Difference between revisions of "Battle in the Big Keep"

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{{TOCRIGHT}}
{{see also|Battle on the Big Bridge|Kugane Ohashi}} {{Duty infobox
| name = Battle in the Big Keep
| image = Battle in the big keep banner1.png
| description = How many realms has he traversed, and how many rivals has he felled? Gilgamesh journeys ever onward in his unending quest for the strongest of swords. But the road is long and lonesome, and a painted rooster─loyal and noble as the bird may be─can bring a man only so much comfort in the darkest and most trying of times. So it was that Gilgamesh turned to the heavens, pleading to be reunited with a long-lost companion. Be it by fortune or fate, his prayers were heard, and the stage for the final confrontation is set. To the victor goes the Treaty-Blade!
| type = Trial
| level = 50
| level-sync = 50
| ilvl = 90
| ilvl-sync =
| difficulty = normal
| size = 8
| time-limit = 60
| duty-finder = Trials (A Realm Reborn)
| roulette = trials
| entrance = South Shroud
| entrance-coordinates = 24.8, 24.9
| location = Amdapor Keep
| region = The Black Shroud
| tomestones = 15 poetics
| req-quest = Her Last Vow
| patch = 2.5
| echo = 10
}} It is part of the [[Hildibrand Adventures]] questline.
__NOTOC__
==Strategy==
{{#ev:youtube|ChhvGna7t2I|350|right|Video Guide}}
{{#ev:youtube|ChhvGna7t2I|350|right|Video Guide}}
{{see also|Battle on the Big Bridge}}
===[[File:Aggressive difficulty r6.png|link=]] [[Gilgamesh]] & [[Enkidu (Boss)|Enkidu]]===
Battle in the Big Keep is a level 50 [[trial]] that pits the players against [[Gilgamesh]] (Hard). It is part of the The [[Her Last Vow]] [[quest]] of the patch 2.5 [[Hildibrand]] questline. The battle requires a full party of 8 players with average item level of at least 90.
Gilgamesh has 2 distinct phases, with the following moves and mechanics.  


'''Reward:''' 15 [[Allagan Tomestone of Poetics]].
===Phase 1: Gilgamesh and Enkidu===
Players will fight against both [[Gilgamesh]] and [[Enkidu (Boss)|Enkidu]]. '''Phase 2''' begins when [[Enkidu (Boss)|Enkidu]] is killed; any damage done to [[Gilgamesh]] will be reset.  


==Unlock==
====<big>Abilities</big>====
*'''Quest:''' [[Her Last Vow]]  
*'''Aero II''': Used by [[Enkidu (Boss)|Enkidu]]. Targets random players and does an AoE around them for moderate damage.
*'''Quest-giver Location:''' [[Julyan]] - [[Ul'dah - Steps of Thal]] (x12,y11)  
*'''Web''': Used by [[Enkidu (Boss)|Enkidu]]. Targets random players and applies a {{status effect|heavy}} '''[[Heavy]]''' and a {{status effect|slow}} '''[[Slow]]''', decreasing movement and attack speed.
*'''Prerequisites:''' [[Truths Untold]]
*'''{{action icon|Eerie Soundwave}}''': Used by [[Enkidu (Boss)|Enkidu]]. Conal AoE that targets a random player.
==Strategy==
*'''{{action icon|White Wind}}''': Used by [[Enkidu (Boss)|Enkidu]]. Heals [[Gilgamesh]].
===Phase 1: Gilgamesh and Enkidu===
*'''Bitter End''': Frontal cleave used by [[Gilgamesh]]. Players should avoid standing in front.
Don't bother hitting Gilgamesh, as Enkidu will heal him.
*'''{{action icon|Missile}}''': Used by [[Gilgamesh]]. Marks a random player with a crosshair. After a few seconds, he will shoot a missile at the target, which deals damage in an area around them. They deal moderate damage and marked players should avoid standing near others.
*'''Minimum''': Used by [[Gilgamesh]]. Two players will be tethered together and debuffed with [[File:Minimum icon1.png|link=]] '''Minimum''', making them tiny and forcing them to deal less damage and take increased damage. This can be removed by the two tethered players moving close together.
*'''Chicken''': Used by [[Gilgamesh]]. Random players will be transformed into [[File:Chicken icon1.png|link=]] '''Chicken'''s for ~25 seconds and be unable to use any skills or abilities.
*'''Mini Tornado''': A wind puddle AoE randomly placed around the arena. These stay for quite a long time and multiples can appear. Standing in one will cause the player to take heavy damage and be knocked into the air. [[File:Chicken icon1.png|link=]] '''Chicken'''s can run into the tornadoes and take 0 damage, but will still be knocked into the air.
*'''Whirlwind Slash''': A large AoE centered on [[Gilgamesh]].
*'''Pradamante'''<ref>This attack name is both a pun on '''Bradamante''' ([[Nael van Darnus]]' gunhalberd) and a reference to [https://finalfantasy.fandom.com/wiki/Excalipoor_(weapon) Excalipoor].</ref>: Used by [[Gilgamesh]]. Targets a random player with an AoE.  


