Difference between revisions of "Reputation"

From Final Fantasy XIV Online Wiki
Jump to navigation Jump to search
(All Shadowbringers tribes to go Bbloodsworn. I have done it personally and can submit screenshot proof. 0/0 indicates you are maxed.)
m (Updated formatting to match other items in the list)
 
(18 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{see also|Tribal Quests}}
{{see also|Allied Society Quests}}
[[File:Beast Tribe Relations.PNG|right|thumb|300px|The Tribal Relations page, found in the player's Character menu under the "Reputation" tab.]]
[[File:Beast Tribe Relations.PNG|right|thumb|300px|The Societal Relations page, found in the player's Character menu under the "Reputation" tab.]]
'''Reputation''', also known as '''tribal relations''', are points that players can earn by helping out the individual friendly [[tribes]] and building trust with them. Players receive reputation points through completion of daily [[Tribal Quests|tribal quests]], earning [[EXP]], [[gil]], [[tomestones]], and other rewards in the process. Building enough reputation with a tribe will increase the player's overall rank with that tribe, unlocking new quests and items for purchase.
'''Reputation''', also known as '''societal relations''' (known as "tribal relations" prior to [[patch 7.0]]), are points that players can earn by helping out the individual friendly [[tribes|allied societies]] and building trust with them. Players receive reputation points through completion of daily [[Allied Society Quests|allied society quests]], earning [[EXP]], [[gil]], [[tomestones]], and other rewards in the process. Building enough reputation with an allied society will increase the player's overall rank with that society, unlocking new quests and items for purchase.


Currently, there are fifteen different tribes the player may develop relations with:
Currently, there are eighteen different allied societies the player may develop relations with:
*[[Amalj'aa Daily Quests|Amalj'aa]], [[Ixali Daily Quests|Ixali]], [[Kobold Daily Quests|Kobold]], [[Sahagin Daily Quests|Sahagin]], and [[Sylph Daily Quests|Sylph]] from ''[[A Realm Reborn]]''.
*[[Amalj'aa Daily Quests|Amalj'aa]], [[Ixali Daily Quests|Ixali]], [[Kobold Daily Quests|Kobold]], [[Sahagin Daily Quests|Sahagin]], and [[Sylph Daily Quests|Sylph]] from ''[[A Realm Reborn]]''.
*[[Vanu Vanu Daily Quests|Vanu Vanu]], [[Vath Daily Quests|Vath]], and [[Moogle Daily Quests|Moogle]] from ''[[Heavensward]]''.
*[[Vanu Vanu Daily Quests|Vanu Vanu]], [[Vath Daily Quests|Vath]], and [[Moogle Daily Quests|Moogle]] from ''[[Heavensward]]''.
*[[Kojin Daily Quests|Kojin]], [[Ananta Daily Quests|Ananta]], and [[Namazu Daily Quests|Namazu]] from ''[[Stormblood]]''.
*[[Kojin Daily Quests|Kojin]], [[Ananta Daily Quests|Ananta]], and [[Namazu Daily Quests|Namazu]] from ''[[Stormblood]]''.
*[[Pixie Daily Quests|Pixie]], [[Qitari Daily Quests|Qitari]], and [[Dwarf Daily Quests|Dwarves]] from ''[[Shadowbringers]]''.
*[[Pixie Daily Quests|Pixie]], [[Qitari Daily Quests|Qitari]], and [[Dwarf Daily Quests|Dwarves]] from ''[[Shadowbringers]]''.
*[[Arkasodara Daily Quests|Arkasodara]] from ''[[Endwalker]]''.
*[[Arkasodara Daily Quests|Arkasodara]], [[Omicron Daily Quests|Omicron]], and [[Loporrit Daily Quests|Loporrits]] from ''[[Endwalker]]''.
*[[Pelupelu Daily Quests|Pelupelu]] from ''[[Dawntrail]]''.


==Earning Reputation==
==Earning Reputation==
[[File:sahaginrelationsreward.PNG|thumb|300px|An example of a daily quest awarding reputation points to the player. Here, completing the quest rewards 20 Sahagin Relations.]]
[[File:sahaginrelationsreward.PNG|thumb|300px|An example of a daily quest awarding reputation points to the player. Here, completing the quest rewards 20 Sahagin Relations.]]
Reputation points can be earned through the completion of daily quests given by members of the tribes. Players are given 12 quest allowances per day (viewable in the Timers menu), and may use them to accept any daily quests of their choosing. The amount of points earned per quest varies, based on tribe and the player's reputation rank.
Reputation points can be earned through the completion of daily quests given by members of the allied societies. Players are given 12 quest allowances per day (viewable in the Timers menu), and may use them to accept any daily quests of their choosing. The amount of points earned per quest varies, based on society and the player's reputation rank.


