Stormblood content

Difference between revisions of "Heavens' Warg"

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| eureka-element = ice
| eureka-element = ice
| eureka-light = Gentle (30.4%)
| eureka-light = Gentle (30.4%)
| spawn-condition = blizzards
| item-reward1 = 9 Pyros Lockbox
| item-reward1 = 9 Pyros Lockbox
| item-reward2 = 40 Pyros Crystal
| item-reward2 = 40 Pyros Crystal
| item-reward3 = 1 Skoll's Claw
| item-reward3 = 1 Protective Logogram
| item-reward4 = 1 Skoll's Claw
| prev-fate =  
| prev-fate =  
| next-fate =  
| next-fate =  
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| release = stormblood
| release = stormblood
}}
}}
==Tips and Tricks==
==Guide==
===Spawning Guide===
Skoll is one of the most desirable notorious monsters (NMs) in Pyros due to being one of three "money NMs" that have a rare chance of dropping an item that is needed to increase a player's magicite slots by one. This item can be sold for a premium on the [[Market Board]]. Unlike the other two Pyros "money NMs", ({{questlink|eureka-nm|Thirty Whacks}} and {{questlink|eureka-nm|Haunter of the Dark}}), Skoll only spawns during a certain weather condition ([[Blizzards]]), making its spawn windows more limited and increasing the value of its unique item, {{item icon|Skoll's Claw}}. It is recommended to use a [https://ffxiv-eureka.com/ tracker] if available for the instance. Some Eureka-oriented Discord servers have weather window notifications for this NM; this does not necessarily mean the NM will spawn, as it may still be less than 2 hours since it was last defeated in the instance.
 
In contrast to most NMs, the requisite enemies (elemental level 55 [[Pyros Shuck]]s) needed to spawn Skoll are located far away from the actual NM area. The Pyros Shucks are found in the southwestern corner of the map in the Cavern of the Second Cant, while Skoll spawns in the middle of the map in the Garden of Despite. As a precaution in case the NM is early pulled before players who assisted with the prep arrive, some players will opt to prep the NM a few minutes in advance of the weather transitioning to [[Blizzards]]. It is recommended to have {{action icon|Return}} active if prepping the NM during its spawn window to expedite the trip to the NM area.
 
If Return is on cooldown or if you're unable to use it due to being in combat, and Skoll is pulled early, an emergency strategy is to die, release back to the camp, and then travel to the NM area. (Re-leveling back to 60 should only take a few minutes using {{action icon|Reflect L}} on "[[sprite island]]" within [[Eureka Hydatos]].)
 
===Encounter Guide===
Skoll starts the fight alone, but a '''Firestone Golem''' (Lightning) and '''Carrion Griffin''' (Wind) will appear after about a minute of combat, with their arrival noted by Skoll howling "Awoooooo!"
Skoll starts the fight alone, but a '''Firestone Golem''' (Lightning) and '''Carrion Griffin''' (Wind) will appear after about a minute of combat, with their arrival noted by Skoll howling "Awoooooo!"
* '''Ecliptic Bite''': Skoll targets a random player, then lunges at them for minor damage.
* '''Ecliptic Bite''': Skoll targets a random player, then lunges at them for minor damage.
* '''The Storm Within''': Circle AoE centered on Skoll.
* '''The Storm Within''': Circle AoE centered on Skoll. Has no ground AoE indicator.
* '''The Storm Without''': Ring AoE centered on Skoll, leaving melee range safe.
* '''The Storm Without''': Ring AoE centered on Skoll, leaving melee range safe. Has no ground AoE indicator.
* '''Endless Frost''': Light unavoidable damage to all nearby players while also creating ice puddles below three random players, which will inflict {{status effect|deep freeze}} '''Deep Freeze''' on any player who enters them.
* '''Endless Frost''': Light unavoidable damage to all nearby players while also creating ice puddles below three random players, which will inflict {{status effect|deep freeze}} '''Deep Freeze''' on any player who enters them.
* '''Ancient Glacier''': Circle AoEs below three random players that erupt into icy spikes, dealing high damage.
* '''Ancient Glacier''': Circle AoEs below three random players that erupt into icy spikes, dealing high damage.
* '''Arcane Howl''': Skoll buffs itself with {{buff|damage up}} '''Damage Up''' for 50 seconds. This can be dispelled with '''{{action icon|Dispel L}}'''.
* '''Arcane Howl''': Skoll buffs itself with {{buff|damage up}} '''Damage Up''' for 50 seconds. This can be dispelled with '''{{action icon|Dispel L}}'''.
* '''Heavensward Howl''': A short cone from Skoll's front that deals heavy damage.
* '''Heavensward Howl''': A short cone AoE from Skoll's front that deals heavy damage. Has no ground AoE indicator.
* '''Hoarhound Halo''': A long cone from Skoll's rear that deals heavy damage.
* '''Hoarhound Halo''': A long cone AoE from Skoll's rear that deals heavy damage. Has no ground AoE indicator.
 


