Difference between revisions of "Materia"

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[[file:extracting 1.png|thumb|400px|Materia Tutorial 1 (5.2) Note that, despite the text being up-to-date, the image still erroneously shows a requirement for Carbonized Matter.]]
{{#set:Has game icon=File:Materia I icons.gif}} [[file:extracting 1.png|thumb|400px|Materia Tutorial 1 (6.51)]]
[[file:extracting 2.png|thumb|400px|Materia Tutorial 2 (5.2)]]
[[file:extracting 2.png|thumb|400px|Materia Tutorial 2 (6.51)]]
[[file:extracting 3.png|thumb|400px|Materia Tutorial 3 (5.2)]]
[[file:extracting 3.png|thumb|400px|Materia Tutorial 3 (6.51)]]
{{see also|Types of Materia}}
[[File:Materia icon1.png|baseline|link=]] [[Materia]] can be used to enhance your gear. You can attach materia into a piece of equipment with socket(s) to improve its attributes.
Materia can be used to enhance your gear. You can attach materia into a piece of equipment with socket(s) to improve its attributes.


Players can acquire materia by extracting it from pieces of equipment with 100% spiritbond. Spiritbond percentage increases as you use that piece of armor in battle, crafting or gathering.
Players can acquire materia by extracting it from pieces of equipment with 100% spiritbond. Spiritbond percentage increases as you use that piece of armor in battle, crafting or gathering.
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==Creating Materia==
==Creating Materia==
{{main|Spiritbond}}
{{main|Spiritbond}}
To create materia, you must first complete the quest: {{questlink|feature|Forging the Spirit}}. The quest giver is [[Swynbroes]], located at [[The Bonfire]] in [[Central Thanalan]] (23,13).
To create materia, you must first complete the quest: {{questlink|feature|Forging the Spirit}}. The quest giver is [[Swynbroes]], located at [[The Bonfire]] in [[Central Thanalan]] (X:23.9, Y:13.7).


You can create materia from your weapons, armors and tools with [[spiritbond]] of 100%. You can increase the spiritbond percentage of a piece of gear by earning experience through battle, crafting and gathering while wearing that piece. You can tell gear has reached 100% spiritbond from the green equipment dots turning white at the bottom right of the screen (by default), and there is an audio cue sound effect when 100% is first reached.
You can create materia from your weapons, armors and tools with [[spiritbond]] of 100%. You can increase the spiritbond percentage of a piece of gear by earning experience through battle, crafting and gathering while wearing that piece. You can tell gear has reached 100% spiritbond from the green equipment dots turning white at the bottom right of the screen (by default), and there is an audio cue sound effect plus a white visual flash effect when 100% is first reached.


