Difference between revisions of "Flicking Sticks and Taking Names"

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Flicking Sticks and Taking Names is a level 25 [[guildhest]]. It requires a light party of 4 players to intends to teach bomb or area of effect (aoe) marker dodging mechanics.
{{Duty infobox
| name = Flicking Sticks and Taking Names
| description = A lawless cadre of goblins has seized the Matron's Lethe, preventing passage to and from the upper reaches of the Twelveswood. Now, all those who approach are greeted with a shower of time-activated bombs tossed from behind makeshift barricades.<br><br>Slay the goblins, defeat their leader, and reclaim the area, so that travel through the forest will be safe once again.
| image = flicking sticks and taking names.png
| type = Guildhest
| level = 25
| level-sync = 26
| ilvl =
| ilvl-sync =
| difficulty = normal
| size = light
| unsync = n
| time-limit = 30
| roulette = guildhests
| tomestones =
| entrance =
| entrance-coordinates =
| req-quest =
| patch = 2.0
| release =
}} It intends to teach bomb or area of effect (aoe) marker dodging mechanics.
{{TOC limit|3}}
==Guide==


==Strategy==
This guildhest features a mini-dungeon filled with [[goblin]]s.  
This guildhest features a mini-dungeon filled with [[goblin]]s.  


When fighting goblins, they will periodically drop bombs on the ground. Be sure to get out of the bomb's red circle before it explodes. When you progress through the dungeon you will encounter barricades. While you're damaging the barricades, the goblins behind the them will throw bombs you. Avoid them bombs if you can.  
When fighting goblins, they will periodically drop bombs on the ground. Be sure to get out of the bomb's red circle before it explodes.


In many cases, once the crate is destroyed, the goblins will automatically aggro the player at the front of the group. If a dps or healer is ahead, they will automatically pick up aggro. Try to stay behind the tank to make is easier to build enmity. This is a similar mechanic to [[The Vault]] dungeon in Heavensward.
As you progress through the dungeon, you will encounter barricades of boxes that need to be destroyed. While you're damaging the barricades, the goblins behind them will throw bombs at you. Avoid the bombs when possible.  


===Stikflix Grumblytoss===
In many cases, once a barricade is destroyed, the goblins will automatically aggro the player at the front of the group. If a dps or healer is ahead, they will automatically pick up aggro. Due to this, try to stay behind the tank, so they take the aggro instead. This is a similar mechanic to [[The Vault]] dungeon in Heavensward.


Stikflix Grumblytoss is the goblin boss of this guildhest.  
Tanks should generally pull all adds into the barricades, so they can all be defeated together. DPS should make sure to kill ''all'' enemies, not just the barricades, as the guildhest will not complete unless all enemies are defeated.


He is able to throw multiple bombs at a time. At the start of the fight, Stikflix will throw 3 to 4 bombs at the time. This number increases through the fight. At the end of the fight, Stikflix spawns about a dozen bombs on the ground. At the very end of the fight he throws a large bomb with very large radius.  
===[[File:Aggressive difficulty r4.png|link=]] [[Stikflix Grumblytoss]]===
'''Stikflix Grumblytoss''' is the boss of this guildhest.  


===Tank Mechanics===
He is able to throw multiple bombs at a time. At the start of the fight, he will throw 3 to 4 bombs at once, with each wave steadily increasing, until he throws 12 bombs near the end. At the very end of the fight, he throws a large bomb with very large radius.


==Loot==
Rewards: {{exp|2140}} [[experience]], {{gil|140}} [[gil]]


 
{{Duties nav|guildhest}}
==Description==
[[Category:Guildhests]]
A lawless cadre of goblins has seized the Matron's Lethe, preventing passage to and from the upper reaches of the Twelveswood. Now, all those who approach are greeted with shower of time-activated bombs tossed from behind makeshift barricades.
 
Slay the goblins, defeat their leader and reclaim the area, so travel through the forest will be safe once again.
 
{{Guildhests}}

Latest revision as of 00:25, 4 February 2025

Guildhest.png

Flicking Sticks and Taking Names

Flicking sticks and taking names.png
Level
25 (Sync: 26)
Difficulty
Normal
Party size
Light Party
4 man 1 Tank role.png 1 Healer role.png 2 DPS role.png
Unsyncing
Not Allowed
Time limit
30 minutes
Roulette
Guildhests
Patch
2.0

A lawless cadre of goblins has seized the Matron's Lethe, preventing passage to and from the upper reaches of the Twelveswood. Now, all those who approach are greeted with a shower of time-activated bombs tossed from behind makeshift barricades.

Slay the goblins, defeat their leader, and reclaim the area, so that travel through the forest will be safe once again.

— In-game description

Flicking Sticks and Taking Names is a level 25 guildhest introduced in patch 2.0. It intends to teach bomb or area of effect (aoe) marker dodging mechanics.

Guide

This guildhest features a mini-dungeon filled with goblins.

When fighting goblins, they will periodically drop bombs on the ground. Be sure to get out of the bomb's red circle before it explodes.

As you progress through the dungeon, you will encounter barricades of boxes that need to be destroyed. While you're damaging the barricades, the goblins behind them will throw bombs at you. Avoid the bombs when possible.

In many cases, once a barricade is destroyed, the goblins will automatically aggro the player at the front of the group. If a dps or healer is ahead, they will automatically pick up aggro. Due to this, try to stay behind the tank, so they take the aggro instead. This is a similar mechanic to The Vault dungeon in Heavensward.

Tanks should generally pull all adds into the barricades, so they can all be defeated together. DPS should make sure to kill all enemies, not just the barricades, as the guildhest will not complete unless all enemies are defeated.

Aggressive difficulty r4.png Stikflix Grumblytoss

Stikflix Grumblytoss is the boss of this guildhest.

He is able to throw multiple bombs at a time. At the start of the fight, he will throw 3 to 4 bombs at once, with each wave steadily increasing, until he throws 12 bombs near the end. At the very end of the fight, he throws a large bomb with very large radius.

Loot

Rewards: Experience 2,140 experience, Gil 140 gil