Stormblood content

Difference between revisions of "Deltascape V1.0 (Savage)"

From Final Fantasy XIV Online Wiki
Jump to navigation Jump to search
 
(24 intermediate revisions by 6 users not shown)
Line 1: Line 1:
[[Deltascape V1.0 (Savage)]] or '''O1S''' is the first floor of [[Omega: Deltascape (Savage)]] and tougher version of [[Deltascape V1.0]]. Players are required to have item level of 310+ to queue for it.
{{other uses|the (Savage) version|the level 70 story-mode [[raid]]|Deltascape V1.0|the first tier of [[Omega (Savage)]] in general|Omega: Deltascape (Savage)}}
 
{{Duty infobox
| name = Deltascape V1.0 (Savage)
| description = Taken by curiosity, you activate something called the Savage Initiative at a Garlond Ironworks terminal. Apparently a program to address work-related stress, you are treated to a soothing song composed by a certain minstrel, its lush strains massaging your mind and adding vibrant flourishes to the memories of your trials within the Deltascape...
| image = Deltascape V1.0 (Savage).png
| type = raid
| level = 70
| level-sync = 70
| ilvl = 310
| ilvl-sync =
| difficulty = savage
| size = full
| time-limit = 90
| duty-finder = Savage Raids (Stormblood)
| roulette =
| tomestones = 15 Poetics
| entrance =
| entrance-coordinates =
| location = Dimension Castle, Deltascape V1.0
| region = Gyr Abania
| req-other = Interact with the [[Magitek Terminal]] after completing {{questlink|feature|The Anomaly}}
| patch = 4.05
| release = stormblood
| echo = 20
| stone-sky-sea = Deltascape V1.0 (Savage)
}} The raid is also known as '''O1S'''. {{TOC limit|3}}
==Strategy==
==Strategy==
Deltascape V1.0 (Savage) [Alte Roite] Text Overview
{{#ev:youtube|osm1NxHqAuA|350|right|Deltascape V1.0 (Savage) Guide}}
By Kiri Kotone/Yume - Stellarium «Star» of Gilgamesh
===[[File:Aggressive difficulty r6.png|link=]] [[Alte Roite (Boss)|Alte Roite]]===
Sponsored by The Balance Discord @ ([[thebalanceffxiv.com]])
 
Kill Video (PLD PoV): ([[https://www.youtube.com/watch?v=helPLlR3G4c]])<br/>
Kill Video (DRK PoV): ([[https://www.youtube.com/watch?v=HJJUJu2kspw]])<br/>
 
Link to O4S Guide - ([[https://goo.gl/beovye]])<br/>
Link to O3S Guide - ([[https://goo.gl/gzoWvq]])<br/>
Link to O2S Guide - ([[https://goo.gl/h4s9At]])<br/>
Link to O1S Guide - ([[https://goo.gl/XQNvYi]])<br/>
 
===Mechanics:===
 
Assign each player loose locations for spreading for Levinbolt to not clip AoEs. However, simply using your eyeballs should suffice.  
Assign each player loose locations for spreading for Levinbolt to not clip AoEs. However, simply using your eyeballs should suffice.  


Alte Roite enrages at 9:45, with a raid DPS requirement of at least ~19500.
Alte Roite enrages at 9:45, with a raid DPS requirement of at least ~19500.