The type of materia you create from a piece of gear depends on the gear's intended class. For example, when you extract from a piece gear designed for a [[pugilist]] or [[lancer]], you will receive materia that is ideal for physical, melee damage dealing.
The type of materia you create from a piece of gear depends on the gear's intended class. For example, when you extract from a piece gear designed for a [[pugilist]] or [[lancer]], you will receive materia that is ideal for physical, melee damage dealing.
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==Materia Tiers==
==Materia Tiers==
Lower level gear produces lower-tier materia. Additionally, higher materia tiers require higher level gear for melding.
Lower level gear produces lower-tier materia. Additionally, higher materia tiers require higher level gear for melding.
{| class="wikitable sortable" style= "text-align: center"
{| {{STDT| sortable align-center}}
|-
|-
!Tier
!Tier
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| III || 30-44 for 10% <br> 45+ for 90% || 45+
| III || 30-44 for 10% <br> 45+ for 90% || 45+
|-
|-
| IV || 45-50 i60 for 10% <br> i60-i130 for 75%-80% || 70+
| IV || 45-50 i60 for 10% <br> i60-i130 for 75%-80% || 55+ (DoH/DoL) <br> 70+ (DoW/DoM)
|-
|-
| V || 51-60 || 160+
| V || 51-60 || 160+
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|-
|-
| VIII || 71-80 || 420+ (DoW/DoM) <br> 430+ (DoH/DoL)
| VIII || 71-80 || 420+ (DoW/DoM) <br> 430+ (DoH/DoL)
|-
| IX || 81-90 || 560+
|-
| X || 81-90 || 560+
|-
| XI || 91-100 || 690+
|-
| XII || 91-100 || 690+
|-
|-
|}
|}
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==Materia Conversions==
==Materia Conversions==
Different types of gear produce different types of Materia.  
Different types of gear produce different types of Materia.  
{| class="wikitable sortable"
{| {{STDT| sortable}}
|-
|-
!Gear Type
!Gear Type
!Types of Materia Extracted
!Types of Materia Extracted
|-
|-
| [[Disciples of War]] || Tenacity, Skill Speed, Direct Hit Rate, Critical Hit Rate, Determination.
| [[Disciples of War]] || {{item icon|Battledance Materia IV|x}} [[Tenacity]], {{item icon|Quickarm Materia IV|x}} [[Skill Speed]], {{item icon|Heavens' Eye Materia IV|x}} [[Direct Hit Rate]], {{item icon|Savage Aim Materia IV|x}} [[Critical Hit]], {{item icon|Savage Might Materia IV|x}} [[Determination]].
|-
|-
| [[Disciples of Magic]] || Piety, Spell Speed, Direct Hit Rate, Critical Hit Rate, Determination.
| [[Disciples of Magic]] || {{item icon|Piety Materia IV|x}} [[Piety (Stat)|Piety]], {{item icon|Quicktongue Materia IV|x}} [[Spell Speed]], {{item icon|Heavens' Eye Materia IV|x}} [[Direct Hit Rate]], {{item icon|Savage Aim Materia IV|x}} [[Critical Hit]], {{item icon|Savage Might Materia IV|x}} [[Determination]].
|-
|-
| [[Crafting|Disciples of the Hand]] || Craftsmanship, Control, CP.
| [[Crafting|Disciples of the Hand]] || {{item icon|Craftsman's Competence Materia IV|x}} [[Craftsmanship]], {{item icon|Craftsman's Command Materia IV|x}} [[Control]], {{item icon|Craftsman's Cunning Materia IV|x}} [[CP]].
|-
|-
| [[Gathering|Disciples of the Land]] || Gathering, Perception, GP.
| [[Gathering|Disciples of the Land]] || {{item icon|Gatherer's Guerdon Materia IV|x}} [[Gathering (Attribute)|Gathering]], {{item icon|Gatherer's Guile Materia IV|x}} [[Perception]], {{item icon|Gatherer's Grasp Materia IV|x}} [[GP]].
|-
|-
|}
|}