Gilgamesh will occasionally jump into the middle of the arena and perform an AoE knockback. Shields ([[stoneskin]], [[succor]]) block the effect if they reduce the damage to 0. [[SMN]] & [[SCH]] should take care to re-place their pets if they get knocked to the edge of the arena.
Tanks should each pick up a boss and keep them on seperate sides of the room, with the group focusing on [[Enkidu (Boss)|Enkidu]].<br>
Any [[File:Chicken icon1.png|link=]] '''Chicken'''ed players should run through the '''Mini Tornadoes''' so other players don't have to and prevent build up.


Enkidu's cone telegraph inflicts a -30% damage/heals debuff if it hits.
===Phase 2: Gilgamesh===
Begins inside the keep after [[Enkidu (Boss)|Enkidu]] is slain and the group moves inside.  


[Unknown ability] inflicts slow+heavy on x players. These should be cleansed. Healers first. I found it affected two players most times and occasionally affected three.
====<big>Abilities</big>====
*'''Moonlight''': A roomwide AoE that deals moderate damage. Can be avoided if players are standing on the slightly raised parts of the arena (won't have the light glow of the AoE. Needs confirmation).
*'''Bitter End''': Frontal cleave on the MT. Avoid standing in front.
*'''Icewind''': Multiple crisscrossing white line AoEs will form, with squares of safe spots beneath them. Immediately after, additional crisscrossing line AoEs will cover up the previous safe spots, with new safe spots where they previously covered.
*'''Bloomshower''': Multiple pink curved AoEs that spawn across the entire room. When looked at together, has the appearance of a large flower.
*'''Iron Chain''': Used after [[Gilgamesh]] reaches 90%. Chains a random player (generally a healer?) to the boss, ensnaring them and preventing the use of actions and movement and also afflicting them with Bleed. A targetable Iron Chain will spawn around them; other players must kill it to free the afflicted player. The closer Gilgamesh is to the chain, the harder it is to kill.
*'''Sword Dance''': Frontal multihit cleave attack on the MT. Basically a tankbuster. Other players should avoid standing in front; the MT can also just walk behind the boss to avoid all the damage from it.
*'''Giga Jump''': [[Gilgamesh]] will leap to a random party member, dealing damage in an AoE around him. Immediately followed by '''Masamune'''.
*'''Masamune''': Used immediately after '''Giga Jump'''. [[Gilgamesh]] will charge back to the MT, dealing moderate damage to anyone in his path.
*'''Dragon's Head''': Four of these adds will spawn equidistant around the arena and float around the edge, occasionally using '''Dragonfire''', a line AoE. If they are not killed after 50 seconds, they will fly away and use '''Dragonstrike'''.
*'''Lightning Orbs''': Multiple purple orbs will spawn in either the center or in a ring around the edge of the arena. Players will need to move to dodge these, and then immediately move back in as a secondary set of orbs will spawn in what was previously the safespot.
*'''Dragonstrike''': A raid-wide AoE used by the '''Dragon's Heads''' for moderate damage for each head left alive after 50 seconds.
*'''Whirlwind Slash''': A large AoE centered on [[Gilgamesh]].


