Difference between revisions of "Palace of the Dead (Floors 1-10)"
m (Dr Agon moved page Palace of the Dead/Floors 1-10 to Palace of the Dead (Floors 1-10)) |
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! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ||
|- | |- | ||
| '''Palace Sprite''' || 1 || Sound || 1-3 || | | '''[[Palace Sprite]]''' || 1 || Sound || 1-3 || | ||
|- | |- | ||
| '''Palace Deathmouse''' || 2 || Sight || 1-4 || | | '''[[Palace Deathmouse]]''' || 2 || Sight || 1-4 || | ||
|- | |- | ||
| '''Palace Antelope''' || 4 || Sight || 1-5 || | | '''[[Palace Antelope]]''' || 4 || Sight || 1-5 || | ||
|- | |- | ||
| '''Palace Bat''' || 6 || Sound || 3-6 || | | '''[[Palace Bat]]''' || 6 || Sound || 3-6 || | ||
|- | |- | ||
| '''Palace Coblyn''' || 8 || Sight || 4-8 || | | '''[[Palace Coblyn]]''' || 8 || Sight || 4-8 || | ||
|- | |- | ||
| '''Palace Hippocerf''' || 11 || Proximity || 5-8 || | | '''[[Palace Hippocerf]]''' || 11 || Proximity || 5-8 || | ||
|- | |- | ||
| '''Palace Beetle''' || 14 || Sight || 6-9 || | | '''[[Palace Beetle]]''' || 14 || Sight || 6-9 || | ||
|- | |- | ||
| '''Palace Hornet''' || 16 || Proximity || 6-9 || '''Final Sting''' - high damage attack | | '''[[Palace Hornet]]''' || 16 || Proximity || 6-9 || '''Final Sting''' - high damage attack | ||
|- | |- | ||
| '''Palace Yarzon''' || 17 || Sound || 7-9 || | | '''[[Palace Yarzon]]''' || 17 || Sound || 7-9 || | ||
|} | |} | ||
{| {{STDT|sortable pve align-left}} " | {| {{STDT|sortable pve align-left}} " | ||
|+ Patrolling Enemies | |+ Patrolling Enemies | ||
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! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ||
|- | |- | ||
| '''Palace Ziz''' || 3 || Sight || 1-4 || | | '''[[Palace Ziz]]''' || 3 || Sight || 1-4 || | ||
|- | |- | ||
| '''Lost Goblin''' || 9 || Sight || 3-6 || | | '''[[Lost Goblin]]''' || 9 || Sight || 3-6 || | ||
|- | |- | ||
| '''Palace Dung Beetle''' || 15 || Proximity || 6-9 || | | '''[[Palace Dung Beetle]]''' || 15 || Proximity || 6-9 || | ||
|} | |} | ||
Revision as of 22:03, 2 June 2024
- See also: Palace of the Dead
Palace of the Dead (Floors 1-10)
- Level
- 1 (Sync: 60)
- Difficulty
- Normal
- Party size
- Flexible
1-4 man • 1-4 - Unsyncing
- Not Allowed
- Time limit
- 60 minutes
- Req. quest
- The House That Death Built
- Entrance
- South Shroud (X:25.2, Y:20.6)
- Patch
- 3.35
“In the subterranean city of Gelmorra, deep within a forgotten corner of Issom--Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to the whispering of a "Palace of the Dead", and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...
— In-game description
Palace of the Dead (Floors 1-10) is a level 1 deep dungeon introduced in patch 3.35 with Heavensward.
Enemies
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Palace Sprite | 1 | Sound | 1-3 | |
Palace Deathmouse | 2 | Sight | 1-4 | |
Palace Antelope | 4 | Sight | 1-5 | |
Palace Bat | 6 | Sound | 3-6 | |
Palace Coblyn | 8 | Sight | 4-8 | |
Palace Hippocerf | 11 | Proximity | 5-8 | |
Palace Beetle | 14 | Sight | 6-9 | |
Palace Hornet | 16 | Proximity | 6-9 | Final Sting - high damage attack |
Palace Yarzon | 17 | Sound | 7-9 |
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Palace Ziz | 3 | Sight | 1-4 | |
Lost Goblin | 9 | Sight | 3-6 | |
Palace Dung Beetle | 15 | Proximity | 6-9 |
Floor 10 Boss
Palace Deathgaze
Level: 20
The boss doesn't deal a lot of damage as long as players avoid the telegraphed AoEs. The boss will fire an attack called Bombination, a point-blank AoE that will debuff anyone hit with Slow, as well as Aeroblast which will hit the entire party with an unavoidable attack. It is recommended to save a Pomander of Lust for this fight, as the Voidfire II deals heavy damage against the boss.