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Difference between revisions of "Smoke Screen"

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(Created page with "{{Action Infobox | image = smoke screen icon1.png | Type = Weaponskill | Acquired = Level 52 Ninja | Requires = NIN | TP Cost = 0 | MP Cost = | CP Cost = | GP Cost =...")
 
 
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{{Action Infobox
{{retired}}
| image = smoke screen icon1.png
{{Action infobox
| Type = Weaponskill
| description = Creates a wall of smoke, reducing enmity generation of a single party member.
| Acquired = Level 52 [[Ninja]]
| facts = {{action fact|duration|20}}
| Requires = [[NIN]]
| acquired = Ninja
| TP Cost = 0
| level = 52
| MP Cost =  
| type = ability
| CP Cost =  
| recast = 180
| GP Cost =  
| range = 25
| Cast Time = Instant
| req-quest =  
| Cooldown = 180s
| targeting = ally
| Range = 25y
| release = heavensward
| Radius = 0y
| patch = 3.0
| Related Traits =  
| Combos From =  
| Combos Into =
| Description = Creates a wall of smoke, reducing enmity of a single party member. Duration: 20s
| Upgrade 1 =
| Upgrade 2 =
| Upgrade 3 =
}}
}}
[[Smoke Screen]] is a level 52 [[Ninja#Actions|Ninja Action]].
==Additional Information==


==Images==
==Notes==
* Smoke Screen reduces the enmity generated by a target similar to {{action icon|Diversion}}.


 
==History==
{{Rogue and Ninja}}
*{{patch|5.0|Removed.}}
*{{patch|4.21|Fixed an issue wherein used in conjunction with Diversion, would cause players to lose enmity after every action taken.}}
*{{patch|3.0}}

Latest revision as of 19:31, 23 March 2024

Smoke Screen

Acquired
Ninja frame icon.png NIN (actions)
Level
52
Type
Ability
Casting
Instant
Recast
180s
Range
25y
Targeting
Ally
Patch
3.0

Creates a wall of smoke, reducing enmity generation of a single party member.
Duration: 20s

— In-game description

Smoke Screen is an action unlocked at level 52. It is available for Ninja.

Notes

  • Smoke Screen reduces the enmity generated by a target similar to Diversion.png  Diversion.

History

  • SHB.png Patch 5.0 (2019-07-02): Removed.
  • SB.png Patch 4.21 (2018-02-13): Fixed an issue wherein used in conjunction with Diversion, would cause players to lose enmity after every action taken.
  • HW.png Patch 3.0 (2015-06-23): Added.