===The Classical Elements===
====The Classical Elements====
 
Alte Roite jumps to the middle. This is the main mechanic in the fight, and indicates a new phase and the next Flame mechanic. <br/>
Alte Roite jumps to the middle. This is the main mechanic in the fight, and indicates a new phase and the next Flame mechanic.
'''The Classical Elements Phase 1'''
'''The Classical Elements Phase 1'''
* Stay just outside of the middle. After Downburst knocks you to the outer ring, move in immediately to dodge Flame orbs. Adjust after for Levinbolt.
* Stay just outside of the middle. After Downburst knocks you to the outer ring, move in immediately to dodge Flame orbs. Adjust after for Levinbolt.
Line 28: Line 39:
* Look at the outer ring of flames. One should be missing from a cardinal direction - stack where that area is outside of Downburst. After Downburst, move in immediately, then adjust for Levinbolt.
* Look at the outer ring of flames. One should be missing from a cardinal direction - stack where that area is outside of Downburst. After Downburst, move in immediately, then adjust for Levinbolt.
'''The Classical Elements Phase 3'''
'''The Classical Elements Phase 3'''
* Look at the inner ring of flames. Stand in the middle outside of Downburst between two Flame orbs. After Downburst, move in immediately, then adjust for Blaze.
* Look at the inner ring of flames. Stand in the middle outside of Downburst between two Flame orbs. After Downburst, move in immediately, then adjust for {{action icon|Blaze}}.
The Classical Elements Phase 4
The Classical Elements Phase 4
The same thing as The Classical Elements 1, except with Blaze instead of Levinbolt.
The same thing as The Classical Elements 1, except with {{action icon|Blaze}} instead of Levinbolt.
 
====Other Mechanics====
'''Wyrm Tail'''


===Wyrm Tail===
A non casted tank crunch that does moderate physical damage.
A non casted tank crunch that does moderate physical damage.


===Twin Bolt===
'''Twin Bolt'''
 
A magical tank buster on the MT that is shared with the closest ally. The OT should stack with the MT and both should mitigate this accordingly.
A magical tank buster on the MT that is shared with the closest ally. The OT should stack with the MT and both should mitigate this accordingly.


===Flame===
'''Flame'''
A small raid AoE that summons flame orbs on the ground, indicated by Inside or Outside. These explode after a while, deaing damage and giving a vuln stack to anyone standing in them at the time. Flame is often accompanied with other mechanics that force you to be at a certain position.
 
A small raid AoE that summons flame orbs on the ground, indicated by Inside or Outside. These explode after a while, dealing damage and giving a vuln stack to anyone standing in them at the time. Flame is often accompanied with other mechanics that force you to be at a certain position.<br/>
'''Flame Inside > Flame Outside'''
'''Flame Inside > Flame Outside'''
* Stand on the outside until Levinbolt resolves, then go inside.
* Stand on the outside until Levinbolt resolves, then go inside.
Line 45: Line 60:
* Stand on the inside until Levinbolt resolves, then go outside.
* Stand on the inside until Levinbolt resolves, then go outside.


===Clamp===
'''Clamp'''
 
A line AoE in front of the boss without an AoE indicator. Any player hit will get knocked off the arena. Functionally the same as the one in Normal. Dodge it.
A line AoE in front of the boss without an AoE indicator. Any player hit will get knocked off the arena. Functionally the same as the one in Normal. Dodge it.


===Roar===
'''Roar'''
 
A magical raid buster that does moderate damage.
A magical raid buster that does moderate damage.


===Blaze===
'''{{action icon|Blaze}}'''
 
A stack marker on a healer. Stack for damage and mitigate accordingly.
A stack marker on a healer. Stack for damage and mitigate accordingly.


===Charybdis===
'''Charybdis'''
 
Drops all players HP to critical levels.
Drops all players HP to critical levels.


===Levinbolt===
'''Levinbolt'''
 
A lightning AoE appears centered around every player. Spread out to avoid clipping each other with AoE.
A lightning AoE appears centered around every player. Spread out to avoid clipping each other with AoE.


===Downburst===
'''Downburst'''
 
Knocks back all players from the centre. Players standing in the centre during the cast bar will periodically take damage and a vuln stack. Players standing in the middle as the cast bar resolves will instantly die. Players standing too far out will be knocked off the platform. Stand right outside of the centre to avoid bad things happening. Downburst is often accompanied with mechanics that require you to be at a certain position after the knockback.
Knocks back all players from the centre. Players standing in the centre during the cast bar will periodically take damage and a vuln stack. Players standing in the middle as the cast bar resolves will instantly die. Players standing too far out will be knocked off the platform. Stand right outside of the centre to avoid bad things happening. Downburst is often accompanied with mechanics that require you to be at a certain position after the knockback.


