Difference between revisions of "All Saints' Wake"

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{{see also|All Saints' Wake Events Quests}}
{{see also|All Saints' Wake Events Quests}}
{{quotation|Encyclopaedia Eorzea Volume III, p. 62|All Saints' Wake is an ancient tradition revolving around Daniffen, Randolfe, Llafymae, and those other paragons of virtue elevated to serve as saints of the Twelve, who during this time of year are said to be called to the heavens for a feast of deific proportions. While none would argue that the saints are deserving of such favor, during this revelry our realm is bereft of their divine protections, allowing fell creatures to come out of hiding and work their wicked devices. Legend has it that a parade of evil led by a pumpkin-headed fiend comes to march through our mundane streets, working malicious magicks—which traditionally spurs most folk to return home before sunset and barricade themselves indoors with kith and kin until dawn.
In modern times, scholars have suggested that this custom and the legend that inspired it began as a way to keep people justifiably wary, as the season coincides with the breeding periods of several species of nocturnal predators. Regardless of tis origin, however, in recent years the Adventurers' Guild has done its utmost to set hearts at ease, and All Saints' Wake has become an occasion for merrymaking, rather than a source of dread. Helped along by delightful delicacies, dramatic displays, and troupes of entertainers—including the remarkably dedicated Continental Circus—the revelry is such that the Twelve can observe from on high.
}}
;[[All Saints' Wake (2024)]]
;[[All Saints' Wake (2023)]]
;[[All Saints' Wake (2023)]]


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;[[All Saints' Wake (2011)]]
;[[All Saints' Wake (2011)]]
==Lore==
Legend tells that, at the same time each year, the Twelve honor the saints by inviting them to the celestial realm for a feast of deific proportions. While this show of favor from the gods is no less than the saints deserve, in ascending to the heavens, they leave the mortal realm bereft of their divine protection. During this time, it is said that creatures of darkness come out from hiding to wreak havoc upon mortalkind, and with such gusto as if to make up for the rest of the year when their devilry is kept in check. Fearing for their safety, folk took to returning home before sunset and barricading themselves indoors with kith and kin until dawn arrived to banish the night.
Adventurers, however, could not be swayed by the threat of otherworldly terrors on the night of All Saints' Wake. Ever wont to seek out danger, these brave souls stood fast against all who would threaten Eorzea's people, and word of their deeds on this frightful night would embolden the townsfolk as years went by. In time, the people's trepidations were laid to rest, and they learned to celebrate the Saints' ascension to the heavens, rather than fear their absence. This newfound reverence for All Saints' Wake flourished into an annual tradition celebrated throughout Eorzea.
This transformation is due in no small part to the Continental Circus, a traveling troupe of mummers committed to making All Saints' Wake a holiday to remember.

Latest revision as of 06:34, 15 October 2024

See also: All Saints' Wake Events Quests

All Saints' Wake is an ancient tradition revolving around Daniffen, Randolfe, Llafymae, and those other paragons of virtue elevated to serve as saints of the Twelve, who during this time of year are said to be called to the heavens for a feast of deific proportions. While none would argue that the saints are deserving of such favor, during this revelry our realm is bereft of their divine protections, allowing fell creatures to come out of hiding and work their wicked devices. Legend has it that a parade of evil led by a pumpkin-headed fiend comes to march through our mundane streets, working malicious magicks—which traditionally spurs most folk to return home before sunset and barricade themselves indoors with kith and kin until dawn.

In modern times, scholars have suggested that this custom and the legend that inspired it began as a way to keep people justifiably wary, as the season coincides with the breeding periods of several species of nocturnal predators. Regardless of tis origin, however, in recent years the Adventurers' Guild has done its utmost to set hearts at ease, and All Saints' Wake has become an occasion for merrymaking, rather than a source of dread. Helped along by delightful delicacies, dramatic displays, and troupes of entertainers—including the remarkably dedicated Continental Circus—the revelry is such that the Twelve can observe from on high.

— Encyclopaedia Eorzea Volume III, p. 62

All Saints' Wake (2024)
All Saints' Wake (2023)
All Saints' Wake (2022)
All Saints' Wake (2021)
No event held in 2020 due to pandemic delays.
All Saints' Wake (2019)
All Saints' Wake (2018)
All Saints' Wake (2017)
All Saints' Wake (2016)
All Saints' Wake (2015)
All Saints' Wake (2014)
All Saints' Wake (2013)

All Saints' Wake (2011)