Difference between revisions of "Palace of the Dead (Floors 131-140)"
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| '''[[Deep Palace Ogre]]''' || 60 || Sight || 131-135 || | | '''[[Deep Palace Ogre]]''' || 60 || Sight || 131-135 || | ||
|- | |- | ||
| '''[[Deep Palace Mummy]]''' || 60 || Proximity || 133-136 || | | '''[[Deep Palace Mummy (Floors 133-136)|Deep Palace Mummy]]''' || 60 || Proximity || 133-136 || | ||
|- | |- | ||
| '''[[Deep Palace Guard]]''' || 60 || Sight || 134-138 || | | '''[[Deep Palace Guard]]''' || 60 || Sight || 134-138 || |
Revision as of 21:46, 19 June 2024
- See also: Palace of the Dead
Palace of the Dead (Floors 131-140)
- Level
- 60 (Sync: 60)
- Difficulty
- Normal
- Party size
- Flexible
1-4 man • 1-4 - Unsyncing
- Not Allowed
- Time limit
- 60 minutes
- Req. quest
- Dead but Not Gone
- Entrance
- South Shroud (X:25.2, Y:20.6)
- Patch
- 3.45
“The dead remain restless, and the architect behind the Palace of the Dead unseen. Though none have lived to tell the tale true, some explorers claim the maze now reaches some two hundred floors below the Shroud. What horrors await the brave souls who would delve into the darkest depths of the ruins?
Palace of the Dead (Floors 131-140) is a level 60 deep dungeon introduced in patch 3.45 with Heavensward.
Enemies
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Deep Palace Soul | 60 | Sound | 131-133 | |
Deep Palace Hecteyes | 60 | Sound | 131-135 | |
Deep Palace Ogre | 60 | Sight | 131-135 | |
Deep Palace Mummy | 60 | Proximity | 133-136 | |
Deep Palace Guard | 60 | Sight | 134-138 | |
Deep Palace Dahak | 60 | Sight | 135-138 | |
Deep Palace Monk | 60 | Proximity | 136-139 | |
Deep Palace Troubadour | 60 | Proximity | 136-139 | |
Deep Palace Taurus | 60 | Sight | 137-139 | |
Mimic | 60 | Proximity | 131-139 | Gold chests |
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Deep Palace Gourmand | 60 | Proximity | 131-134 | |
Deep Palace Ahriman | 60 | Sight | 131-139 | |
Deep Palace Catoblepas | 60 | Sight | 135-137 |
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Half-Cracked Captain | 60 | Proximity | 131-139 | Immune to Pomander of Witching |
Floor 140 Boss
Ah Puch
The boss will repeatedly drop shadowy AoE puddles on the floor, summon adds that need to be defeated quickly before the boss debuffs the players with Terror and the adds cast Tornado. The boss will always follow Scream with Shadow Flare. It is recommended that players save a Pomander of Resolution, as the Heavenly Judgement spell deals massive damage to this boss.