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Difference between revisions of "Deltascape V2.0"

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{{see also|Omega: Deltascape|Deltascape V2.0 (Savage)}}
{{other uses|the level 70 story-mode [[raid]]|the (Savage) version|Deltascape V2.0 (Savage)|the first tier of [[Omega]] in general|Omega: Deltascape}}
[[Deltascape V2.0]]
{{Duty infobox
| name = Deltascape V2.0
| description = You have triumphed in your maiden encounter within the Deltascape, but there are more tests to come, each bound to be more trying than the last. According to Nero's analysis, your next opponent is capable of manipulating gravity, and by way of a countermeasure, he sends you off with one of his curious contraptions: an anti-gravity gimbal.
| image = Deltascape V2.0.png
| type = raid
| level = 70
| level-sync = 70
| ilvl = 295
| ilvl-sync =
| difficulty = normal
| size = full
| time-limit = 90
| duty-finder = Normal Raids (Stormblood)
| roulette = normal raid
| tomestones = 10 Poetics
| entrance =
| entrance-coordinates =
| location = The Dungeons, Deltascape V2.0
| region = Gyr Abania
| req-quest = A Catastrophe Waiting
| patch = 4.01
| release = stormblood
| stone-sky-sea = Omega: Deltascape
}} The raid is also known as '''O2N'''. {{TOC limit|3}}
==Strategy==
==Strategy==
Earthquake, epicenter, the wierd purple floor goop that gives the six feet under debuff.
{{#ev:youtube|dAGTYL_iSDw|350|right|Deltascape v2.0 Guide}}
===[[File:Aggressive difficulty r6.png|link=]] [[Catastrophe]]===
The boss has lots of abilities so you need to keep an eye on its cast bar to know what to do for each ability. Most of the abilities he uses will revolve around the duty action "Anti Gravity Gimbal" - when used this will cause you to levitate above the arena. It is best to start the fight levitating to avoid the tremors and earthquake which are always used first.


Use your extra action for all of these, before cast bar finishes or before you sink into floor.
'''Earthquake''' – Arena wide AOE attack that hits the entire party for a large amount of damage. Avoid this by levitating.


Has a gaze attack that petrifies.
'''Paranormal Wave''' - Frontal conal cleave - keep the boss facing away from the raid.


The light attack is odd, I haven't figured out the first pattern that spawns but from there-on it seems to me that the exact center where all the lights overlap is safe. Often pairs his gaze attack with this. Standing in purple light means you must be levitating to be safe. White light is ground level. When there is massive overlap, the exact center is safe.
'''Evilsphere''' - Moderate damage tank buster attack.


Do not be levitating for the aerial launch when he flings you into the air.
'''Demon Eye''' – Turn away before the boss finishes its cast of this. If you're facing it when it finishes you will gain a {{status effect|vulnerability up}} '''[[Vulnerability Up]]''' stack. (Quite often this is used alongside Antilight)


Tentacles: They'll begin to wriggle. The one that stops wriggling first is 'safe', run towards and behind it all the way to the wall.
'''100G''' - This will cancel your levitation.


Has a tankbuster, though the name escapes me, it hits kind of hard but not that often.
'''Antilight''' - This move will have 1 of 3 outcomes:
#Purple orbs covering the arena floor - levitate to avoid them
#Gold orbs above the arena - make sure to stay on the ground
#Both purple and gold orbs together (this one usually appears if everyone is already levitating) - go to the center of the arena. There is a safe zone there from the purple orbs. The boss will cast 100G before the gold orbs explode, dropping you down into the safe zone.
 
'''Aetherial Rift''' - This move will slowly make you sink into the arena - use your duty action to levitate and avoid this. (It may be cast just after gold Antilight so you need to let them explode before levitating).
 
'''Gravitational Explosion''' - This move will make one player levitate and also ready stacking damage AoE on them. Everyone needs to levitate and stack with that player to share the damage (you won't share the damage if you're not levitating).
 
'''Maniacal Probe''' – This summons 4 tentacles in the cardinal directions on the arena with a corruption AoE around them. Once they spawn they will have a blue arrow-like icon on them. It will be followed by him casting '''Epicenter''' - Shortly after this is cast you need to look for the tentacle that no longer has the blue icon and move to stand directly on top of it. The remaining with a blue icon will then cast a massive circle AoE dealing huge damage. Each subsequent time this Maniacal Probe/Epicenter rotation is used there will be one more tentacle that keeps its blue icon.
 
'''-100G''' - This move will spawn 4 purple and gold antilights on top of each other. There will be two safe zones from them at opposite ends of the arena. Shortly after the boss will fling everyone into the air, dealing around 10-15k damage on landing. Healers need to be ready with AoE heals as he will also follow up with another couple of high damage AoE hits following the landing.


==Loot==
==Loot==
*[[Deltascape Bolt|Deltascape Bolt (Accessories)]]
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer 1===
*[[Deltascape Pedal|Deltascape Pedal (Feet)]]
{{Drops table header}}
*[[Deltascape Lens|Deltascape Lens (Head)]]
{{Drops table row|Deltascape Lens}}
{{Drops table row|Deltascape Shaft}}
{{Drops table row|Deltascape Pedal}}
{{Drops table row|Deltascape Bolt}}
{{Table footer}}
 
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer 2===
{{Drops table header}}
{{Drops table row|Deltascape Crank}}
{{Drops table row|Deltascape Spring}}
{{Drops table row|Deltascape Pedal}}
{{Drops table row|Deltascape Bolt}}
{{Drops table row|Omega Squared Orchestrion Roll}}
{{Table footer}}
 
==Dialogue==
===Cutscene===
'''Nero:''' Ah, there it is. Catastrophe—a fitting name for the havoc it will doubtless wreck. Have fun, now!


