Difference between revisions of "Palace of the Dead (Floors 51-60)"
m (Dr Agon moved page Palace of the Dead/Floors 51-60 to Palace of the Dead (Floors 51-60)) |
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! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ||
|- | |- | ||
| '''Palace Deepeye''' || 60 || Sight || 51-55 || | | '''[[Palace Deepeye]]''' || 60 || Sight || 51-55 || | ||
|- | |- | ||
| '''Palace Gremlin''' || 60 || Sight || 51-55 || | | '''[[Palace Gremlin]]''' || 60 || Sight || 51-55 || | ||
|- | |- | ||
| '''Palace Pudding''' || 60 || Proximity || 51-53 || | | '''[[Palace Pudding]]''' || 60 || Proximity || 51-53 || | ||
|- | |- | ||
| '''Palace Imp''' || 60 || Sight || 53-54 || | | '''[[Palace Imp]]''' || 60 || Sight || 53-54 || | ||
|- | |- | ||
| '''Palace Pot''' || 60 || Proximity || 54-58 || | | '''[[Palace Pot]]''' || 60 || Proximity || 54-58 || | ||
|- | |- | ||
| '''Palace Taurus''' || 60 || Sight || 55-59 || | | '''[[Palace Taurus]]''' || 60 || Sight || 55-59 || | ||
|- | |- | ||
| '''Palace | | '''[[Palace Vodoriga]]''' || 60 || Sight || 56-59 || | ||
|- | |- | ||
| '''Palace Soulflayer''' || 60 || Sight || 57-59 || | | '''[[Palace Soulflayer]]''' || 60 || Sight || 57-59 || | ||
|} | |} | ||
{| {{STDT|sortable pve align-left}} " | {| {{STDT|sortable pve align-left}} " | ||
|+ Patrolling Enemies | |+ Patrolling Enemies | ||
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! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | ||
|- | |- | ||
| '''Palace Anubys''' || 60 || Sight || 51-53 || | | '''[[Palace Anubys]]''' || 60 || Sight || 51-53 || | ||
|- | |- | ||
| '''Palace Idol''' || 60 || Proximity || 54-56 || | | '''[[Palace Idol]]''' || 60 || Proximity || 54-56 || | ||
|- | |- | ||
| '''Palace Arch Demon''' || 60 || Proximity || 57-58 || | | '''[[Palace Arch Demon]]''' || 60 || Proximity || 57-58 || | ||
|} | |||
{| {{STDT|sortable pve align-left}} " | |||
|+ Rare Spawns | |||
|- | |||
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | |||
|- | |||
| '''[[Blackening Marketeer]]''' || 60 || Proximity || 51-59 || Immune to Pomander of Witching | |||
|- | |||
| '''[[Moldering Merchant]]''' || 60 || Proximity || 51-59 || Immune to Pomander of Witching | |||
|} | |} | ||
Revision as of 22:22, 2 June 2024
- See also: Palace of the Dead
Palace of the Dead (Floors 51-60)
- Level
- 60 (Sync: 60)
- Difficulty
- Normal
- Party size
- Flexible
1-4 man • 1-4 - Unsyncing
- Not Allowed
- Time limit
- 60 minutes
- Req. quest
- Dead but Not Gone
- Entrance
- South Shroud (X:25.2, Y:20.6)
- Patch
- 3.45
“The dead remain restless, and the architect behind the Palace of the Dead unseen. Though none have lived to tell the tale true, some explorers claim the maze now reaches some two hundred floors below the Shroud. What horrors await the brave souls who would delve into the darkest depths of the ruins?
Palace of the Dead (Floors 51-60) is a level 60 deep dungeon introduced in patch 3.45 with Heavensward.
Enemies
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Palace Deepeye | 60 | Sight | 51-55 | |
Palace Gremlin | 60 | Sight | 51-55 | |
Palace Pudding | 60 | Proximity | 51-53 | |
Palace Imp | 60 | Sight | 53-54 | |
Palace Pot | 60 | Proximity | 54-58 | |
Palace Taurus | 60 | Sight | 55-59 | |
Palace Vodoriga | 60 | Sight | 56-59 | |
Palace Soulflayer | 60 | Sight | 57-59 |
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Palace Anubys | 60 | Sight | 51-53 | |
Palace Idol | 60 | Proximity | 54-56 | |
Palace Arch Demon | 60 | Proximity | 57-58 |
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Blackening Marketeer | 60 | Proximity | 51-59 | Immune to Pomander of Witching |
Moldering Merchant | 60 | Proximity | 51-59 | Immune to Pomander of Witching |
Floor 60 Boss
The Black Rider
The boss will summon various AoEs around the edge of the arena that explode after a short while, and casts Valfodr, charging at a player and closing the gap between them. This will hit anyone between the boss and its target, dealing heavy damage. This will also cause a large knockback, trying to bump players into the exploding AoEs. The boss can also turn towards a player and cast an untelegraphed Hall of Sorrow, dropping a persisting AoE that inflicts Bleed until players step out of it.