Two pairs of players will get a link between them. Running towards the linked player cancels it. This is what causes minimum until cancelled.
At least three of the '''Dragon's Head'''s should be killed to avoid excessive damage from '''Dragonstrike'''.<br>
When he uses '''Giga Jump''', move out of the way between him and the MT so you aren't hit by '''Masamune'''.<br>
Move through him when he starts using '''Sword Dance''' to avoid extra damage.


If you get a target/crosshair marker, run away from other players so Enkidu's missile hits only you. It deals 3.5K+ damage.
==Loot==
*{{Item icon|Faded Copy of Battle on the Big Bridge}} (Drops at a fixed rate.)
*{{Item icon|Bartz Klauser Card}} (Drops at a fixed rate.)


3-4 players will get turned into chickens periodically. They can't use abilities and have reduced HP while chicken'd.
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer===
{{Drops table header}}
{{Drops table row|Enkidu}}
{{Table footer}}


Whirlwinds will appear periodically, and explode for extreme (4K+) raid-wide AoE damage after a while. To prevent this, a chicken must jump into the whirlwind. A non-chicken can also do this in a pinch but they'll take ~4K damage.
==Achievements==
===Phase 2: Gilgamesh===
This duty is associated with the following [[achievements]]:
When Gilgamesh says he feels like dancing, he'll hit the tank with a series of powerful strikes (E: actually a cleave attack). These should be shielded & healed through. The tank can also move out of the way of the attack to avoid the attack completely.


Gilgamesh will chain a single player. This player cannot be targeted (ie. healed) and suffers a DoT. All DPS must destroy the chain ASAP. E: The closer the chained player is to Gilgamesh, the less damage the chain takes.
{| {{STDT|mech1}}
{{achievement table header}}
{{achievement table row|Enough Expository Banter}}
|}


Gilgamesh summons four dragon heads around the edges of the arena. These deal telegraphed AoE damage like Ultima's magitek bits, and should be killed.
==Images==
Gilgamesh will jump to a random(?) player then charge back to the tank, damaging anyone he collides with.
<gallery heights=200px mode=packed>
File:Gilgamesh8.jpg
File:Gilgamesh9.png
File:Gilgamesh10.png
</gallery>


Gilgamesh causes telegraphed AoE ice damage in a chess-board pattern. Stand in the darker ie. non-telegraph squares to avoid the damage. He follows this with the same ability but the safe areas switch so you have to dodge again.
==Trivia==
<references/>


Gilgamesh summons Lighting orbs near the center of the arena that deal AoE damage after a short delay. Move to the outer area of the arena to avoid it. He then summons them around the edge, so run back to the center.
==Dialogue==
===Pre Duty Cutscene===
'''Gilgamesh:''' At long last, we meet again on the battlefield!
I daresay Enkidu shall come to enjoy our tussles as much as I.
'''Gilgamesh:''' ''You'', however might not find this one so enjoyable.
...Unless you enjoy getting pounded senseless. Hah!


Gilgamesh jumps to the middle of the arena and causes telegraphed AoE damage all over the arena with narrow safe areas.
===Duty Dialogue===
'''Gilgamesh:''' To my side, Enkidu! The battle is joined!
'''Gilgamesh:''' Owwww! It hurts! It hurts!
Enkidu! Your master wants for succor!
'''Gilgamesh:''' Fight on, Enkidu, my every faithful—hm?
'''Gilgamesh:''' Enkidu! Are the bonds of our friendship so fragile!?