Depending on the tribe, players are limited on how many quests they may accept from them per day. For ''A Realm Reborn'' tribes, each increase in rank unlocks a new quest-giver who will offer three of their own daily quests per day. Players may therefore accept three quests at Neutral rank, six quests at Recognized rank, and so on. For ''Heavensward'', ''Stormblood'', and ''Shadowbringers'' tribes, however, the quest-giver always remains the same and continues to offer only three quests per day. As such, only three quests may be accepted on any given day from each tribe, regardless of rank.
Depending on the allied society, players are limited on how many quests they may accept from them per day. For ''A Realm Reborn'' societies, each increase in rank unlocks a new quest-giver who will offer three of their own daily quests per day. Players may therefore accept three quests at Neutral rank, six quests at Recognized rank, and so on. For ''Heavensward'', ''Stormblood'', ''Shadowbringers'', and ''Endwalker'' societies, however, the quest-giver always remains the same and continues to offer only three quests per day. As such, only three quests may be accepted on any given day from each society, regardless of rank.


The exception to this is on the day the player achieves a new rank with the tribe.  Upon reaching the reputation maximum for the current rank, a new quest becomes available to unlock the next rank (and progress that tribe's story).  Completing that quest and unlocking the next rank makes an additional 3 daily quests available for that tribe, for that day ''only''.  After the next daily reset, the tribe returns to only offering 3 quests per day.  Using these 3 additional bonus daily quests can shorten the total time required to reach maximum reputation rank by 3-5 days, depending on the tribe, though it comes at the cost of using 3 additional from the global 12-per-day limit on those days. Notably, these 3 additional daily quests are only available when the tribe's available set of daily quests expands.  With the exception of the [[Moogle Daily Quests|Moogle]] and [[Namazu Daily Quests|Namazu]] tribes, there are no additional daily quests upon reaching the Sworn rank, and thus there will not be an additional 3 daily quests available that day when reaching Sworn with other tribes.
The exception to this is on the day the player achieves a new rank with the allied society.  Upon reaching the reputation maximum for the current rank, a new quest becomes available to unlock the next rank (and progress that society's story).  Completing that quest and unlocking the next rank makes an additional 3 daily quests available for that society, for that day ''only''.  After the next daily reset, the society returns to only offering 3 quests per day.  Using these 3 additional bonus daily quests can shorten the total time required to reach maximum reputation rank by 3-5 days, depending on the society, though it comes at the cost of using 3 additional from the global 12-per-day limit on those days. Notably, these 3 additional daily quests are only available when the society's available set of daily quests expands.  With the exception of the [[Moogle Daily Quests|Moogle]] and [[Namazu Daily Quests|Namazu]] societies, there are no additional daily quests upon reaching the Sworn rank, and thus there will not be an additional 3 daily quests available that day when reaching Sworn with other societies.


Reputation progress between ranks can be checked at any time by accessing the "Reputation" tab in the Character menu.
Reputation progress between ranks can be checked at any time by accessing the "Reputation" tab in the Character menu.


==Moving to the next rank==
==Moving to the next rank==
After the player has filled the required reputation in the current rank, a new quest will appear from the tribal leader. Completing this quest will move the player to the next rank where the reputation may be increased again. Once reputation is full for a given rank, no additional reputation can be earned until the player moves to the next rank.  If the reputation to the next rank is not an even multiple of the reputation gain per daily quest, some of the reputation gain from the last daily quest turned in to reach that rank's cap is unavoidably lost.
After the player has filled the required reputation in the current rank, a new quest will appear from the societal leader. Completing this quest will move the player to the next rank where the reputation may be increased again. Once reputation is full for a given rank, no additional reputation can be earned until the player moves to the next rank.  If the reputation to the next rank is not an even multiple of the reputation gain per daily quest, some of the reputation gain from the last daily quest turned in to reach that rank's cap is unavoidably lost.


==Ranks==
==Ranks==
Reputation is divided into nine different ranks. After completing the requisite quests and unlocking access to a tribe, players will start their relationship either at Neutral (Rank 1) or Friendly (Rank 3) depending on the tribe.
Reputation is divided into nine different ranks. After completing the requisite quests and unlocking access to an allied society, players will start their relationship either at Neutral (Rank 1) or Friendly (Rank 3) depending on the society.