==[[Types of Materia]]==
==Types of Materia==
{| class="wikitable sortable" style= "text-align: center"
{{main|Types of Materia}}
{| {{STDT| sortable align-center}}
|-
|-
! Name             
! Name             
! Color         
! [[Attributes|Stat Increased]]  
! [[Attributes|Stat Increased]]  
! Tier I
! Tier I
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! Tier IV  
! Tier IV  
! Tier V  
! Tier V  
! Tier VI*
! Tier VI<sup>1</sup>
! Tier VII
! Tier VII
! Tier VIII*
! Tier VIII<sup>1</sup>
! Tier IX
! Tier X<sup>1</sup>
! Tier XI
! Tier XII<sup>1</sup>
|-
|-
| [[Savage Aim Materia]] || [[Critical Hit]] || +2 || +4 || +6 || +9 || +12 || +40 || +20 || +60
| [[Savage Aim Materia]] || {{item icon|Savage Aim Materia IV|x}} || [[Critical Hit]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54
|-
|-
| [[Savage Might Materia]] || [[Determination]] || +1 || +3 || +4 || +6 || +12 || +40 || +20 || +60
| [[Savage Might Materia]] || {{item icon|Savage Might Materia IV|x}} || [[Determination]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54
|-
|-
| [[Heaven's Eye Materia]] || [[Direct Hit Rate]] || +2 || +4 || +6 || +9 || +12 || +40 || +20 || +60
| [[Heavens' Eye Materia]] || {{item icon|Heavens' Eye Materia IV|x}} || [[Direct Hit Rate]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54
|-
|-
| [[Quickarm Materia]] || [[Skill Speed]] || +2 || +4 || +6 || +9 || +12 || +40 || +20 || +60
| [[Quickarm Materia]] || {{item icon|Quickarm Materia IV|x}} || [[Skill Speed]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54
|-
|-
| [[Quicktongue Materia]] || [[Spell Speed]] || +2 || +4 || +6 || +9 || +12 || +40 || +20 || +60
| [[Quicktongue Materia]] || {{item icon|Quicktongue Materia IV|x}} || [[Spell Speed]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54
|-
|-
| [[Battledance Materia]] || [[Tenacity]] || +2 || +4 || +6 || +9 || +12 || +40 || +20 || +60
| [[Battledance Materia]] || {{item icon|Battledance Materia IV|x}} || [[Tenacity]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54
|-
|-
| [[Piety Materia]] || [[Piety (Stat)|Piety]] || +1 || +2 || +3 || +6 || +11 || +40 || +20 || +60
| [[Piety Materia]] || {{item icon|Piety Materia IV|x}} || [[Piety (Stat)|Piety]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54
|-
|-
| [[Craftsman's Command Materia]] || [[Control]] || +1 || +2 || +3 || +4 || +7 || +10 || +9 || +13
| [[Craftsman's Command Materia]] || {{item icon|Craftsman's Command Materia IV|x}} || [[Control]] || +1 || +2 || +3 || +4 || +7 || +10 || +9 || +13 || +12 || +18 || +15 || +23
|-
|-
| [[Craftsman's Cunning Materia]] || [[CP]] || +1 || +2 || +3 || +4 || +6 || +8 || +7 || +9
| [[Craftsman's Cunning Materia]] || {{item icon|Craftsman's Cunning Materia IV|x}} || [[CP]] || +1 || +2 || +3 || +4 || +6 || +8 || +7 || +9 || +8 || +10 || +9 || +11
|-
|-
| [[Craftsman's Competence Materia]] || [[Craftsmanship]] || +3 || +4 || +5 || +6 || +11 || +16 || +14 || +21
| [[Craftsman's Competence Materia]] || {{item icon|Craftsman's Competence Materia IV|x}} || [[Craftsmanship]] || +3 || +4 || +5 || +6 || +11 || +16 || +14 || +21 || +18 || +27 || +22 || +33
|-
|-
| [[Gatherer's Grasp Materia]] || [[GP]] || +1 || +2 || +3 || +4 || +6  || +8 || +7 || +9  
| [[Gatherer's Grasp Materia]] || {{item icon|Gatherer's Grasp Materia IV|x}} || [[GP]] || +1 || +2 || +3 || +4 || +6  || +8 || +7 || +9 || +8 || +10 || +9 || +11
|-
|-
| [[Gatherer's Guerdon Materia]] || [[Gathering]] || +3 || +4 || +5 || +6 || +10|| +15 || +12 || +20
| [[Gatherer's Guerdon Materia]] || {{item icon|Gatherer's Guerdon Materia IV|x}} || [[Gathering (Attribute)|Gathering]] || +3 || +4 || +5 || +6 || +10|| +15 || +12 || +20 || +14 || +25 || +20 || +36
|-
|-
| [[Gatherer's Guile Materia]] || [[Perception]] || +3 || +4 || +5 || +6 || +10 || +15 || +12 || +20  
| [[Gatherer's Guile Materia]] || {{item icon|Gatherer's Guile Materia IV|x}} || [[Perception]] || +3 || +4 || +5 || +6 || +10 || +15 || +12 || +20 || +14 || +25 || +20 || +36
|}
|}
*Tier VI and VIII materia "cannot be melded onto a piece of equipment past the first advanced materia melding slot."
*<sup>1</sup>Tier VI, VIII, X, and XII materia "cannot be melded onto a piece of equipment past the first [[Advanced Materia Melding|advanced materia melding]] slot."
*NOTE: Various materia has since been discontinued, such as Fire, Ice, Earth, Water, Wind, and Lightning materia – used to add elemental resistance to gear. In addition, various core-stat materia was also discontinued, including Intelligence, Mind, Strength, Dexterity, and Vitality materia.
*''NOTE'': Several categories of materia have been discontinued, including {{item icon|Fire Materia IV|x}} [[Types_of_Materia#Discontinued_.2F_Inactive_Materia|elemental resistance]] materia and {{item icon|Aurelia Kiss Materia I|x}} [[Types_of_Materia#Discontinued_.2F_Inactive_Materia|status effect resistance]] materia during [[Stormblood]]. With [[Shadowbringers]], {{item icon|Strength Materia IV|x}} [[Types_of_Materia#Discontinued_.2F_Inactive_Materia|core-stat]] materia was also discontinued.


