Heavensward content

Difference between revisions of "Smoke Screen"

From Final Fantasy XIV Online Wiki
Jump to navigation Jump to search
m (Text replacement - "Category:PvE actions" to "")
 
(7 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{retired}}
{{Action infobox
{{Action infobox
| name = Smoke Screen
| description = Creates a wall of smoke, reducing enmity generation of a single party member.
| description = Creates a wall of smoke, reducing enmity generation of a single party member.<br />'''`Duration:`''' 20s
| facts = {{action fact|duration|20}}
| acquired = Ninja
| acquired = Ninja
| level = 52
| level = 52
| type = ability
| type = ability
| mp-cost = ??
| tp-cost = 0
| gauge-cost =
| casting =
| recast = 180
| recast = 180
| range = 25
| range = 25
| radius = 0
| traits =
| actions =
| req-quest =  
| req-quest =  
| targeting = enemy
| targeting = ally
| release = heavensward
| release = heavensward
| patch = 3.0
}}
}}
__NOTOC__
 
==Notes==
==Notes==
Smoke Screen reduces the enmity generated by a target similar to [[Archer#Actions|Quelling Strikes]].
* Smoke Screen reduces the enmity generated by a target similar to {{action icon|Diversion}}.
==Gallery==
<gallery>
</gallery>


[[Category:Ninja actions]]
==History==
*{{patch|5.0|Removed.}}
*{{patch|4.21|Fixed an issue wherein used in conjunction with Diversion, would cause players to lose enmity after every action taken.}}
*{{patch|3.0}}

Latest revision as of 19:31, 23 March 2024

Smoke Screen

Acquired
Ninja frame icon.png NIN (actions)
Level
52
Type
Ability
Casting
Instant
Recast
180s
Range
25y
Targeting
Ally
Patch
3.0

Creates a wall of smoke, reducing enmity generation of a single party member.
Duration: 20s

— In-game description

Smoke Screen is an action unlocked at level 52. It is available for Ninja.

Notes

  • Smoke Screen reduces the enmity generated by a target similar to Diversion.png  Diversion.

History

  • SHB.png Patch 5.0 (2019-07-02): Removed.
  • SB.png Patch 4.21 (2018-02-13): Fixed an issue wherein used in conjunction with Diversion, would cause players to lose enmity after every action taken.
  • HW.png Patch 3.0 (2015-06-23): Added.