Not every tribe will use every rank: the Amalj'aa, Kobold, Sahagin, and Sylph tribes, for example, "max out" at the reputation rank of Trusted, meaning they cannot achieve any higher rank with reputation points alone. Completion of the appropriate [[Allied Tribal Quests|Allied tribal quests]], however, will advance their rank to Allied.
Not every allied society will use every rank: the Amalj'aa, Kobold, Sahagin, and Sylph societies, for example, "max out" at the reputation rank of Trusted, meaning they cannot achieve any higher rank with reputation points alone. Completion of the appropriate [[Intersocietal Quests|Intersocietal quests]], however, will advance their rank to Allied.


Note that the rank of Allied exists both at Rank 8 and Rank 9. This is because the ''A Realm Reborn'' tribes do not use the rank of Bloodsworn and classify Allied as the eighth rank.
Note that the rank of Allied exists both at Rank 8 and Rank 9. This is because the ''A Realm Reborn'' societies do not use the rank of Bloodsworn and classify Allied as the eighth rank.


{| {{STDT|mech1 align-center}}
{| {{STDT|mech1 align-center}}
Line 35: Line 36:
!Rank
!Rank
!Points <small>(If Applicable)</small>
!Points <small>(If Applicable)</small>
|-
|0
|''None''
|0
|-
|-
|1
|1
|[[#Neutral (Rank 1)|Neutral]]
|[[#Neutral (Rank 1)|Neutral]]
|150
|0
|-
|-
|2
|2
|[[#Recognized (Rank 2)|Recognized]]
|[[#Recognized (Rank 2)|Recognized]]
|360
|150
|-
|-
|3
|3
|[[#Friendly (Rank 3)|Friendly]]
|[[#Friendly (Rank 3)|Friendly]]
|510
|360
|-
|-
|4
|4
|[[#Trusted (Rank 4)|Trusted]]
|[[#Trusted (Rank 4)|Trusted]]
|720
|510
|-
|-
|5
|5
|[[#Respected (Rank 5)|Respected]]
|[[#Respected (Rank 5)|Respected]]
|990
|720
|-
|-
|6
|6
|[[#Honored (Rank 6)|Honored]]
|[[#Honored (Rank 6)|Honored]]
|1320
|990
|-
|-
|7
|7
|[[#Sworn (Rank 7)|Sworn]]
|[[#Sworn (Rank 7)|Sworn]]
|1730
|1320
|-
|-
|8
|8
|[[#Allied / Bloodsworn (Rank 8)|Allied (''A Realm Reborn'') / Bloodsworn]]
|[[#Allied / Bloodsworn (Rank 8)|Allied (''A Realm Reborn'') / Bloodsworn]]
|0
|1730
|-
|-
|9
|9
|[[#Allied (Rank 9)|Allied (''Heavensward'' and ''Stormblood'')]]
|[[#Allied (Rank 9)|Allied (''Heavensward'' and later)]]
|0
|0
|}
|}
Line 79: Line 76:
The reputation rank of Neutral requires 150 reputation points to cap.
The reputation rank of Neutral requires 150 reputation points to cap.


Tribes from ''A Realm Reborn'', the Moogles, and the Vanu Vanu start at this rank.
Allied societies from ''A Realm Reborn'', the Moogles, and the Vanu Vanu start at this rank.


Reputation points earned through quests unlocked at this rank vary:  
Reputation points earned through quests unlocked at this rank vary:  
Line 97: Line 94:
The reputation rank of Friendly requires 510 reputation points to cap.
The reputation rank of Friendly requires 510 reputation points to cap.


The Vath and all tribes from ''Stormblood'', ''Shadowbringers'', and ''Endwalker'' start at this rank.
The Vath and all allied societies from ''Stormblood'', ''Shadowbringers'', and ''Endwalker'' start at this rank.


Reputation points earned through quests unlocked at this rank vary:  
Reputation points earned through quests unlocked at this rank vary:  
Line 103: Line 100:
*The Ixali quests grant 29 reputation points each (cap in 6 days at 3 quests per day).  
*The Ixali quests grant 29 reputation points each (cap in 6 days at 3 quests per day).  
*The Moogle and Vanu Vanu quests grant 50 reputation points each (cap in 4 days at 3 quests per day).
*The Moogle and Vanu Vanu quests grant 50 reputation points each (cap in 4 days at 3 quests per day).
*The Namazu, Ananta, Kojin, Pixie, Qitari, Dwarf, and Arkasodara quests grant 60 reputation points each (cap in 3 days at 3 quests per day).
*The Namazu, Ananta, Kojin, Pixie, Qitari, Dwarf, Arkasodara, Omicron, and Loporrit quests grant 60 reputation points each (cap in 3 days at 3 quests per day).
*The Vath quests grant 70 reputation points each (cap in 3 days at 3 quests per day).
*The Vath quests grant 70 reputation points each (cap in 3 days at 3 quests per day).


