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Difference between revisions of "Inner Release"
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* Primal Rend Ready is only granted when Primal Rend is learned at Lv. 90. | * Primal Rend Ready is only granted when Primal Rend is learned at Lv. 90. | ||
* This action is an additional way to mitigate knockback and draw-in effects in addition to {{action icon|Arm's Length}}. In situations where Inner Strength is active but it is beneficial not have knockback immune (e.g., Phase 1 of {{questlink|ultimateraid|Dragonsong's Reprise (Ultimate)}}), players can right-click the buff icon to remove it. | * This action is an additional way to mitigate knockback and draw-in effects in addition to {{action icon|Arm's Length}}. In situations where Inner Strength is active but it is beneficial not have knockback immune (e.g., Phase 1 of {{questlink|ultimateraid|Dragonsong's Reprise (Ultimate)}}), players can right-click the buff icon to remove it. | ||
* Not to be confused with the removed [[pugilist]]/[[monk]] action {{Action icon|Internal Release}}. | * Not to be confused with the removed [[pugilist]] / [[monk]] action {{Action icon|Internal Release}}. | ||
==History== | ==History== |
Revision as of 20:29, 17 March 2024
Inner Release
- Recast
- 60s
- Targeting
- Self
- Quest Req.
The Heart of the Problem
- Patch
- 4.0
“Grants 3 stacks of Inner Release, each stack allowing the use of Fell Cleave or Decimate without cost and guaranteeing they are critical and direct hits.
Additional Effect: Grants Inner Strength
Inner Strength Effect: Nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects
Duration: 15s
Additional Effect: Extends Surging Tempest duration by 10s to a maximum of 60s
Additional Effect: Grants Primal Rend Ready
Duration: 30s— In-game description
Inner Release is an action unlocked by questing at level 70. It is available for Warrior.
Related traits
- Berserk Mastery (Lv. 70) - Upgrades Berserk to Inner Release.
Related actions
Notes
- Only using Fell Cleave and Decimate will consume a stack of Inner Release.
- Primal Rend Ready is only granted when Primal Rend is learned at Lv. 90.
- This action is an additional way to mitigate knockback and draw-in effects in addition to Arm's Length. In situations where Inner Strength is active but it is beneficial not have knockback immune (e.g., Phase 1 of
Dragonsong's Reprise (Ultimate)), players can right-click the buff icon to remove it.
- Not to be confused with the removed pugilist / monk action Internal Release.
History
Patch 6.1 (2022-04-12):
- Stacks of Inner Release now only apply to Fell Cleave and Decimate.
- The additional effect "Nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects" has been changed to "Grants Inner Strength, nullifying Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects."
Patch 6.0 (2021-12-07):
- Now grants 3 stacks of Inner Release, each stack allowing the use of Beast Gauge actions without cost and guaranteeing that all attacks are critical and direct hits.
- The additional effect "Guarantees that all attacks are critical and direct hits" has been changed to "Nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects". The additional effect duration has been increased from 10 to 15 seconds.
- The additional effect "Extends Storm's Eye duration by 15s to a maximum of 60s" has been changed to "Extends Surging Tempest duration by 10s to a maximum of 60s".
- Upon learning Primal Rend, the additional effect "grants Primal Rend Ready" has been added, with a duration of 30 seconds.
Patch 5.3 (2020-08-11): The additional effect "Extends Storm's Eye duration by 15s to a maximum of 60s" has been added.
Patch 5.0 (2019-07-02): No longer requires the effect of Defiance or Deliverance.
Patch 4.25 (2018-03-12): Fixed an issue wherein using Defiance followed by this action guaranteed that Equilibrium restored critical HP.
Patch 4.2 (2018-01-30):
- No longer shares a recast timer with Unchained.
- Recast time has been reduced from 120 to 90 seconds.
- Effect duration has been reduced from 20 to 10 seconds.
- The effect "Halves Beast Gauge costs and nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects." has been changed to "Allows the use of Beast Gauge actions without cost and nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects."
- The additional effect "Guarantees that all attacks are critical and direct hits." has been added.
- Can now be used even when Defiance is active.
- No longer changes to Unchained when under the effect of Defiance.
Patch 4.1 (2017-10-10): Now replaces Unchained when using Deliverance. As such, it can no longer be set to the hotbar.
Patch 4.05 (2017-07-17): Beast Gauge cost has been removed.
Patch 4.0 (2017-06-20): Added.