===Breath Wing===
'''Breath Wing'''
 
Alte Roite jumps to a random part of the arena near the edge. When the cast bar resolves, he will knock all players back from where he jumped to.
Alte Roite jumps to a random part of the arena near the edge. When the cast bar resolves, he will knock all players back from where he jumped to.
* Move towards where the boss teleports to. Move towards him again after the knockback.
* Move towards where the boss teleports to. Move towards him again after the knockback.


===Fight:===
===Fight===
'''Phase 1'''
====Phase 1====
Wyrm Tail x2
*Wyrm Tail x2
Twin Bolt
*Twin Bolt
The Classical Elements 1
*The Classical Elements 1
Flame Inside
*Flame Inside
Downburst
*Downburst
Levinbolt
*Levinbolt
Roar
*Roar
Wyrm Tail x2
*Wyrm Tail x2
Twin Bolt
*Twin Bolt
Clamp
*Clamp
Flame Outside
*Flame Outside
Flame Inside
*Flame Inside
Wyrm Tail
*Wyrm Tail
Levinbolt
*Levinbolt
Blaze
*{{action icon|Blaze}}
Wyrm Tail x2
*Wyrm Tail x2
Twin Bolt
*Twin Bolt
Roar x2
*Roar x2
Wyrm Tail
*Wyrm Tail
Charybdis
*Charybdis
Roar
*Roar


'''Phase 2'''
====Phase 2====
The Classical Elements 2
*The Classical Elements 2
Flame Inside
*Flame Inside
Flame Outside
*Flame Outside
Downburst
*Downburst
Levinbolt
*Levinbolt
Flame Outside + Inside
*Flame Outside + Inside
Breath Wing
*Breath Wing
Clamp
*Clamp
Blaze
*{{action icon|Blaze}}
Roar
*Roar
Wyrm Tail x2
*Wyrm Tail x2
Charybdis
*Charybdis
Twin Bolt
*Twin Bolt
Flame Inside
*Flame Inside
Flame Outside
*Flame Outside
Levinbolt
*Levinbolt
Clamp
*Clamp
Roar x2
*Roar x2


'''Phase 3'''
====Phase 3====
The Classical Elements 3
*The Classical Elements 3
Flame Outside
*Flame Outside
Flame Inside
*Flame Inside
Downburst
*Downburst
Blaze
*{{action icon|Blaze}}
Roar
*Roar
Wyrm Tail x2
*Wyrm Tail x2
Twin Bolt
*Twin Bolt
Clamp
*Clamp
Flame Outside
*Flame Outside
Flame Inside
*Flame Inside
Wyrm Tail
*Wyrm Tail
Levinbolt
*Levinbolt
Blaze
*{{action icon|Blaze}}


'''Phase 4'''
====Phase 4====
The Classical Elements 4
*The Classical Elements 4
Flame Inside
*Flame Inside
Downburst
*Downburst
Levinbolt
*Levinbolt
Roar
*Roar
Wyrm Tail x2
*Wyrm Tail x2
Charybdis
*Charybdis
Twin Bolt
*Twin Bolt
Flame Inside
Flame Inside
Flame Outside
*Flame Outside
Clamp
*Clamp
Roar x2
*Roar x2
Flame Enrage
*Flame Enrage


At around 9:45 in the fight is when the balls explode, wiping the group.
At around 9:45 in the fight is when the balls explode, wiping the group.
'''Personal notes:'''
I actually hate this fight because I don’t know what’s going on


Use your cds i guess xd
==Loot==
*{{tomestone|Poetics|15}} [[Allagan Tomestone of Poetics]]
*{{Item icon|Deltascape Datalog v1.0}}
 