Line 109: Line 106:
The reputation rank of Trusted requires 720 reputation points to cap.
The reputation rank of Trusted requires 720 reputation points to cap.


The Amaljaa, Kobold, Sahagin, and Sylph tribes "max out" reputation points at this rank -- going from Neutral to Trusted can be achieved in a total of 23 days if players complete three of the highest reputation-giving quests a day. Less time is needed if you use more of your daily allowances for a particular tribe. To increase reputation to the true maximum rank, Allied, players must complete the ''A Realm Reborn'' series of [[Allied_Tribal_Quests#A_Realm_Reborn|Allied tribal quests]].
The Amaljaa, Kobold, Sahagin, and Sylph societies "max out" reputation points at this rank -- going from Neutral to Trusted can be achieved in a total of 23 days if players complete three of the highest reputation-giving quests a day. Less time is needed if you use more of your daily allowances for a particular society. To increase reputation to the true maximum rank, Allied, players must complete the ''A Realm Reborn'' series of [[Intersocietal Quests#A_Realm_Reborn|Intersocietal quests]].


Reputation points earned through quests unlocked at this rank vary:  
Reputation points earned through quests unlocked at this rank vary:  
*The Ixali quests grant 35 reputation points each (cap in 7 days at 3 quests per day).  
*The Ixali quests grant 35 reputation points each (cap in 7 days at 3 quests per day).  
*The Moogle and Vanu Vanu quests grant 50 reputation points each (cap in 5 days at 3 quests per day).
*The Moogle and Vanu Vanu quests grant 50 reputation points each (cap in 5 days at 3 quests per day).
*The Namazu, Ananta, Kojin, Pixie, Qitari, Dwarf, and Arkasodara quests grant 60 reputation points each (cap in 4 days at 3 quests per day).  
*The Namazu, Ananta, Kojin, Pixie, Qitari, Dwarf, Arkasodara, Omicron, and Loporrit quests grant 60 reputation points each (cap in 4 days at 3 quests per day).  
*The Vath quests grant 70 reputation points each (cap in 4 days at 3 quests per day).  
*The Vath quests grant 70 reputation points each (cap in 4 days at 3 quests per day).  


Line 123: Line 120:
*The Ixali quests grant 42 reputation points each (cap in 8 days at 3 quests per day).  
*The Ixali quests grant 42 reputation points each (cap in 8 days at 3 quests per day).  
*The Moogle and Vanu Vanu quests grant 50 reputation points each (cap in 7 days at 3 quests per day).
*The Moogle and Vanu Vanu quests grant 50 reputation points each (cap in 7 days at 3 quests per day).
*The Namazu, Ananta, Kojin, Pixie, Qitari, Dwarf, and Arkasodara quests grant 60 reputation points each (cap in 6 days at 3 quests per day).
*The Namazu, Ananta, Kojin, Pixie, Qitari, Dwarf, Arkasodara, Omicron, and Loporrit quests grant 60 reputation points each (cap in 6 days at 3 quests per day).
*The Vath quests grant 70 reputation points each (cap in 5 days at 3 quests per day).
*The Vath quests grant 70 reputation points each (cap in 5 days at 3 quests per day).


Line 131: Line 128:
Reputation points earned through quests unlocked at this rank vary:  
Reputation points earned through quests unlocked at this rank vary:  
*The Ixali, Moogle, and Vanu Vanu quests grant 50 reputation points each (cap in 9 days at 3 quests per day).
*The Ixali, Moogle, and Vanu Vanu quests grant 50 reputation points each (cap in 9 days at 3 quests per day).
*The Namazu, Ananta, Kojin, Pixie, Qitari, Dwarf, and Arkasodara quests grant 60 reputation points each (cap in 8 days at 3 quests per day).
*The Namazu, Ananta, Kojin, Pixie, Qitari, Dwarf, Arkasodara, Omicron, and Loporrit quests grant 60 reputation points each (cap in 8 days at 3 quests per day).
*The Vath quests grant 70 reputation points each (cap in 7 days at 3 quests per day).
*The Vath quests grant 70 reputation points each (cap in 7 days at 3 quests per day).


Line 137: Line 134:
The reputation rank of Sworn requires 1730 reputation points to cap.
The reputation rank of Sworn requires 1730 reputation points to cap.


