Difference between revisions of "Imperial Hunter"
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(Created page with "{{NPC infobox | name = Imperial Hunter | description = | image = | location = Garlemald | coordinates = 28,26.5 | title = | gender = Male | age = | race = Elezen | clan =...") |
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| name = Imperial Hunter | | name = Imperial Hunter | ||
| description = | | description = | ||
| image = | | image = Imperial Hunter.png | ||
| location = Garlemald | | location = Garlemald | ||
| coordinates = | | coordinates = 15.6, 31.2 | ||
| title = | | title = | ||
| gender = Male | | gender = Male | ||
| age = | | age = | ||
| race = | | race = Garlean | ||
| clan = | | clan = | ||
| class = | | class = | ||
| job = | | job = | ||
| profession = | | profession = Hunter | ||
| birthplace = | | birthplace = | ||
| organization = | | organization = Garlean Empire | ||
| relatives = | | relatives = | ||
| level = | | level = | ||
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| voiceDE = | | voiceDE = | ||
}} | }} | ||
==Quests Involved In== | ==Quests Involved In== | ||
{{quest list header}} | {{quest list header}} | ||
{{quest list row|Beasts of the Imperial Wild}} | {{quest list row|Beasts of the Imperial Wild}} | ||
{{table footer}} | {{table footer}} | ||
==Locations== | |||
{{NPC location table header}} | |||
{{NPC location info|Garlemald|15.6, 31.2|-}} | |||
{{NPC location info|Garlemald|27.9, 26.5|-}} | |||
|} | |||
==Dialogue== | |||
==={{quest icon|Beasts of the Imperial Wild}}=== | |||
'''Imperial Hunter:''' Hold a moment... I know you. Yes, you're one of the [[Eorzea]]ns who was brought to the station, aren't you! | |||
'''Imperial Hunter:''' I was told that I would receive assistance from one involved in the contingent's decision-making processes, but I must say...seeing you here comes as a shock. You seem the sort of person as to be above the sniping of vermin. Sure you've the time to spend on such menial tasks? | |||
'''Imperial Hunter:''' Very well. I won't press the subject any longer. Your assistance will prove invaluable, I'm certain. Now then, time is wasting. Let's reconvene in [[the Eblan Rime]]─the [[Almasty|almasties]]' territory─where we'll set the trap. | |||
'''Imperial Hunter:''' This here is the almasties' land, and considering how prolific the things are, we shouldn't have to wait long before one comes lumbering by. | |||
'''Imperial Hunter:''' Ah, but I forget myself. Before we go a-hunting... Here, [[Specialty Spirits|specialty spirits]]. | |||
'''Imperial Hunter:''' Not for you, of course. For them─the almasties. Drown them in this stuff and they'll be three sheets to the wind before you know it. There's no easier quarry to catch than a drunk fool, am I right? Also, once you've felled one, don't forget to collect a [[Bloody Chunk of Almasty|bloody chunk]] from it. | |||
'''''(Optional)''''' | |||
'''Imperial Hunter:''' You can't deny that a drunk quarry is much easier to catch than one with its wits about it. That's a lesson I've learned many times over in the taverns I frequent. | |||
'''Imperial Hunter:''' Have you the bloody chunk I requested? I should hope you kept it in a bottle, for I would rather not have gore dripping all over the both of us... | |||
'''Imperial Hunter:''' Good work. I must say, you've quite the mettle to face such beasts without so much as batting an eyelid. Though, it was silly of me to expect aught else from the selfsame man who set foot into [[Tertium]], knowing full well it was a trap. | |||
'''Imperial Hunter:''' You must be wondering why the blood. Well, the almasties are clever creatures─they won't willingly wander into dangerous lands, especially ones that smell of death. So, sprinkling a copious amount of their fellows' gore about the encampment ought to ensure they give us a wide berth. | |||
'''Imperial Hunter:''' Let's head back to [[Camp Broken Glass]]. There, you can tell the [[Berthellemy|soldier]] who sent you to me that he was right to put you on the job. | |||
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 6.0 NPCs]] | [[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 6.0 NPCs]] |
Latest revision as of 12:26, 8 September 2024
Imperial Hunter
- Organization
- Garlean Empire
- Services
- Quest NPC
- Patch
- 6.0
Imperial Hunter is a Garlean found in Garlemald.
Quests Involved In
Quest | Type | Level | Quest Giver |
---|---|---|---|
Beasts of the Imperial Wild | 80 | Berthellemy |
Locations
Zone | Coordinates | Level range |
---|---|---|
Garlemald | (X:15.6, Y:31.2) | — |
Garlemald | (X:27.9, Y:26.5) | — |
Dialogue
Beasts of the Imperial Wild
Imperial Hunter: Hold a moment... I know you. Yes, you're one of the Eorzeans who was brought to the station, aren't you! Imperial Hunter: I was told that I would receive assistance from one involved in the contingent's decision-making processes, but I must say...seeing you here comes as a shock. You seem the sort of person as to be above the sniping of vermin. Sure you've the time to spend on such menial tasks? Imperial Hunter: Very well. I won't press the subject any longer. Your assistance will prove invaluable, I'm certain. Now then, time is wasting. Let's reconvene in the Eblan Rime─the almasties' territory─where we'll set the trap.
Imperial Hunter: This here is the almasties' land, and considering how prolific the things are, we shouldn't have to wait long before one comes lumbering by. Imperial Hunter: Ah, but I forget myself. Before we go a-hunting... Here, specialty spirits. Imperial Hunter: Not for you, of course. For them─the almasties. Drown them in this stuff and they'll be three sheets to the wind before you know it. There's no easier quarry to catch than a drunk fool, am I right? Also, once you've felled one, don't forget to collect a bloody chunk from it.
(Optional) Imperial Hunter: You can't deny that a drunk quarry is much easier to catch than one with its wits about it. That's a lesson I've learned many times over in the taverns I frequent.
Imperial Hunter: Have you the bloody chunk I requested? I should hope you kept it in a bottle, for I would rather not have gore dripping all over the both of us... Imperial Hunter: Good work. I must say, you've quite the mettle to face such beasts without so much as batting an eyelid. Though, it was silly of me to expect aught else from the selfsame man who set foot into Tertium, knowing full well it was a trap. Imperial Hunter: You must be wondering why the blood. Well, the almasties are clever creatures─they won't willingly wander into dangerous lands, especially ones that smell of death. So, sprinkling a copious amount of their fellows' gore about the encampment ought to ensure they give us a wide berth. Imperial Hunter: Let's head back to Camp Broken Glass. There, you can tell the soldier who sent you to me that he was right to put you on the job.