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer 1===
{{Drops table header}}
{{Drops table row|Genji Earring Coffer (IL 340)}}
{{Drops table row|Genji Necklace Coffer (IL 340)}}
{{Drops table row|Genji Bracelet Coffer (IL 340)}}
{{Drops table row|Genji Ring Coffer (IL 340)}}
{{Table footer}}


==Loot==
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer 2===
In addition to dropping two random pieces of gear from the below list, everyone in the group will also receive an [[Deltascape Datalog v1.0]]. [[Omega:_Deltascape_(Savage)#Exchange|They can be traded]] for any one of the below items of your choice to [[Gelfradus]] in [[Rhalgr's Reach]] (x13.7,y12.0).
{{Drops table header}}
{{Drops table row|Genji Earring Coffer (IL 340)}}
{{Drops table row|Genji Necklace Coffer (IL 340)}}
{{Drops table row|Genji Bracelet Coffer (IL 340)}}
{{Drops table row|Genji Ring Coffer (IL 340)}}
{{Table footer}}


===Accessories===
==Images==
{{:Genji Accessories}}
<gallery mode=packed>
File:Omega1savage.jpg
</gallery>


===Waist Armor===
==Trivia==
{| class="wikitable sortable" style="text-align:center"
*The boss was defeated in a single pull in the world first clear, making it one of the easiest savage raids in the history of FFXIV.<ref>https://www.youtube.com/watch?v=fRSp07r1jhU</ref>
|-
!Item
!Icon
!Level
!Item Level
!Requirement
!Slot
!Defence
!Magic Defence
!Materia Slots
!Stats and Attributes
|-
|[[Genji Obi of Aiming]]||[[File:genji obi of aiming icon1.png]]||70||340||[[Archer|ARC]], [[Bard|BRD]], [[MCH]]||Waist||362||362||1||align = "left" |[[Dexterity]] +129, [[Vitality]] +137, [[Determination]] +82, [[Skill Speed]] +117
|-
|[[Genji Obi of Casting]]||[[File:genji obi of casting icon1.png]]||70||340||[[Thaumaturge|THM]], [[Arcanist|ACN]], [[Black Mage|BLM]], [[Summoner|SMN]], [[RDM]]||Waist||263||461||1||align = "left" |[[Vitality]] +123, [[Intelligence]] +129, [[Determination]] +117, [[Spell Speed]] +82
|-
|[[Genji Obi of Fending]]||[[File:genji obi of fending icon1.png]]||70||340||[[Gladiator|GLA]], [[Marauder|MRD]], [[Paladin|PLD]], [[Warrior|WAR]], [[DRK]]||Waist||658||658||1||align = "left" |[[Strength]] +129, [[Vitality]] +137, [[Critical Hit]] +82, [[Skill Speed]] +117
|-
|[[Genji Obi of Healing]]||[[File:genji obi of healing icon1.png]]||70||340||[[Conjurer|CNJ]], [[White Mage|WHM]], [[Scholar|SCH]], [[AST]]||Waist||263||461||1||align = "left" |[[Vitality]] +123, [[Mind]] +129, [[Spell Speed]] +117, [[Piety]] +82
|-
|[[Genji Obi of Maiming]]||[[File:genji obi of maiming icon1.png]]||70||340||[[Lancer|LNC]], [[Dragoon|DRG]]||Waist||461||362||1||align = "left" |[[Strength]] +129, [[Vitality]] +137, [[Critical Hit]] +117, [[Determination]] +82
|-
|[[Genji Obi of Scouting]]||[[File:genji obi of scouting icon1.png]]||70||340||[[Rogue|ROG]], [[Ninja|NIN]]||Waist||362||362||1||align = "left" |[[Dexterity]] +129, [[Vitality]] +137, [[Determination]] +117, [[Direct Hit Rate]] +82
|-
|[[Genji Obi of Striking]]||[[File:genji obi of striking icon1.png]]||70||340||[[Pugilist|PGL]], [[Monk|MNK]], [[SAM]]||Waist||362||362||1||align = "left" |[[Strength]] +129, [[Vitality]] +137, [[Critical Hit]] +117, [[Determination]] +82
|-
|}