The Ixal tribe "maxes out" reputation points at this rank -- going from Neutral to Sworn can be achieved in a total of 37 days if players complete three of the highest reputation-giving quests a day (excluding the quest [[Deliverance|Deliverance]]). Less time is needed if you use more of your daily allowances on the Ixal. To increase reputation to the true maximum rank, Allied, players must complete the ''A Realm Reborn'' series of [[Allied_Tribal_Quests#A_Realm_Reborn|Allied tribal quests]].
The Ixal society "maxes out" reputation points at this rank -- going from Neutral to Sworn can be achieved in a total of 37 days if players complete three of the highest reputation-giving quests a day (excluding the quest [[Deliverance|Deliverance]]). Less time is needed if you use more of your daily allowances on the Ixal. To increase reputation to the true maximum rank, Allied, players must complete the ''A Realm Reborn'' series of [[Intersocietal Quests#A_Realm_Reborn|Intersocietal quests]].


Reputation points earned through quests unlocked at this rank vary:  
Reputation points earned through quests unlocked at this rank vary:  
*The Moogle and Vanu Vanu quests grant 50 reputation points each (cap in 12 days at 3 quests per day).
*The Moogle and Vanu Vanu quests grant 50 reputation points each (cap in 12 days at 3 quests per day).
*The Namazu, Ananta, and Kojin quests grant 60 reputation points each (cap in 10 days at 3 quests per day).
*The Namazu, Ananta, Kojin, Pixie, Qitari, Dwarf, Arkasodara, Omicron, and Loporrit quests grant 60 reputation points each (cap in 10 days at 3 quests per day).
*The Vath quests grant 70 reputation points each (cap in 9 days at 3 quests per day).
*The Vath quests grant 70 reputation points each (cap in 9 days at 3 quests per day).
[[File:Heavensward BTR capped.PNG|thumb|300px|The Tribal Relations page showing ''Heavensward'' tribes capped at Allied.]]


===Allied / Bloodsworn (Rank 8)===
===Allied / Bloodsworn (Rank 8)===
The reputation rank of Allied (''A Realm Reborn'' tribes) or Bloodsworn (''Heavensward'', ''Stormblood'', ''Shadowbringers'' and ''Endwalker'' tribes) requires 0 reputation points to cap.
The reputation rank of Allied (''A Realm Reborn'' societies) or Bloodsworn (''Heavensward'', ''Stormblood'', ''Shadowbringers'' and ''Endwalker'' societies) requires 0 reputation points to cap.


Earning reputation points for Namazu, Ananta, Kojin, Moogles, Vath, Vanu Vanu, Pixies, Qitari, Dwarves, and Arkasodara stops at this rank.  Going from the starting reputation to to Bloodsworn can be achieved in a total of 29 days for Vath, 31 days for Namazu, Ananta, Kojin, Pixies, and Arkasodara, and 41 days for the Moogles and Vanu Vanu if players complete three of the highest reputation-giving quests a day. This time can be shortened by 1 day per intervening rank, excluding Sworn (ex. 3 days reduction for a tribe going from Friendly to Bloodsworn), if the player uses an additional 3 daily quest allowances on the days that a new reputation rank is reached (and completes the newly-unlocked story quest that day to unlock an additional 3 daily quests at the new rank level).
Earning reputation points for all Heavensward, Stormblood, Shadowbringers, and Endwalker societies stops at this rank, displaying 0/0.  Going from the starting reputation to to Bloodsworn can be achieved in a total of 29 days for Vath, 31 days for Namazu, Ananta, Kojin, Pixies, Qitari, Dwarves, Arkasodara, Omicron, and Loporrit, and 41 days for the Moogles and Vanu Vanu if players complete three of the highest reputation-giving quests a day. This time can be shortened by 1 day per intervening rank, excluding Sworn (ex. 3 days reduction for a society going from Friendly to Bloodsworn), if the player uses an additional 3 daily quest allowances on the days that a new reputation rank is reached (and completes the newly-unlocked story quest that day to unlock an additional 3 daily quests at the new rank level).


To attain reputation rank of Allied for all ''A Realm Reborn'' tribes, players must achieve the maximum rank attainable with reputation points for each tribe individually (Sworn for Ixal, Trusted for all others). Afterwards, to complete the ''A Realm Reborn'' series of [[Allied_Tribal_Quests#A_Realm_Reborn|Allied tribal quests]].
To attain reputation rank of Allied for all ''A Realm Reborn'' societies, players must achieve the maximum rank attainable with reputation points for each society individually (Sworn for Ixal, Trusted for all others). Afterwards, to complete the ''A Realm Reborn'' series of [[Intersocietal Quests#A_Realm_Reborn|Intersocietal quests]].