==Melding Materia==
==Melding Materia==
The easiest way to meld (attach) Materia is to find a [[Materia Melder]] (NPC) who will perform the service for a small fee. This method has no level requirement. You can find them near one of the [[Market Board]]s in any of the three cities or player housing if the owner has purchased and placed a [[Materia Melder Permit]].
To meld materia onto a piece of equipment, the equipment must have at least one materia slot.
 
The easiest way to meld (attach) Materia is to find a [[File:Materia melder map icon.png|32px|link=Materia Melder]][[Materia Melder]] NPC who will perform the service for a small fee. This method has no level requirement. You can find them near one of the [[Market Board]]s in major cities or [[Player Housing|player housing]] if the owner has purchased and placed a {{item icon|Materia Melder Permit}}.
 
To meld Materia yourself, you will need to complete the {{questlink|feature|Waking the Spirit}} quest. The quest giver is [[F'hobhas]], located at [[The Bonfire]] in [[Central Thanalan]] (X:23.5, Y:13.9). You will need to be level 19 or higher with at least one [[Disciple of the Hand]] (crafter) to accept the quest. Once completed, you will unlock the "{{action icon|Materia Melding}}" action.
 
In order to meld actual equipment, you need at least one [[Disciple of the Hand]] (crafter) of the same level as the piece of equipment you are trying to meld. Any crafter will work, and you do not change your class to the crafter while doing the actual melding.
 
===Stat budgeting===
Materia is used to increase "substats" (stats other than [[Vitality]] or the class/job's primary stat).
 
A piece of gear has a "budget" for how much of a substat it can give, depending on the gear's type and item level. For example, a {{item icon|Kirin's Osode of Fending}} (an item level 300 chest piece) can grant at most +110 of any one substat. This maximum is handled separately for each substat, and is listed in the materia melding interface.
 
Most gear (excluding [[Relic Weapons]]) increases at most 2 substats by default, with one of those substats already at the maximum allowed for the gear's item level. Therefore, the value of melding materia comes from maximizing the second substat, as well as potentially adding a third and/or fourth substat that would otherwise not be on the gear.
 
'''When a parameter value turns <span style="color:#ff0000">red</span> in the Materia Melding interface, some or all of the benefit from the selected materia will have <span style="color:#ff0000">no effect.</span> This is because the affected stat has exceeded its budget.'''
 
===Removal and retrieval===
Materia that has been melded to a piece of gear can still be removed later. Materia is removed one-at-a-time, with the most-recent meld being removed first.
 
When removing materia, there is also a chance of "retrieval", meaning the materia returns to your inventory. If retrieval does not occur, then the removed materia is lost.
 
Materia older than the current [[expansion]] have a 100% retrieval rate. During ''[[A Realm Reborn]]'', all materia in the game at the time were "current" and this was not the case.
 
===Forbidden melds or Overmelding===
It is possible to meld more materia to a piece of gear than the available slots. Doing so requires completing the {{questlink|feature|Melding Materia Muchly}} quest given by [[Mutamix]], also located at [[The Bonfire]] in [[Central Thanalan]] (X:23.7, Y:13.6). You will need to be level 25 or higher.


To meld Materia yourself, you will need to complete the {{questlink|feature|Waking the Spirit}} quest. The quest giver is F'hobhas, located at The Bonfire in Central Thanalan (x:23, y:13). You will need to be level 19 or higher with at least one [[Disciple of the Hand]] (crafter) to accept the quest. Once completed, you will unlock the "Materia Melding" action.
The quest involves melding 8 materia to gear in front of Mutamix. To save time, you can use one piece of materia and one gear socket. Simply meld the one materia, then right click on the item and retrieve the materia you just melded. Then, meld that same materia back into the same slot. Repeat for a total of 8 times.


===Forbidden Melds & Overmelding===
Once complete, the "{{action icon|Advanced Materia Melding}}" action replaces the standard "{{action icon|Materia Melding}}" action. Advanced melds are better known as forbidden melds or overmelding.
It is possible to meld more materia to a piece of gear than the available slots. Doing so requires completing the {{questlink|feature|Melding Materia Muchly}} quest given by Mutamix, also located at The Bonfire in Central Thanalan (x:23, y:13). You will need to be level 25 or higher with at least one Disciple of the Hand (crafter) to turn in the quest.