==Lore==
===Duty===
You have triumphed in your maiden encounter within the Deltascape, but there are more tests to come, each bound to be more trying than the last.
'''Catastrophe:''' Grrraaarrrghhh! You no like ground? I make you fly!


According to Nero's analysis, your next opponent is capable of manipulating gravity, and by way of a countermeasure, he sends you off with one of his curious contraptions: a magitek levitator.
{{Duties nav|raid}}

Latest revision as of 02:16, 3 November 2024

Disambig icon.png This article is about the level 70 story-mode raid. For the (Savage) version, see Deltascape V2.0 (Savage). For the first tier of Omega in general, see Omega: Deltascape.

Raid.png

Deltascape V2.0

Deltascape V2.0.png
Level
70 (Sync: 70)
Item Level
295
Difficulty
Normal
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Allowed
Time limit
90 minutes
Duty Finder
Normal Raids (Stormblood)
Roulette
Normal Raids
Tomestones
Allagan Tomestone of Poetics 10 
Req. quest
Feature quest A Catastrophe Waiting
Location
The Dungeons, Deltascape V2.0
Region
Gyr Abania
Stone, Sky, Sea
Available
Patch
4.01

You have triumphed in your maiden encounter within the Deltascape, but there are more tests to come, each bound to be more trying than the last. According to Nero's analysis, your next opponent is capable of manipulating gravity, and by way of a countermeasure, he sends you off with one of his curious contraptions: an anti-gravity gimbal.

— In-game description

Deltascape V2.0 is a level 70 raid introduced in patch 4.01 with Stormblood. The raid is also known as O2N.

Strategy

Deltascape v2.0 Guide

Aggressive difficulty r6.png Catastrophe

The boss has lots of abilities so you need to keep an eye on its cast bar to know what to do for each ability. Most of the abilities he uses will revolve around the duty action "Anti Gravity Gimbal" - when used this will cause you to levitate above the arena. It is best to start the fight levitating to avoid the tremors and earthquake which are always used first.

Earthquake – Arena wide AOE attack that hits the entire party for a large amount of damage. Avoid this by levitating.

Paranormal Wave - Frontal conal cleave - keep the boss facing away from the raid.

Evilsphere - Moderate damage tank buster attack.

Demon Eye – Turn away before the boss finishes its cast of this. If you're facing it when it finishes you will gain a Vulnerability Up icon1.png Vulnerability Up stack. (Quite often this is used alongside Antilight)

100G - This will cancel your levitation.

Antilight - This move will have 1 of 3 outcomes:

  1. Purple orbs covering the arena floor - levitate to avoid them
  2. Gold orbs above the arena - make sure to stay on the ground
  3. Both purple and gold orbs together (this one usually appears if everyone is already levitating) - go to the center of the arena. There is a safe zone there from the purple orbs. The boss will cast 100G before the gold orbs explode, dropping you down into the safe zone.

Aetherial Rift - This move will slowly make you sink into the arena - use your duty action to levitate and avoid this. (It may be cast just after gold Antilight so you need to let them explode before levitating).

Gravitational Explosion - This move will make one player levitate and also ready stacking damage AoE on them. Everyone needs to levitate and stack with that player to share the damage (you won't share the damage if you're not levitating).

Maniacal Probe – This summons 4 tentacles in the cardinal directions on the arena with a corruption AoE around them. Once they spawn they will have a blue arrow-like icon on them. It will be followed by him casting Epicenter - Shortly after this is cast you need to look for the tentacle that no longer has the blue icon and move to stand directly on top of it. The remaining with a blue icon will then cast a massive circle AoE dealing huge damage. Each subsequent time this Maniacal Probe/Epicenter rotation is used there will be one more tentacle that keeps its blue icon.

-100G - This move will spawn 4 purple and gold antilights on top of each other. There will be two safe zones from them at opposite ends of the arena. Shortly after the boss will fling everyone into the air, dealing around 10-15k damage on landing. Healers need to be ready with AoE heals as he will also follow up with another couple of high damage AoE hits following the landing.

Loot

Gold Coffer (small).png Treasure Coffer 1

Name Type Item Level Rarity Quantity
Deltascape lens icon1.png  Deltascape Lens Other N/A ABasic 1
Deltascape shaft icon1.png  Deltascape Shaft Other N/A ABasic 1
Deltascape pedal icon1.png  Deltascape Pedal Other N/A ABasic 1
Deltascape bolt icon1.png  Deltascape Bolt Other N/A ABasic 1

Gold Coffer (small).png Treasure Coffer 2

Name Type Item Level Rarity Quantity
Deltascape crank icon1.png  Deltascape Crank Other N/A ABasic 1
Deltascape spring icon1.png  Deltascape Spring Other N/A ABasic 1
Deltascape pedal icon1.png  Deltascape Pedal Other N/A ABasic 1
Deltascape bolt icon1.png  Deltascape Bolt Other N/A ABasic 1
Omega squared orchestrion roll icon1.png  Omega Squared Orchestrion Roll Orchestrion Roll N/A ABasic 1

Dialogue

Cutscene

Nero: Ah, there it is. Catastrophe—a fitting name for the havoc it will doubtless wreck. Have fun, now!

Duty

Catastrophe: Grrraaarrrghhh! You no like ground? I make you fly!