To increase Moogle, Vath, and Vanu Vanu reputation to their true maximum rank of Allied, players must achieve the maximum rank attainable with reputation points for each tribe individually, and afterwards, to complete the ''Heavensward'' series of [[Allied_Tribal_Quests#Heavensward|Allied tribal quests]].
===Allied (Rank 9)===
[[File:Heavensward BTR capped.PNG|thumb|300px|The Societal Relations page showing ''Heavensward'' societies capped at Allied.]]
The reputation rank of Allied (''Heavensward'' and later societies) requires 0 reputation points to cap.


To increase Kojin, Ananta and Namazu reputation to their true maximum rank of Allied, players must achieve the maximum rank attainable with reputation points for each tribe individually, and afterwards, to complete the ''Stormblood'' series of [[Allied_Tribal_Quests#Stormblood|Allied tribal quests]].
To attain this rank for all ''Heavensward'' societies, you must first achieve the maximum rank for each one individually (Bloodsworn). Afterwards, complete the ''Heavensward'' series of [[Intersocietal Quests#Heavensward|Intersocietal quests]].  


There is no Allied rank for [[Allied_Tribal_Quests#Shadowbringers|Shadowbringers]], with their reputation stopping as Bloodsworn.
To attain this rank for all ''Stormblood'' societies, you must first achieve the maximum rank for each one individually (Bloodsworn). Afterwards, complete the ''Stormblood'' series of [[Intersocietal Quests#Stormblood|Intersocietal quests]].
 
===Allied (Rank 9)===
The reputation rank of Allied (''Heavensward'' and ''Stormblood'' tribes) requires 0 reputation points to cap.


To attain this rank for all ''Heavensward'' tribes, you must first achieve the maximum rank for each one individually (Bloodsworn). Afterwards, complete the ''Heavensward'' series of [[Allied_Tribal_Quests#Heavensward|Allied tribal quests]].  
No allied societal quests were added for [[Shadowbringers]]. The maximum possible [[reputation]] rank is '''Bloodsworn'''.


To attain this rank for all ''Stormblood'' tribes, you must first achieve the maximum rank for each one individually (Bloodsworn). Afterwards, complete the ''Stormblood'' series of [[Allied_Tribal_Quests#Stormblood|Allied tribal quests]].  
To attain this rank for all ''Endwalker'' societies, you must first achieve the maximum rank for each one individually (Bloodsworn). Afterwards, complete the ''Endwalker'' series of [[Intersocietal Quests#Endwalker|Intersocietal quests]].  


{{Beast Tribe Quests}}
{{Beast Tribe Quests}}

Latest revision as of 16:22, 13 November 2024

See also: Allied Society Quests
The Societal Relations page, found in the player's Character menu under the "Reputation" tab.

Reputation, also known as societal relations (known as "tribal relations" prior to patch 7.0), are points that players can earn by helping out the individual friendly allied societies and building trust with them. Players receive reputation points through completion of daily allied society quests, earning EXP, gil, tomestones, and other rewards in the process. Building enough reputation with an allied society will increase the player's overall rank with that society, unlocking new quests and items for purchase.

Currently, there are eighteen different allied societies the player may develop relations with:

Earning Reputation

An example of a daily quest awarding reputation points to the player. Here, completing the quest rewards 20 Sahagin Relations.

Reputation points can be earned through the completion of daily quests given by members of the allied societies. Players are given 12 quest allowances per day (viewable in the Timers menu), and may use them to accept any daily quests of their choosing. The amount of points earned per quest varies, based on society and the player's reputation rank.

Depending on the allied society, players are limited on how many quests they may accept from them per day. For A Realm Reborn societies, each increase in rank unlocks a new quest-giver who will offer three of their own daily quests per day. Players may therefore accept three quests at Neutral rank, six quests at Recognized rank, and so on. For Heavensward, Stormblood, Shadowbringers, and Endwalker societies, however, the quest-giver always remains the same and continues to offer only three quests per day. As such, only three quests may be accepted on any given day from each society, regardless of rank.

The exception to this is on the day the player achieves a new rank with the allied society. Upon reaching the reputation maximum for the current rank, a new quest becomes available to unlock the next rank (and progress that society's story). Completing that quest and unlocking the next rank makes an additional 3 daily quests available for that society, for that day only. After the next daily reset, the society returns to only offering 3 quests per day. Using these 3 additional bonus daily quests can shorten the total time required to reach maximum reputation rank by 3-5 days, depending on the society, though it comes at the cost of using 3 additional from the global 12-per-day limit on those days. Notably, these 3 additional daily quests are only available when the society's available set of daily quests expands. With the exception of the Moogle and Namazu societies, there are no additional daily quests upon reaching the Sworn rank, and thus there will not be an additional 3 daily quests available that day when reaching Sworn with other societies.