Note that you can accept the quest at level 19, but can't turn it in until level 25. However, you can turn in the quest as any level 25+ class, including Disciples of War or Magic.
Forbidden melds allow you to meld up to 5 materia (i.e., "'''pentamelding'''") to a piece of gear. However, the chance of success is low, typically starting at 45 or 35%, to 17% for higher grade materia. The probability of success decreases further depending on the number of materia already melded and the grade of the current materia you are attempting to add. Going for a full five melds (pentamelding) typically ends at about 4-8% for the final meld. Players attempting pentamelds often lose lots of materia during the process unless extremely lucky. [[File:Materia melder map icon.png|32px|link=Materia Melder]][[Materia Melder]] NPCs cannot perform {{action icon|Advanced Materia Melding}}.


The quest involves melding 8 materia to gear in front of Mutamix. To save time, you can use one piece of materia and one gear socket. Simply meld the one materia, then right click on the item and retrieve the materia you just melded. Then, meld that same materia back into the same slot. Repeat for a total of 8 times.  
Certain grades of materia (namely, grades VI, VIII, X, and XII) have restrictions when overmelding: they can only be applied to the first overmeld slot. This restriction is indicated by the phrase "cannot be melded onto a piece of equipment past the first advanced materia melding slot." The remaining overmeld slots will need to rely on slightly-lower-grade materia (usually grades V, VII, IX, and XI respectively).


Once complete, the "Advanced Materia Melding" action replaces the standard "Materia Melding" action. Advanced melds are better known as forbidden melds or overmelding.
Due to its high cost, overmelding is not necessary in most gameplay situations, except when attempting savage [[raid]] progression in the first few weeks of a patch, for [[crafter]]s attempting to make [[Endgame Gear Guide|Endgame]] gear and consumables reliably or tackling [[Expert Recipe]]s, or for [[gatherers]] who want to maximize gathering yield and efficiency.


Forbidden melds allow you to meld up to 5 materia to a piece of gear. However, the chance of success is low, typically starting at 45 or 35%. The probability of success decreases further depending on the number of materia already melded. Going for a full five melds (pentamelding) typically ends at about 4-8% for the final meld.
Note that some equipment is not eligible for Overmelding - this is indicated by the phrase "'''Advanced Melding Forbidden'''" on the gear. Any gear that has no materia slots to begin with is also not eligible for Overmelding.  


Crafters attempting pentamelds often lose lots of materia during the process unless extremely lucky.
===Historical===
Carbonized matter [[catalyst]]s were once used for {{action icon|Materia Melding}}. This requirement was removed in [[patch 4.06]]. {{item icon|Grade 1 Carbonized Matter}} remains in the game due to class quests requiring its collection, but is useless aside from completing these quests.
 
==Interaction with Item Level Sync==
{{see also|Item Level}}
 
When level synced in a duty, '''any gear that exceeds the duty's maximum Item Level will deactivate all materia melded to it''', and the gear's default stats are synced down to the maximum that the duty's Item Level allows.
 
A high-level piece of gear that's synced down may be able to maximize both of its substats for the target item level, despite not having access to materia. For example, suppose an {{item icon|Augmented Cryptlurker's Earring of Fending}} (item level 530, +99 Critical Hit, +69 Determination) is synced down to item level 300, which has a budget of +55 for each substat. The earring will now effectively grant +55 Critical Hit and +55 Determination.
 
However, a synced-down piece of gear will be missing out on the third or fourth substat that materia can offer. This gap of potential stats generally doesn't matter when running synced-down casual content, but can be important in high-difficulty synced-down content such as old [[Ultimate Raid]]s. Gear that can maximize substats when synced-down also tends to not be available until 1 or 2 expansions after the release of the target content, meaning materia can hold importance for a while.


==Materia Transmutation==
==Materia Transmutation==
{{:Materia Transmutation}}
'''Materia Transmutation''' was released in [[Patch 2.25]]. To unlock Materia Transmutation, players must complete the level 19 [[quests|quest]] {{questlink|feature|Marvelously Mutable Materia}}. Players can talk to [[Kokosamu]] in [[Central Thanalan]] (X:23.8, Y:14.2). Players must have completed {{questlink|main|Life, Materia and Everything}} before starting Marvelously Mutable Materia.
 