The dragon heads will fly up to the ceiling, and return to strike individual players for heavy damage. I don't know if this can be avoided eg. by killing the heads faster. It happened, lots of people were at ~1.5K health, me and the other SCH went physick-crazy.
===Duty Cutscene===
'''Gilgamesh:''' ''Me''? Run away? Hah! I-I was but seeking out a more suitable spot to celebrate my inevitable victory!
'''Gilgamesh:''' But enough exposition! Now we fight like men! And ladies! And ladies who dress like men!
'''Gilgamesh:''' For Gilgamsh...it is transmogrifying time!
'''Gilgamesh:''' The mightiest warrior ever to grace Eorzea stands before you—by which I mean, ''I'', Gilgamesh! Prepare yourself!


==Loot==
===Duty Dialogue===
*[[Enkidu]]
'''Gilgamesh:''' You'll get not quarter from me this time.
*[[Bartz Klauser Card]]
Have at thee!
==Images==
'''Gilgamesh:''' You have some skill, I'll give you that... But Gilgamesh has only just begun to fight!
'''Gilgamesh:''' Most impressive!
Very well—I, too, shall fight with all my strength!
'''Gilgamesh:''' No! the mighty Gilgamesh will not be defeated!
 
===Duty Cutscene===
'''Gilgamesh:''' To think that my full complement of arms would avail me naught...
'''Gilgamesh:''' No more high jinks from Gilgamesh. You have my word.
'''Gilgamesh:''' The Treaty–Blade, too, I shall return.
...Just as soon as I remember where I hid it.
'''Gilgamesh:''' Anyway, I yield to your unparalleled puissance! Spare my insignificant life, I beg of you!


==Lore==
===Post-duty Cutscene===
How many realms has he traversed, and how many rivals has he felled? Gilgamesh journeys ever onward in his unending quest for the strongest of swords. But the road is long and lonesome, and a painted rooster─loyal and noble as the bird may be─can bring a man only so much comfort in the darkest and most trying of times. So it was that Gilgamesh turned to the heavens, pleading to be reunited with a long-lost companion. Be it by fortune or fate, his prayers were heard, and the stage for the final confrontation is set. To the victor goes the Treaty-Blade!
'''Gilgamesh:''' NOT! Ha. I lied...again? Like a rug! Oh, I kill me!
'''Gilgamesh:''' You can take that fusty old blade for all I care! I thirst for ''true'' power, and naught save the strongest of swords will suffice!
'''Gilgamesh:''' Warrior of Light—you ahve proven a worthy opponent. But I warn you—treasure  every moment with your weapon.
'''Gilgamesh:''' For sure as day follows night, the hour will come when I claim it as mine own! Till we meet again!


{{Trials}}
{{Duties nav|trial}}

Latest revision as of 03:51, 1 April 2024

See also: Battle on the Big Bridge and Kugane Ohashi
Trial.png

Battle in the Big Keep

Battle in the big keep banner1.png
Level
50 (Sync: 50)
Item Level
90
Difficulty
Normal
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Allowed
Time limit
60 minutes
Duty Finder
Trials (A Realm Reborn)
Roulette
Trials
Tomestones
Allagan Tomestone of Poetics 15 
Req. quest
Feature quest Her Last Vow
Entrance
South Shroud (X:24.8, Y:24.9)
Location
Amdapor Keep
Region
The Black Shroud
Patch
2.5
The echo icon1.png The Echo
Permanent +10%

How many realms has he traversed, and how many rivals has he felled? Gilgamesh journeys ever onward in his unending quest for the strongest of swords. But the road is long and lonesome, and a painted rooster─loyal and noble as the bird may be─can bring a man only so much comfort in the darkest and most trying of times. So it was that Gilgamesh turned to the heavens, pleading to be reunited with a long-lost companion. Be it by fortune or fate, his prayers were heard, and the stage for the final confrontation is set. To the victor goes the Treaty-Blade!

— In-game description

Battle in the Big Keep is a level 50 trial introduced in patch 2.5. It is part of the Hildibrand Adventures questline.

Strategy

Video Guide

Aggressive difficulty r6.png Gilgamesh & Enkidu

Gilgamesh has 2 distinct phases, with the following moves and mechanics.