Reputation progress between ranks can be checked at any time by accessing the "Reputation" tab in the Character menu.

Moving to the next rank

After the player has filled the required reputation in the current rank, a new quest will appear from the societal leader. Completing this quest will move the player to the next rank where the reputation may be increased again. Once reputation is full for a given rank, no additional reputation can be earned until the player moves to the next rank. If the reputation to the next rank is not an even multiple of the reputation gain per daily quest, some of the reputation gain from the last daily quest turned in to reach that rank's cap is unavoidably lost.

Ranks

Reputation is divided into nine different ranks. After completing the requisite quests and unlocking access to an allied society, players will start their relationship either at Neutral (Rank 1) or Friendly (Rank 3) depending on the society.

Not every allied society will use every rank: the Amalj'aa, Kobold, Sahagin, and Sylph societies, for example, "max out" at the reputation rank of Trusted, meaning they cannot achieve any higher rank with reputation points alone. Completion of the appropriate Intersocietal quests, however, will advance their rank to Allied.

Note that the rank of Allied exists both at Rank 8 and Rank 9. This is because the A Realm Reborn societies do not use the rank of Bloodsworn and classify Allied as the eighth rank.

Tier Rank Points (If Applicable)
1 Neutral 0
2 Recognized 150
3 Friendly 360
4 Trusted 510
5 Respected 720
6 Honored 990
7 Sworn 1320
8 Allied (A Realm Reborn) / Bloodsworn 1730
9 Allied (Heavensward and later) 0

Neutral (Rank 1)

The reputation rank of Neutral requires 150 reputation points to cap.

Allied societies from A Realm Reborn, the Moogles, and the Vanu Vanu start at this rank.

Reputation points earned through quests unlocked at this rank vary:

  • The Amal'jaa, Kobold, Sahagin, and Sylph quests grant 10 reputation points each (cap in 5 days at 3 quests per day).
  • The Ixali quests grant 20 reputation points each (cap in 3 days at 3 quests per day, or 2 days if also completing the quest Deliverance).
  • The Moogle and Vanu Vanu quests grant 50 reputation points each (cap in 1 day at 3 quests per day).

Recognized (Rank 2)

The reputation rank of Recognized requires 360 reputation points to cap.

Reputation points earned through quests unlocked at this rank vary:

  • The Amal'jaa, Kobold, Sahagin, and Sylph quests grant 14 reputation points each (cap in 9 days at 3 quests per day).
  • The Ixali quests grant 24 reputation points each (cap in 5 days at 3 quests per day).
  • The Moogle and Vanu Vanu quests grant 50 reputation points each (cap in 3 days at 3 quests per day).

Friendly (Rank 3)

The reputation rank of Friendly requires 510 reputation points to cap.

The Vath and all allied societies from Stormblood, Shadowbringers, and Endwalker start at this rank.

Reputation points earned through quests unlocked at this rank vary:

  • The Amal'jaa, Kobold, Sahagin, and Sylph quests grant 20 reputation points each (cap in 9 days at 3 quests per day).
  • The Ixali quests grant 29 reputation points each (cap in 6 days at 3 quests per day).
  • The Moogle and Vanu Vanu quests grant 50 reputation points each (cap in 4 days at 3 quests per day).
  • The Namazu, Ananta, Kojin, Pixie, Qitari, Dwarf, Arkasodara, Omicron, and Loporrit quests grant 60 reputation points each (cap in 3 days at 3 quests per day).
  • The Vath quests grant 70 reputation points each (cap in 3 days at 3 quests per day).

Trusted (Rank 4)

The reputation rank of Trusted requires 720 reputation points to cap.

The Amaljaa, Kobold, Sahagin, and Sylph societies "max out" reputation points at this rank -- going from Neutral to Trusted can be achieved in a total of 23 days if players complete three of the highest reputation-giving quests a day. Less time is needed if you use more of your daily allowances for a particular society. To increase reputation to the true maximum rank, Allied, players must complete the A Realm Reborn series of Intersocietal quests.