===Mechanics===
Players can trade [[Mutamix Bubblypots]] in [[Central Thanalan]] (X:23.7, Y:13.6) 5 pieces of any kind of materia and he will give you one random materia in return.  The returned materia is guaranteed to be a different type than the starting five, which can be mixed to improve the odds of getting the type the player wants. Occasionally players will get materia that are higher grade than the ones they have traded in.


==Removing Materia==
==Removing Materia==
You can remove materia from items using the item context menu. While doing so, there is a chance of preserving the removed materia for further use. As of [[Patch 5.0]], this chance is 100% for materia grade VI or lower.
You can remove materia from items using the item context menu. While doing so, there is a chance of preserving the removed materia for further use. As of [[Patch 7.0]], this chance is 100% for materia grade X or lower.
 
==Achievements==
''Main article: [[Materia Achievements]]''
 
Materia are associated with several [[achievements]].


[[Category:Materia]]
{{Other}}
[[Category:Item]]
[[Category:Materia]] [[Category:Items]]

Latest revision as of 01:26, 3 December 2024

Materia Tutorial 1 (6.51)
Materia Tutorial 2 (6.51)
Materia Tutorial 3 (6.51)

Materia icon1.png Materia can be used to enhance your gear. You can attach materia into a piece of equipment with socket(s) to improve its attributes.

Players can acquire materia by extracting it from pieces of equipment with 100% spiritbond. Spiritbond percentage increases as you use that piece of armor in battle, crafting or gathering.

Creating Materia

Main article: Spiritbond

To create materia, you must first complete the quest: Feature QuestForging the Spirit. The quest giver is Swynbroes, located at The Bonfire in Central Thanalan (X:23.9, Y:13.7).

You can create materia from your weapons, armors and tools with spiritbond of 100%. You can increase the spiritbond percentage of a piece of gear by earning experience through battle, crafting and gathering while wearing that piece. You can tell gear has reached 100% spiritbond from the green equipment dots turning white at the bottom right of the screen (by default), and there is an audio cue sound effect plus a white visual flash effect when 100% is first reached.

The type of materia you create from a piece of gear depends on the gear's intended class. For example, when you extract from a piece gear designed for a pugilist or lancer, you will receive materia that is ideal for physical, melee damage dealing.

Materia Tiers

Lower level gear produces lower-tier materia. Additionally, higher materia tiers require higher level gear for melding.

Tier Levels of Gear Item Level Requirements for Melding
I 1-14 for 100%
15-29 for 90%
15+
II 15-29 for 10%
30 - 44 for 90%
30+
III 30-44 for 10%
45+ for 90%
45+
IV 45-50 i60 for 10%
i60-i130 for 75%-80%
55+ (DoH/DoL)
70+ (DoW/DoM)
V 51-60 160+
VI 61-70 290+
VII 71-80 420+ (DoW/DoM)
430+ (DoH/DoL)
VIII 71-80 420+ (DoW/DoM)
430+ (DoH/DoL)
IX 81-90 560+
X 81-90 560+
XI 91-100 690+
XII 91-100 690+

Materia Conversions

Different types of gear produce different types of Materia.

Gear Type Types of Materia Extracted
Disciples of War Battledance Materia IV.png  Tenacity, Quickarm materia iv icon1.png  Skill Speed, Heavens eye materia iv icon1.png  Direct Hit Rate, Savage aim materia iv icon1.png  Critical Hit, Savage might materia iv icon1.png  Determination.
Disciples of Magic Piety materia iv icon1.png  Piety, Quicktongue materia iv icon1.png  Spell Speed, Heavens eye materia iv icon1.png  Direct Hit Rate, Savage aim materia iv icon1.png  Critical Hit, Savage might materia iv icon1.png  Determination.
Disciples of the Hand Craftsman's Competence Materia IV.png  Craftsmanship, Craftsman's Command Materia IV.png  Control, Craftsman's Cunning Materia IV.png  CP.
Disciples of the Land Gatherers guerdon materia iv icon1.png  Gathering, Gatherers guile materia iv icon1.png  Perception, Gatherers grasp materia iv icon1.png  GP.

