Difference between revisions of "I Amarok"
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{{ | {{FATE infobox | ||
| title = I Amarok | |||
| description = When commanding an army of voidsent abominations on a campaign to quell a world of its light, two heads are always better than one. Luckily for Amarok─dread wolf of the deepvoid─he has three. | |||
| boss = Amarok | |||
| starting-npc = | |||
| location = The Forbidden Land, Eureka Anemos | |||
| | | location-x = 8.0 | ||
| location-y = 18.0 | |||
| type = eureka notorious monster | |||
| event-fate = | |||
| eventname = | |||
| level = 18 | |||
| duration = 30 | |||
| | | req-items = | ||
| | | exp = | ||
| | | eureka-exp = 26,629 | ||
| | | gil = | ||
| | | bicolor gemstone = | ||
| | | seals = | ||
| | | mettle = | ||
| | | tomestone = 108 | ||
| | | eureka-spawnmob = Voidscale | ||
| | | eureka-element = ice | ||
| item-reward1 = 22 Anemos Lockbox | |||
| item-reward2 = 46 Anemos Crystal | |||
| prev-fate = | |||
| next-fate = | |||
| patch = 4.25 | |||
| release = stormblood | |||
}} | }} | ||
[[ | ==Spawning Guide== | ||
The requisite spawn enemies are level 23 [[Voidscale]]s. Pulling large groups of these enemies is dangerous if solo or with a small group because they will use '''Ball of Ice''', an untelegraphed circle AoE that will inflict {{status effect|deep freeze}} [[Deep Freeze]]. This has the potential to stun-lock a player and result in death. To avoid this attack, stun the Voidscales or break line-of-sight with them. |
Latest revision as of 07:28, 26 December 2023
I Amarok
- Location
- The Forbidden Land, Eureka Anemos (X:8.0, Y:18.0)
- Level
- 18
- Duration
- 30 min
- Patch
- 4.25
“When commanding an army of voidsent abominations on a campaign to quell a world of its light, two heads are always better than one. Luckily for Amarok─dread wolf of the deepvoid─he has three.
— In-game description
I Amarok is an elemental level 18 FATE spawned in The Forbidden Land, Eureka Anemos.
Rewards
- 22 Anemos Lockbox
- 46 Anemos Crystal
Spawning Guide
The requisite spawn enemies are level 23 Voidscales. Pulling large groups of these enemies is dangerous if solo or with a small group because they will use Ball of Ice, an untelegraphed circle AoE that will inflict Deep Freeze. This has the potential to stun-lock a player and result in death. To avoid this attack, stun the Voidscales or break line-of-sight with them.