Reputation points earned through quests unlocked at this rank vary:

  • The Ixali quests grant 35 reputation points each (cap in 7 days at 3 quests per day).
  • The Moogle and Vanu Vanu quests grant 50 reputation points each (cap in 5 days at 3 quests per day).
  • The Namazu, Ananta, Kojin, Pixie, Qitari, Dwarf, Arkasodara, Omicron, and Loporrit quests grant 60 reputation points each (cap in 4 days at 3 quests per day).
  • The Vath quests grant 70 reputation points each (cap in 4 days at 3 quests per day).

Respected (Rank 5)

The reputation rank of Respected requires 990 reputation points to cap.

Reputation points earned through quests unlocked at this rank vary:

  • The Ixali quests grant 42 reputation points each (cap in 8 days at 3 quests per day).
  • The Moogle and Vanu Vanu quests grant 50 reputation points each (cap in 7 days at 3 quests per day).
  • The Namazu, Ananta, Kojin, Pixie, Qitari, Dwarf, Arkasodara, Omicron, and Loporrit quests grant 60 reputation points each (cap in 6 days at 3 quests per day).
  • The Vath quests grant 70 reputation points each (cap in 5 days at 3 quests per day).

Honored (Rank 6)

The reputation rank of Honored requires 1320 reputation points to cap.

Reputation points earned through quests unlocked at this rank vary:

  • The Ixali, Moogle, and Vanu Vanu quests grant 50 reputation points each (cap in 9 days at 3 quests per day).
  • The Namazu, Ananta, Kojin, Pixie, Qitari, Dwarf, Arkasodara, Omicron, and Loporrit quests grant 60 reputation points each (cap in 8 days at 3 quests per day).
  • The Vath quests grant 70 reputation points each (cap in 7 days at 3 quests per day).

Sworn (Rank 7)

The reputation rank of Sworn requires 1730 reputation points to cap.

The Ixal society "maxes out" reputation points at this rank -- going from Neutral to Sworn can be achieved in a total of 37 days if players complete three of the highest reputation-giving quests a day (excluding the quest Deliverance). Less time is needed if you use more of your daily allowances on the Ixal. To increase reputation to the true maximum rank, Allied, players must complete the A Realm Reborn series of Intersocietal quests.

Reputation points earned through quests unlocked at this rank vary:

  • The Moogle and Vanu Vanu quests grant 50 reputation points each (cap in 12 days at 3 quests per day).
  • The Namazu, Ananta, Kojin, Pixie, Qitari, Dwarf, Arkasodara, Omicron, and Loporrit quests grant 60 reputation points each (cap in 10 days at 3 quests per day).
  • The Vath quests grant 70 reputation points each (cap in 9 days at 3 quests per day).

Allied / Bloodsworn (Rank 8)

The reputation rank of Allied (A Realm Reborn societies) or Bloodsworn (Heavensward, Stormblood, Shadowbringers and Endwalker societies) requires 0 reputation points to cap.

Earning reputation points for all Heavensward, Stormblood, Shadowbringers, and Endwalker societies stops at this rank, displaying 0/0. Going from the starting reputation to to Bloodsworn can be achieved in a total of 29 days for Vath, 31 days for Namazu, Ananta, Kojin, Pixies, Qitari, Dwarves, Arkasodara, Omicron, and Loporrit, and 41 days for the Moogles and Vanu Vanu if players complete three of the highest reputation-giving quests a day. This time can be shortened by 1 day per intervening rank, excluding Sworn (ex. 3 days reduction for a society going from Friendly to Bloodsworn), if the player uses an additional 3 daily quest allowances on the days that a new reputation rank is reached (and completes the newly-unlocked story quest that day to unlock an additional 3 daily quests at the new rank level).

To attain reputation rank of Allied for all A Realm Reborn societies, players must achieve the maximum rank attainable with reputation points for each society individually (Sworn for Ixal, Trusted for all others). Afterwards, to complete the A Realm Reborn series of Intersocietal quests.

Allied (Rank 9)

The Societal Relations page showing Heavensward societies capped at Allied.

The reputation rank of Allied (Heavensward and later societies) requires 0 reputation points to cap.

To attain this rank for all Heavensward societies, you must first achieve the maximum rank for each one individually (Bloodsworn). Afterwards, complete the Heavensward series of Intersocietal quests.

To attain this rank for all Stormblood societies, you must first achieve the maximum rank for each one individually (Bloodsworn). Afterwards, complete the Stormblood series of Intersocietal quests.

No allied societal quests were added for Shadowbringers. The maximum possible reputation rank is Bloodsworn.

To attain this rank for all Endwalker societies, you must first achieve the maximum rank for each one individually (Bloodsworn). Afterwards, complete the Endwalker series of Intersocietal quests.