Types of Materia

Main article: Types of Materia
Name Color Stat Increased Tier I Tier II Tier III Tier IV Tier V Tier VI1 Tier VII Tier VIII1 Tier IX Tier X1 Tier XI Tier XII1
Savage Aim Materia Savage aim materia iv icon1.png  Critical Hit +1 +2 +3 +4 +6 +16 +8 +24 +12 +36 +18 +54
Savage Might Materia Savage might materia iv icon1.png  Determination +1 +2 +3 +4 +6 +16 +8 +24 +12 +36 +18 +54
Heavens' Eye Materia Heavens eye materia iv icon1.png  Direct Hit Rate +1 +2 +3 +4 +6 +16 +8 +24 +12 +36 +18 +54
Quickarm Materia Quickarm materia iv icon1.png  Skill Speed +1 +2 +3 +4 +6 +16 +8 +24 +12 +36 +18 +54
Quicktongue Materia Quicktongue materia iv icon1.png  Spell Speed +1 +2 +3 +4 +6 +16 +8 +24 +12 +36 +18 +54
Battledance Materia Battledance Materia IV.png  Tenacity +1 +2 +3 +4 +6 +16 +8 +24 +12 +36 +18 +54
Piety Materia Piety materia iv icon1.png  Piety +1 +2 +3 +4 +6 +16 +8 +24 +12 +36 +18 +54
Craftsman's Command Materia Craftsman's Command Materia IV.png  Control +1 +2 +3 +4 +7 +10 +9 +13 +12 +18 +15 +23
Craftsman's Cunning Materia Craftsman's Cunning Materia IV.png  CP +1 +2 +3 +4 +6 +8 +7 +9 +8 +10 +9 +11
Craftsman's Competence Materia Craftsman's Competence Materia IV.png  Craftsmanship +3 +4 +5 +6 +11 +16 +14 +21 +18 +27 +22 +33
Gatherer's Grasp Materia Gatherers grasp materia iv icon1.png  GP +1 +2 +3 +4 +6 +8 +7 +9 +8 +10 +9 +11
Gatherer's Guerdon Materia Gatherers guerdon materia iv icon1.png  Gathering +3 +4 +5 +6 +10 +15 +12 +20 +14 +25 +20 +36
Gatherer's Guile Materia Gatherers guile materia iv icon1.png  Perception +3 +4 +5 +6 +10 +15 +12 +20 +14 +25 +20 +36

Melding Materia

To meld materia onto a piece of equipment, the equipment must have at least one materia slot.

The easiest way to meld (attach) Materia is to find a Materia melder map icon.pngMateria Melder NPC who will perform the service for a small fee. This method has no level requirement. You can find them near one of the Market Boards in major cities or player housing if the owner has purchased and placed a Materia melder permit icon1.png  Materia Melder Permit.

To meld Materia yourself, you will need to complete the Feature QuestWaking the Spirit quest. The quest giver is F'hobhas, located at The Bonfire in Central Thanalan (X:23.5, Y:13.9). You will need to be level 19 or higher with at least one Disciple of the Hand (crafter) to accept the quest. Once completed, you will unlock the "Materia melding icon1.png  Materia Melding" action.

In order to meld actual equipment, you need at least one Disciple of the Hand (crafter) of the same level as the piece of equipment you are trying to meld. Any crafter will work, and you do not change your class to the crafter while doing the actual melding.

Stat budgeting

Materia is used to increase "substats" (stats other than Vitality or the class/job's primary stat).

A piece of gear has a "budget" for how much of a substat it can give, depending on the gear's type and item level. For example, a Kirins osode of fending icon1.png  Kirin's Osode of Fending (an item level 300 chest piece) can grant at most +110 of any one substat. This maximum is handled separately for each substat, and is listed in the materia melding interface.

Most gear (excluding Relic Weapons) increases at most 2 substats by default, with one of those substats already at the maximum allowed for the gear's item level. Therefore, the value of melding materia comes from maximizing the second substat, as well as potentially adding a third and/or fourth substat that would otherwise not be on the gear.

When a parameter value turns red in the Materia Melding interface, some or all of the benefit from the selected materia will have no effect. This is because the affected stat has exceeded its budget.

Removal and retrieval

Materia that has been melded to a piece of gear can still be removed later. Materia is removed one-at-a-time, with the most-recent meld being removed first.

When removing materia, there is also a chance of "retrieval", meaning the materia returns to your inventory. If retrieval does not occur, then the removed materia is lost.

Materia older than the current expansion have a 100% retrieval rate. During A Realm Reborn, all materia in the game at the time were "current" and this was not the case.

