Difference between revisions of "Second Wind"

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(Created page with "{{Action Infobox | image = | Type = Ability | Acquired = Level 8 Pugilist | Requires = ARC, CNJ, GLA, MRD, PGL, LNC, THM, WAR, MNK | TP Cost = | MP Cost = | Cast Time =...")
 
m (Standardized the 7.0 patch updates description for consistency.)
 
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{{Action Infobox
{{Action infobox
| image =  
| description = Instantly restores own HP.
| Type = Ability
| facts = {{action fact|cure|800}}
| Acquired = Level 8 [[Pugilist]]
| acquired = melee dps, physical ranged dps
| Requires = ARC, CNJ, GLA, MRD, PGL, LNC, THM, WAR, MNK
| level = 8
| TP Cost =  
| type = ability
| MP Cost =
| recast = 120
| Cast Time = Instant
| traits = Enhanced Second Wind
| Cooldown = 120s
| targeting = self
| Range =  
| patch = 2.0
| Radius =
| Related Traits = [[Third Wind]]
| Description = Instantly restores 15% of maximum HP.
}}
}}
==Gallery==
<gallery>
File:Second Wind.jpg|Second Wind animation.
</gallery>
==Notes==
*Potency is 500 prior to learning the {{action icon|Enhanced Second Wind}} trait.
==History==
*{{patch|7.0|Cure potency has been increased from 500 to 800 upon learning the {{action icon|Enhanced Second Wind}} trait.}}
*{{patch|5.0|Cure potency no longer varies with current attack power.}}
*{{patch|4.0|
**Changed to a role action, accessible by all melee DPS and physical ranged DPS classes.
**Cure potency increased from 450 to 500.}}
*{{patch|3.15|Cure potency increased from 400 to 450.}}
*{{patch|2.4|Can now be cross-classed by [[Rogue]] and [[Ninja]].}}
*{{patch|2.0|Added as a cross-class skill originally learned by level 8 [[pugilist]], with the description "Instantly restores 15% of maximum HP." It could have been augmented by the pugilist trait {{action icon|Third Wind}} to restore 25% of maximum HP.}}

Latest revision as of 04:16, 24 July 2024

Second Wind

Acquired
Melee DPS role.png Melee DPS (actions)
Physical Ranged DPS role.png Physical Ranged DPS (actions)
Level
8
Type
Ability
Casting
Instant
Recast
120s
Targeting
Self
Patch
2.0

Instantly restores own HP.
Cure Potency: 800

— In-game description

Second Wind is an action unlocked at level 8. It is available for Melee DPS and Physical Ranged DPS.

Related traits

Gallery

Notes

History

  • DT.png Patch 7.0 (2024-07-02): Cure potency has been increased from 500 to 800 upon learning the Enhanced Second Wind.png  Enhanced Second Wind trait.
  • SHB.png Patch 5.0 (2019-07-02): Cure potency no longer varies with current attack power.
  • SB.png Patch 4.0 (2017-06-20):
    • Changed to a role action, accessible by all melee DPS and physical ranged DPS classes.
    • Cure potency increased from 450 to 500.
  • HW.png Patch 3.15 (2015-12-15): Cure potency increased from 400 to 450.
  • ARR.png Patch 2.4 (2014-10-28): Can now be cross-classed by Rogue and Ninja.
  • ARR.png Patch 2.0 (2013-08-27): Added as a cross-class skill originally learned by level 8 pugilist, with the description "Instantly restores 15% of maximum HP." It could have been augmented by the pugilist trait Third wind.png  Third Wind to restore 25% of maximum HP.