The '''Firestone Golem''' will use the following attacks:
The '''Firestone Golem''' will use the following attacks:
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* '''Hard Head''': A short cone from the golem's front that deals minor damage.
* '''Hard Head''': A short cone from the golem's front that deals minor damage.


The '''Carrion Griffin''' will only use '''Freefall''', a circle AoE targeted below a random player.


The '''Carrion Griffin''' will only use '''Freefall''', a circle AoE targeted below a random player.
==Dialogue==
'''Skoll:''' Grrrrrrrrr...
'''Skoll:''' Awoooooo!

Latest revision as of 06:13, 26 December 2023

Eureka notorious monster (map icon).png

Heavens' Warg

Location
The Forbidden Land, Eureka Pyros (X:23.9, Y:30.0)
Level
50
Duration
30 min
Elem. EXP
10,146,502 Eureka
Tomestones
120 Allagan Tomestone of Poetics
Boss
Skoll
Spawn Mob
Lv. 55 Pyros Shuck
Element
Ice
Light
Gentle (30.4%)
Spawn Condition
Blizzard (weather).png
Patch
4.45

Oft does a wolf call to the moon and receive only the chill howl of the wind in reply. In rare cases, however, answer comes in the form of Skoll, eyes scornful and maw hungering for the soft flesh of man.

— In-game description

Heavens' Warg is an elemental level 50 FATE spawned in The Forbidden Land, Eureka Pyros.

Rewards

Guide

Spawning Guide

Skoll is one of the most desirable notorious monsters (NMs) in Pyros due to being one of three "money NMs" that have a rare chance of dropping an item that is needed to increase a player's magicite slots by one. This item can be sold for a premium on the Market Board. Unlike the other two Pyros "money NMs", (Eureka: Notorious MonsterThirty Whacks and Eureka: Notorious MonsterHaunter of the Dark), Skoll only spawns during a certain weather condition (Blizzards), making its spawn windows more limited and increasing the value of its unique item, Skolls claw icon1.png  Skoll's Claw. It is recommended to use a tracker if available for the instance. Some Eureka-oriented Discord servers have weather window notifications for this NM; this does not necessarily mean the NM will spawn, as it may still be less than 2 hours since it was last defeated in the instance.

In contrast to most NMs, the requisite enemies (elemental level 55 Pyros Shucks) needed to spawn Skoll are located far away from the actual NM area. The Pyros Shucks are found in the southwestern corner of the map in the Cavern of the Second Cant, while Skoll spawns in the middle of the map in the Garden of Despite. As a precaution in case the NM is early pulled before players who assisted with the prep arrive, some players will opt to prep the NM a few minutes in advance of the weather transitioning to Blizzards. It is recommended to have Return.png  Return active if prepping the NM during its spawn window to expedite the trip to the NM area.

If Return is on cooldown or if you're unable to use it due to being in combat, and Skoll is pulled early, an emergency strategy is to die, release back to the camp, and then travel to the NM area. (Re-leveling back to 60 should only take a few minutes using Reflect L.png  Reflect L on "sprite island" within Eureka Hydatos.)

Encounter Guide

Skoll starts the fight alone, but a Firestone Golem (Lightning) and Carrion Griffin (Wind) will appear after about a minute of combat, with their arrival noted by Skoll howling "Awoooooo!"

  • Ecliptic Bite: Skoll targets a random player, then lunges at them for minor damage.
  • The Storm Within: Circle AoE centered on Skoll. Has no ground AoE indicator.
  • The Storm Without: Ring AoE centered on Skoll, leaving melee range safe. Has no ground AoE indicator.
  • Endless Frost: Light unavoidable damage to all nearby players while also creating ice puddles below three random players, which will inflict Deep Freeze icon1.png Deep Freeze on any player who enters them.
  • Ancient Glacier: Circle AoEs below three random players that erupt into icy spikes, dealing high damage.
  • Arcane Howl: Skoll buffs itself with Damage up icon1.png Damage Up for 50 seconds. This can be dispelled with Dispel L.png  Dispel L.
  • Heavensward Howl: A short cone AoE from Skoll's front that deals heavy damage. Has no ground AoE indicator.
  • Hoarhound Halo: A long cone AoE from Skoll's rear that deals heavy damage. Has no ground AoE indicator.

The Firestone Golem will use the following attacks:

  • Trounce: A long cone from the golem's front that deals high damage. This attack has a visual indicator and is also telegraphed by the golem standing on its hind legs.
  • Hard Head: A short cone from the golem's front that deals minor damage.

The Carrion Griffin will only use Freefall, a circle AoE targeted below a random player.

Dialogue

Skoll: Grrrrrrrrr...
Skoll: Awoooooo!