Stormblood content

Difference between revisions of "Blood Drain"

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| name = Blood Drain
| name = Blood Drain
| icon = Blood Drain.png
| icon = Blood Drain.png
| description = Deals unaspected damage with a potency of 20.
| description = Deals unaspected damage with a potency of 50.
| facts = {{Action fact|additional|Restores MP}}
| facts = {{Action fact|additional|Restores MP}}
| acquired = blue mage
| acquired = blue mage
Line 10: Line 10:
| rank = 1
| rank = 1
| damage-type = Magic
| damage-type = Magic
| aspect =  
| aspect = None
| mp-cost =  
| mp-cost = 100
| tp-cost =
| casting = 2
| gp-cost =
| cp-cost =
| casting = 2.5
| recast = 2.5
| recast = 2.5
| range = 25
| range = 25
Line 23: Line 20:
| req-quest =
| req-quest =
| targeting = enemy
| targeting = enemy
| pvp =
| pvp = n
| patch = 4.5
| patch = 4.5
| release = stormblood
| release = stormblood
}}
}}
__NOTOC__
==Flavor Text==
==Flavor Text==
Through the draining of blood, this spell saps a foe's aether, a portion of which is then absorbed by the caster. In nature, such habits first appeared in creatures such as bats and chigoes, who naturalists theorize developed the ability to absorb nutrients via blood over the course of centuries.
Through the draining of blood, this spell saps a foe's aether, a portion of which is then absorbed by the caster. In nature, such habits first appeared in creatures such as bats and chigoes, who naturalists theorize developed the ability to absorb nutrients via blood over the course of centuries.
Line 32: Line 30:
==[[Blue Mage Spells Learning Guide|Acquisition]]==
==[[Blue Mage Spells Learning Guide|Acquisition]]==
===Open World===
===Open World===
*Level 7 [[Cave Bat]] in [[Lower La Noscea]] (x27,y16)
{{dropped by}}
*Level 14 [[Sun Bat]] [[Central Thanalan]] (x26,y18)
 
==Tips==
*This will not restore a lot of MP (400 after accounting for MP Costs). Use this when you are at about half MP to keep a steady control alongside {{item icon|Lucid Dreaming}}.
*If there are at least 4 targets, {{action icon|Divination Rune}} will restore more MP.
 
==History==
*{{patch|5.1|Potency has been increased from 20 to 50.}}
*{{patch|4.5}}

Latest revision as of 18:33, 10 April 2024

Blood Drain

Acquired
Blue Mage frame icon.png BLU (actions)
Level
1
Type
Spell
Index
17
Rank
Damage Type
Magical Damage.png Magical
Aspect
None
MP Cost
100
Casting
2s
Recast
2.5s (GCD)
Range
25y
Radius
0y
Targeting
Enemy
Patch
4.5

Deals unaspected damage with a potency of 50.
Additional Effect: Restores MP

— In-game description

Blood Drain is an action unlocked at level 1. It is available for Blue Mage.

Flavor Text

Through the draining of blood, this spell saps a foe's aether, a portion of which is then absorbed by the caster. In nature, such habits first appeared in creatures such as bats and chigoes, who naturalists theorize developed the ability to absorb nutrients via blood over the course of centuries.

Acquisition

Open World

Creature Level Race Clan Location
Attic Bat 29 Cloudkin Bat Dungeon creature Haukke Manor
Black Bat 15-24 Cloudkin Bat East Shroud (14.7,22.5)
Cave Bat 4-7 Cloudkin Bat Lower La Noscea (27,15.9)
Chigoe 5-35 Vilekin Chigoe Central Shroud (23.3,21.5)
Dusk Bat 15-19 Cloudkin Bat Western La Noscea (21.5,22.5)
Sand Bat 38 Cloudkin Bat Dungeon creature Cutter's Cry
Sun Bat 10-14 Cloudkin Bat Central Thanalan (22.6,20)

Tips

  • This will not restore a lot of MP (400 after accounting for MP Costs). Use this when you are at about half MP to keep a steady control alongside Lucid Dreaming.png  Lucid Dreaming.
  • If there are at least 4 targets, Divination Rune.png  Divination Rune will restore more MP.

History

  • SHB.png Patch 5.1 (2019-10-29): Potency has been increased from 20 to 50.
  • SB.png Patch 4.5 (2019-01-08): Added.