || 48 || align = "left" |
|-
|-
|}
|}

Revision as of 17:22, 17 June 2015

Machinist announcement1.jpg
Machinist1.jpg
Machinist2.jpg

"The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.
Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them―the machinist." — Game Description
Machinist is a ranged DPS job introduced in 2014 Fan Fest in Tokyo. Machinist is the gun-wielding job scheduled to be released in Heavensward. Unlike 2.0 jobs, Machinist does not require a base class and starts from level 30. The job's main weapon is the Firearm. Machinist will use specialized mechanical equipment such as attachments to the firearm along with deploy-able turrets.

Using deployable turrets, Machinist can perform a support style role in addition to the DPS role. The turrets can attack enemies, debuff enemies or buff allies.

When using attachments on his gun, Machinist increases his DPS and transforms his weapon to something similar to a cannon. He will charge up before an attack and movement will cancel the attack and reset the charge. If you need to be constantly on the move, don't use attachments. Gun actions require a stacking gunpowder(or ammo) buff. Learning when to reload will be an important.

Requirement

Actions

Details of some of Machinist's abilities were announced during the Letter from the Producer LIVE XXI:

Machinist's role is similar to bard. However, the play style and the awareness for the job will greatly differ. Their major speciality is to use a buff called ammunition, and by using stacks of these it’ll add various additional effects to the weapon skills.

  • Reload

By using this, you can reload five stacks of ammunition. Not only will you reload when you use up all the stacks of ammunition, but you can reload when not out of any ammunition to increase the damage efficiency. Additionally, there is an action called Quick Reload which will instantly load one ammunition for use in dire situations, so use these utilities to manage the amount of ammunition you have.

Weapon skills work a bit differently. There are weapon skill combination where you use shot 1, shot 2, and shot 3, but using shot 1 gives a 50% chance of boost to shot 2, and another 50% chance to boost shot 3. By using ammunitions you can make sure the boost procs. Furthermore, machinist has many unique actions, such as Wildfire which charges the damage and attacks at once, and turrets which will affect party members in range. |-

Action Icon Level TP Cost Cast Time Cooldown Range Radius Description
Split Shot 1
Slug Shot 2
Reload 4
Lead Shot 6
Heartbreak 8
Leg Graze 10
Reassemble 12
Blank 15
Spread Shot 18
Foot Graze 22
Quick Reload 26
Hot Shot 30
Rapid Fire 30
Head Graze 34
Clean Shot 35
Wildfire 38
Rook Autoturret 40
Turret Retrieval 40
Promotion 42
Suppressive Fire 45
Grenado Shot 46
Bishop Autoturret 50
Dismantle 50
Gauss Barrel 52
Gauss Round 54
Rend Mind 56
Hypercharge 58
Ricochet 60

Traits

Trait Icon Level Description
Enhanced Dexterity Enhanced dexterity i.png 8
Lodged Lead 14
Enhanced Dexterity II Enhanced dexterity ii.png 16
Increased Action Damage Increased Action Damage (archer).png 20
Enhanced Dexterity III Enhanced dexterity iii.png 24
Enhanced Reassemble 28
Quicker Reload 32
Enhanced Spread Shot 36
Increased Action Damage II Increased Action Damage II (archer).png 40
Enhanced Rapid Fire 44
Enhanced Wildfire 48

Cross-Class Actions

Lancer Archer
Action Icon Level Action Icon Level
Feint Feint.png 2 Straight Shot Straight shot.png 2
Keen Flurry Keen flurry.png 6 Raging Strikes Raging strikes.png 4
Invigorate Invigorate.png 22 Venomous Bite Venomous bite.png 6
Blood for Blood Blood for blood.png 34 Hawk's Eye Hawks eye.png 26
Quelling Strikes Quelling strikes.png 34

Cross-Discipline Actions

Botanist Miner
Action Icon Level Action Icon Level
Triangulate Triangulate.png 1 Prospect Prospect.png 1
Arbor Call Arbor Call.png 3 Lay of the Land Lay of the Land.png 3
Arbor Call II Arbor Call II.png 6 Lay of the Land II Lay of the Land II.png 6
Truth of Forests Truth of Forests.png 46 Truth of Mountains Truth of Mountains.jpg 46

PvP Actions

Quests

Images

Machinist concept art1.jpg Machinist3.jpg

Template:Classes and Jobs