==Lore==
==References==
Taken by curiosity, you activate something called the Savage Initiative at a Garlond Ironworks terminal.
<references></references>


Apparently a program to address work-related stress, you are treated to a soothing song composed by a certain minstrel, its lush strains massaging your mind and adding vibrant flourishes to the memories of your trials within the Deltascape...
{{Duties nav|raid}}

Latest revision as of 22:18, 29 July 2024

Disambig icon.png This article is about the (Savage) version. For the level 70 story-mode raid, see Deltascape V1.0. For the first tier of Omega (Savage) in general, see Omega: Deltascape (Savage).

Raid.png

Deltascape V1.0 (Savage)

Deltascape V1.0 (Savage).png
Level
70 (Sync: 70)
Item Level
310
Difficulty
Savage
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Allowed
Time limit
90 minutes
Duty Finder
Savage Raids (Stormblood)
Tomestones
Allagan Tomestone of Poetics 15 
Req. quest
Interact with the Magitek Terminal after completing Feature QuestThe Anomaly
Location
Dimension Castle, Deltascape V1.0
Region
Gyr Abania
Stone, Sky, Sea
Available
Patch
4.05
The echo icon1.png The Echo
Permanent +20%

Taken by curiosity, you activate something called the Savage Initiative at a Garlond Ironworks terminal. Apparently a program to address work-related stress, you are treated to a soothing song composed by a certain minstrel, its lush strains massaging your mind and adding vibrant flourishes to the memories of your trials within the Deltascape...

— In-game description

Deltascape V1.0 (Savage) is a level 70 raid introduced in patch 4.05 with Stormblood. The raid is also known as O1S.

Strategy

Deltascape V1.0 (Savage) Guide

Aggressive difficulty r6.png Alte Roite

Assign each player loose locations for spreading for Levinbolt to not clip AoEs. However, simply using your eyeballs should suffice.

Alte Roite enrages at 9:45, with a raid DPS requirement of at least ~19500.

The Classical Elements

Alte Roite jumps to the middle. This is the main mechanic in the fight, and indicates a new phase and the next Flame mechanic.
The Classical Elements Phase 1

  • Stay just outside of the middle. After Downburst knocks you to the outer ring, move in immediately to dodge Flame orbs. Adjust after for Levinbolt.

The Classical Elements Phase 2

  • Look at the outer ring of flames. One should be missing from a cardinal direction - stack where that area is outside of Downburst. After Downburst, move in immediately, then adjust for Levinbolt.

The Classical Elements Phase 3

  • Look at the inner ring of flames. Stand in the middle outside of Downburst between two Flame orbs. After Downburst, move in immediately, then adjust for Blaze.png  Blaze.

The Classical Elements Phase 4 The same thing as The Classical Elements 1, except with Blaze.png  Blaze instead of Levinbolt.

Other Mechanics

Wyrm Tail

A non casted tank crunch that does moderate physical damage.

Twin Bolt

A magical tank buster on the MT that is shared with the closest ally. The OT should stack with the MT and both should mitigate this accordingly.

Flame

A small raid AoE that summons flame orbs on the ground, indicated by Inside or Outside. These explode after a while, dealing damage and giving a vuln stack to anyone standing in them at the time. Flame is often accompanied with other mechanics that force you to be at a certain position.
Flame Inside > Flame Outside

  • Stand on the outside until Levinbolt resolves, then go inside.

Flame Outside > Flame Inside

  • Stand on the inside until Levinbolt resolves, then go outside.

Clamp

A line AoE in front of the boss without an AoE indicator. Any player hit will get knocked off the arena. Functionally the same as the one in Normal. Dodge it.

