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Difference between revisions of "A Golden Opportunity (duty)"

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m (→‎Act 1: quick edit to add what one of the adds does if it doesn't die fast enough)
m (→‎Act 1: added some icons to status effects. also reworded goldor fire iii and goldor quake)
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==Act 1==
==Act 1==
'''Goldor Blizzard III''': Must be interrupted, as this deals heavy damage and inflicts Deep Freeze, resulting in a KO from '''Goldor Fire III'''.
'''Goldor Blizzard III''': Must be interrupted, as this deals heavy damage and inflicts {{status effect|deep freeze}} [[Deep Freeze]], resulting in a KO from '''Goldor Fire III'''.


'''Goldor Fire III''': A large AoE attack appears, centered around you. Keep running, three more AoEs will appear.
'''Goldor Fire III''': A large AoE attack appears, centered around you. Similar to Gogo's Mimicked Sap, this will create three more AoEs in succession.


'''Goldor Blast''': Line AoE on the player.
'''Goldor Blast''': Line AoE on the player.
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'''Slimy Summon''': Summons a Glittering Slime vulnerable to ice damage. If it is not killed, it will cast Rupture, killing the player. It can be quickly dispatched with {{action icon|The Ram's Voice}} + {{action icon|Ultravibration}}.
'''Slimy Summon''': Summons a Glittering Slime vulnerable to ice damage. If it is not killed, it will cast Rupture, killing the player. It can be quickly dispatched with {{action icon|The Ram's Voice}} + {{action icon|Ultravibration}}.


'''Goldor Quake''': Staggered AoEs. Stand just outside the first one, and move to avoid being hit by the second ring.
'''Goldor Quake''': A circle AOE centered on himself, followed by a series of donut AOEs (same mechanics as Azulmagia's {{action icon||Plaincracker}}).


'''Goldor Fire''': Summons 8 Ball of Fire that will cast Burn. These are vulnerable to wind damage. Kill one, then stand where you will be knocked back to the safe area you created. The first time this is cast, Goldor will use '''Goldor Blast''', and subsequent casts will use '''Goldor Thunder'''.
'''Goldor Fire''': Summons 8 Ball of Fire that will cast Burn. These are vulnerable to wind damage. Kill one, then stand where you will be knocked back to the safe area you created. The first time this is cast, Goldor will use '''Goldor Blast''', and subsequent casts will use '''Goldor Thunder'''.
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'''Goldor Aero III''': Used after '''Goldor Fire'''. Knocks back the player.
'''Goldor Aero III''': Used after '''Goldor Fire'''. Knocks back the player.


'''Goldor Gravity''': Inflicts Heavy on the player for 12 seconds that cannot be removed with {{action icon|Exuviation}}. Follows up with two casts of '''Goldor Blast'''. Use {{action icon|Loom}} to get out of the way.
'''Goldor Gravity''': Inflicts {{status effect|Heavy}} [[Heavy]] on the player for 12 seconds that cannot be removed with {{action icon|Exuviation}}. Follows up with two casts of '''Goldor Blast'''. Use {{action icon|Loom}} to get out of the way.


'''Goldor Thunder III''': Summons circle AoEs randomly and inflicts Electrocution that can be removed with {{action icon|Exuviation}}.
'''Goldor Thunder III''': Summons circle AoEs randomly and inflicts {{status effect|Electrocution}} [[Electrocution]] that can be removed with {{action icon|Exuviation}}.


==Act 2==
==Act 2==

Revision as of 19:06, 20 November 2023

Disambig icon.png This article is about the Masked Carnivale Stage. For seasonal quest, see A Golden Opportunity.

The masked carnival icon.png

A Golden Opportunity

The masked carnivale stage title image.png
Number
32
Level
80


Standard Time
7:40
Ideal Time
6:50
Act 1 Enemies
Goldor
Act 2 Enemies
Goldor
Gil Reward
Gil 10,000
Seals Reward
Allied Seal 200
Tomestones
Allagan Tomestone of Poetics 160 
Prev. stage
Anything Gogo's
Patch
6.45

A Golden Opportunity is a stage in The Masked Carnivale for Blue Mage, introduced in patch 6.45.

Strategy

Act 1

Goldor Blizzard III: Must be interrupted, as this deals heavy damage and inflicts Deep Freeze icon1.png Deep Freeze, resulting in a KO from Goldor Fire III.

Goldor Fire III: A large AoE attack appears, centered around you. Similar to Gogo's Mimicked Sap, this will create three more AoEs in succession.

Goldor Blast: Line AoE on the player.

Slimy Summon: Summons a Glittering Slime vulnerable to ice damage. If it is not killed, it will cast Rupture, killing the player. It can be quickly dispatched with The Ram's Voice.png  The Ram's Voice + Ultravibration.png  Ultravibration.

Goldor Quake: A circle AOE centered on himself, followed by a series of donut AOEs (same mechanics as Azulmagia's 20px  [[|Plaincracker]]).

Goldor Fire: Summons 8 Ball of Fire that will cast Burn. These are vulnerable to wind damage. Kill one, then stand where you will be knocked back to the safe area you created. The first time this is cast, Goldor will use Goldor Blast, and subsequent casts will use Goldor Thunder.

Goldor Aero III: Used after Goldor Fire. Knocks back the player.

Goldor Gravity: Inflicts Heavy icon1.png Heavy on the player for 12 seconds that cannot be removed with Exuviation.png  Exuviation. Follows up with two casts of Goldor Blast. Use Loom.png  Loom to get out of the way.

Goldor Thunder III: Summons circle AoEs randomly and inflicts Electrocution icon1.png Electrocution that can be removed with Exuviation.png  Exuviation.

Act 2

Shining Summon: Uses the crystal to summon four gilded constructs (untargetable):

  • Gilded Golem: Casts Golden Cross, which will summon lane AoEs in a checkerboard pattern.
  • Gilded Marionette: Casts Golden Beam, creating arena-wide cone AoEs. ???