Forbidden melds or Overmelding

It is possible to meld more materia to a piece of gear than the available slots. Doing so requires completing the Feature QuestMelding Materia Muchly quest given by Mutamix, also located at The Bonfire in Central Thanalan (X:23.7, Y:13.6). You will need to be level 25 or higher.

The quest involves melding 8 materia to gear in front of Mutamix. To save time, you can use one piece of materia and one gear socket. Simply meld the one materia, then right click on the item and retrieve the materia you just melded. Then, meld that same materia back into the same slot. Repeat for a total of 8 times.

Once complete, the "Advanced materia melding icon1.png  Advanced Materia Melding" action replaces the standard "Materia melding icon1.png  Materia Melding" action. Advanced melds are better known as forbidden melds or overmelding.

Forbidden melds allow you to meld up to 5 materia (i.e., "pentamelding") to a piece of gear. However, the chance of success is low, typically starting at 45 or 35%, to 17% for higher grade materia. The probability of success decreases further depending on the number of materia already melded and the grade of the current materia you are attempting to add. Going for a full five melds (pentamelding) typically ends at about 4-8% for the final meld. Players attempting pentamelds often lose lots of materia during the process unless extremely lucky. Materia melder map icon.pngMateria Melder NPCs cannot perform Advanced materia melding icon1.png  Advanced Materia Melding.

Certain grades of materia (namely, grades VI, VIII, X, and XII) have restrictions when overmelding: they can only be applied to the first overmeld slot. This restriction is indicated by the phrase "cannot be melded onto a piece of equipment past the first advanced materia melding slot." The remaining overmeld slots will need to rely on slightly-lower-grade materia (usually grades V, VII, IX, and XI respectively).

Due to its high cost, overmelding is not necessary in most gameplay situations, except when attempting savage raid progression in the first few weeks of a patch, for crafters attempting to make Endgame gear and consumables reliably or tackling Expert Recipes, or for gatherers who want to maximize gathering yield and efficiency.

Note that some equipment is not eligible for Overmelding - this is indicated by the phrase "Advanced Melding Forbidden" on the gear. Any gear that has no materia slots to begin with is also not eligible for Overmelding.

Historical

Carbonized matter catalysts were once used for Materia melding icon1.png  Materia Melding. This requirement was removed in patch 4.06. Grade 1 carbonized matter icon1.png  Grade 1 Carbonized Matter remains in the game due to class quests requiring its collection, but is useless aside from completing these quests.

Interaction with Item Level Sync

See also: Item Level

When level synced in a duty, any gear that exceeds the duty's maximum Item Level will deactivate all materia melded to it, and the gear's default stats are synced down to the maximum that the duty's Item Level allows.

A high-level piece of gear that's synced down may be able to maximize both of its substats for the target item level, despite not having access to materia. For example, suppose an Augmented cryptlurkers earring of fending icon1.png  Augmented Cryptlurker's Earring of Fending (item level 530, +99 Critical Hit, +69 Determination) is synced down to item level 300, which has a budget of +55 for each substat. The earring will now effectively grant +55 Critical Hit and +55 Determination.

However, a synced-down piece of gear will be missing out on the third or fourth substat that materia can offer. This gap of potential stats generally doesn't matter when running synced-down casual content, but can be important in high-difficulty synced-down content such as old Ultimate Raids. Gear that can maximize substats when synced-down also tends to not be available until 1 or 2 expansions after the release of the target content, meaning materia can hold importance for a while.

Materia Transmutation

Materia Transmutation was released in Patch 2.25. To unlock Materia Transmutation, players must complete the level 19 quest Feature QuestMarvelously Mutable Materia. Players can talk to Kokosamu in Central Thanalan (X:23.8, Y:14.2). Players must have completed Main Scenario QuestLife, Materia and Everything before starting Marvelously Mutable Materia.

Mechanics

Players can trade Mutamix Bubblypots in Central Thanalan (X:23.7, Y:13.6) 5 pieces of any kind of materia and he will give you one random materia in return. The returned materia is guaranteed to be a different type than the starting five, which can be mixed to improve the odds of getting the type the player wants. Occasionally players will get materia that are higher grade than the ones they have traded in.

Removing Materia

You can remove materia from items using the item context menu. While doing so, there is a chance of preserving the removed materia for further use. As of Patch 7.0, this chance is 100% for materia grade X or lower.

Achievements

Main article: Materia Achievements

Materia are associated with several achievements.