Difference between revisions of "GP"
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[[GP]], or [[gathering]] points, are required to use some of your gathering actions. While you have a gathering class equipped, GP bar replaces your MP bar. GP slowly regenerates when outside of gathering actions, but does not regenerate during gathering actions. Reaching specific GP thresholds for a given node will randomly result in a node integrity bonus, allowing for more gathering attempts. | [[GP]], or [[gathering]] points, are required to use some of your gathering actions. While you have a gathering class equipped, GP bar replaces your MP bar. GP slowly regenerates when outside of gathering actions, but does not regenerate during gathering actions. Reaching specific GP thresholds for a given node will randomly result in a node integrity bonus, allowing for more gathering attempts.<noinclude> | ||
==Consumables== | |||
{{see also|Meals}} | {{see also|Meals}} | ||
{| {{STDT|item align-left}} | {| {{STDT|item align-left}} |
Latest revision as of 16:41, 21 September 2023
GP, or gathering points, are required to use some of your gathering actions. While you have a gathering class equipped, GP bar replaces your MP bar. GP slowly regenerates when outside of gathering actions, but does not regenerate during gathering actions. Reaching specific GP thresholds for a given node will randomly result in a node integrity bonus, allowing for more gathering attempts.
Consumables
- See also: Meals
Item | Effect | HQ Effect | Source |
---|---|---|---|
Watered Cordial | Restores 150 GP. | Restores 200 GP. | Crafted by Alchemist or from Kupo of Fortune |
Cordial | Restores 300 GP. | Restores 350 GP. | Purchase from Vendors with various currencies, Crafted by Alchemist, or from Quests |
Hi-Cordial | Restores 400 GP. | Purchase from Vendors with various currencies or from Quests |