Roar

A magical raid buster that does moderate damage.

Blaze.png  Blaze

A stack marker on a healer. Stack for damage and mitigate accordingly.

Charybdis

Drops all players HP to critical levels.

Levinbolt

A lightning AoE appears centered around every player. Spread out to avoid clipping each other with AoE.

Downburst

Knocks back all players from the centre. Players standing in the centre during the cast bar will periodically take damage and a vuln stack. Players standing in the middle as the cast bar resolves will instantly die. Players standing too far out will be knocked off the platform. Stand right outside of the centre to avoid bad things happening. Downburst is often accompanied with mechanics that require you to be at a certain position after the knockback.

Breath Wing

Alte Roite jumps to a random part of the arena near the edge. When the cast bar resolves, he will knock all players back from where he jumped to.

  • Move towards where the boss teleports to. Move towards him again after the knockback.

Fight

Phase 1

  • Wyrm Tail x2
  • Twin Bolt
  • The Classical Elements 1
  • Flame Inside
  • Downburst
  • Levinbolt
  • Roar
  • Wyrm Tail x2
  • Twin Bolt
  • Clamp
  • Flame Outside
  • Flame Inside
  • Wyrm Tail
  • Levinbolt
  • Blaze.png  Blaze
  • Wyrm Tail x2
  • Twin Bolt
  • Roar x2
  • Wyrm Tail
  • Charybdis
  • Roar

Phase 2

  • The Classical Elements 2
  • Flame Inside
  • Flame Outside
  • Downburst
  • Levinbolt
  • Flame Outside + Inside
  • Breath Wing
  • Clamp
  • Blaze.png  Blaze
  • Roar
  • Wyrm Tail x2
  • Charybdis
  • Twin Bolt
  • Flame Inside
  • Flame Outside
  • Levinbolt
  • Clamp
  • Roar x2

Phase 3

  • The Classical Elements 3
  • Flame Outside
  • Flame Inside
  • Downburst
  • Blaze.png  Blaze
  • Roar
  • Wyrm Tail x2
  • Twin Bolt
  • Clamp
  • Flame Outside
  • Flame Inside
  • Wyrm Tail
  • Levinbolt
  • Blaze.png  Blaze

Phase 4

  • The Classical Elements 4
  • Flame Inside
  • Downburst
  • Levinbolt
  • Roar
  • Wyrm Tail x2
  • Charybdis
  • Twin Bolt

Flame Inside

  • Flame Outside
  • Clamp
  • Roar x2
  • Flame Enrage

At around 9:45 in the fight is when the balls explode, wiping the group.

Loot

Gold Coffer (small).png Treasure Coffer 1

Name Type Item Level Rarity Quantity
Genji earring coffer (il 340) icon1.png  Genji Earring Coffer (IL 340) Other N/A ABasic 1
Genji necklace coffer (il 340) icon1.png  Genji Necklace Coffer (IL 340) Other N/A ABasic 1
Genji bracelet coffer (il 340) icon1.png  Genji Bracelet Coffer (IL 340) Other N/A ABasic 1
Genji ring coffer (il 340) icon1.png  Genji Ring Coffer (IL 340) Other N/A ABasic 1

Gold Coffer (small).png Treasure Coffer 2

Name Type Item Level Rarity Quantity
Genji earring coffer (il 340) icon1.png  Genji Earring Coffer (IL 340) Other N/A ABasic 1
Genji necklace coffer (il 340) icon1.png  Genji Necklace Coffer (IL 340) Other N/A ABasic 1
Genji bracelet coffer (il 340) icon1.png  Genji Bracelet Coffer (IL 340) Other N/A ABasic 1
Genji ring coffer (il 340) icon1.png  Genji Ring Coffer (IL 340) Other N/A ABasic 1

Images

Trivia

  • The boss was defeated in a single pull in the world first clear, making it one of the easiest savage raids in the history of FFXIV.[1]

References