Difference between revisions of "Accessories"
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[[Accessories]] are [[equipment]] that provide [[attribute]] bonuses. Depending on the [[class]] or [[job]], the [[adventurer]] will be able to equip different types of accessories. | |||
{{TOCRIGHT}} | {{TOCRIGHT}} | ||
== Accessory slots == | |||
==[[ | *[[File:Earrings slot icon1.png|link=]] '''[[Earrings]]''' | ||
*[[File:Necklace slot icon1.png|link=]] '''[[Necklace]]''' | |||
*[[File:Bracelets slot icon1.png|link=]] '''[[Bracelets]]''' | |||
*[[File:Ring slot icon1.png|link=]] '''[[Ring]]''' | |||
*'''[[Soul Crystals]]''' | |||
Accessories are divided into 5 standard slots, besides [[Soul Crystals]] – (used to convert base [[classes]] into upgraded [[jobs]]): earrings, necklace, bracelets, and a left and right ring. | |||
== | == Acquisition == | ||
{{see also|Leveling Gear Guide|Endgame Gear Guide}} | |||
Accessories can be acquired through various means depending on the type and rarity. All players are given a set of starting accessories when they create a character. Beyond that, some common methods of acquisition are: | |||
* Crafted accessories, typically made by {{CRP}} [[Carpenter]], {{LTW}} [[leatherworker]], or {{GSM}} [[Goldsmith]]. | |||
* Dropped in [[duties]] as loot. | |||
* As a reward for completing [[quest]]s | |||
* Purchased from various [[NPC]]s with a variety of [[currencies]]. | |||
* Purchased from other players via the [[Market Board]] (the sole source of {{HQ}} [[High Quality]] crafted gear for {{gil}} [[Gil]]). | |||
[[Rarity]] is as follows: {{rarity|basic}} → {{rarity|aetherial}} → {{rarity|dungeon}} → {{rarity|tomestone}} → {{rarity|relic}}. Rarity does not indicate anything about an item's power, merely how it is obtained. For gear power, see [[Item Level]]. | |||
{{items}} | {{items}} | ||
[[Category:Accessories|*]] |
Latest revision as of 05:52, 27 February 2023
Accessories are equipment that provide attribute bonuses. Depending on the class or job, the adventurer will be able to equip different types of accessories.
Accessory slots
Accessories are divided into 5 standard slots, besides Soul Crystals – (used to convert base classes into upgraded jobs): earrings, necklace, bracelets, and a left and right ring.
Acquisition
- See also: Leveling Gear Guide and Endgame Gear Guide
Accessories can be acquired through various means depending on the type and rarity. All players are given a set of starting accessories when they create a character. Beyond that, some common methods of acquisition are:
- Crafted accessories, typically made by Carpenter, leatherworker, or Goldsmith.
- Dropped in duties as loot.
- As a reward for completing quests
- Purchased from various NPCs with a variety of currencies.
- Purchased from other players via the Market Board (the sole source of High Quality crafted gear for Gil).
Rarity is as follows: Basic → Aetherial → Green → Blue → Relic. Rarity does not indicate anything about an item's power, merely how it is obtained. For gear power, see Item Level.