Phase 1: Gilgamesh and Enkidu

Players will fight against both Gilgamesh and Enkidu. Phase 2 begins when Enkidu is killed; any damage done to Gilgamesh will be reset.

Abilities

  • Aero II: Used by Enkidu. Targets random players and does an AoE around them for moderate damage.
  • Web: Used by Enkidu. Targets random players and applies a Heavy icon1.png Heavy and a Slow icon1.png Slow, decreasing movement and attack speed.
  • Eerie Soundwave.png  Eerie Soundwave: Used by Enkidu. Conal AoE that targets a random player.
  • White Wind.png  White Wind: Used by Enkidu. Heals Gilgamesh.
  • Bitter End: Frontal cleave used by Gilgamesh. Players should avoid standing in front.
  • Missile.png  Missile: Used by Gilgamesh. Marks a random player with a crosshair. After a few seconds, he will shoot a missile at the target, which deals damage in an area around them. They deal moderate damage and marked players should avoid standing near others.
  • Minimum: Used by Gilgamesh. Two players will be tethered together and debuffed with Minimum icon1.png Minimum, making them tiny and forcing them to deal less damage and take increased damage. This can be removed by the two tethered players moving close together.
  • Chicken: Used by Gilgamesh. Random players will be transformed into Chicken icon1.png Chickens for ~25 seconds and be unable to use any skills or abilities.
  • Mini Tornado: A wind puddle AoE randomly placed around the arena. These stay for quite a long time and multiples can appear. Standing in one will cause the player to take heavy damage and be knocked into the air. Chicken icon1.png Chickens can run into the tornadoes and take 0 damage, but will still be knocked into the air.
  • Whirlwind Slash: A large AoE centered on Gilgamesh.
  • Pradamante[1]: Used by Gilgamesh. Targets a random player with an AoE.

Tanks should each pick up a boss and keep them on seperate sides of the room, with the group focusing on Enkidu.
Any Chicken icon1.png Chickened players should run through the Mini Tornadoes so other players don't have to and prevent build up.

Phase 2: Gilgamesh

Begins inside the keep after Enkidu is slain and the group moves inside.

Abilities

  • Moonlight: A roomwide AoE that deals moderate damage. Can be avoided if players are standing on the slightly raised parts of the arena (won't have the light glow of the AoE. Needs confirmation).
  • Bitter End: Frontal cleave on the MT. Avoid standing in front.
  • Icewind: Multiple crisscrossing white line AoEs will form, with squares of safe spots beneath them. Immediately after, additional crisscrossing line AoEs will cover up the previous safe spots, with new safe spots where they previously covered.
  • Bloomshower: Multiple pink curved AoEs that spawn across the entire room. When looked at together, has the appearance of a large flower.
  • Iron Chain: Used after Gilgamesh reaches 90%. Chains a random player (generally a healer?) to the boss, ensnaring them and preventing the use of actions and movement and also afflicting them with Bleed. A targetable Iron Chain will spawn around them; other players must kill it to free the afflicted player. The closer Gilgamesh is to the chain, the harder it is to kill.
  • Sword Dance: Frontal multihit cleave attack on the MT. Basically a tankbuster. Other players should avoid standing in front; the MT can also just walk behind the boss to avoid all the damage from it.
  • Giga Jump: Gilgamesh will leap to a random party member, dealing damage in an AoE around him. Immediately followed by Masamune.
  • Masamune: Used immediately after Giga Jump. Gilgamesh will charge back to the MT, dealing moderate damage to anyone in his path.
  • Dragon's Head: Four of these adds will spawn equidistant around the arena and float around the edge, occasionally using Dragonfire, a line AoE. If they are not killed after 50 seconds, they will fly away and use Dragonstrike.
  • Lightning Orbs: Multiple purple orbs will spawn in either the center or in a ring around the edge of the arena. Players will need to move to dodge these, and then immediately move back in as a secondary set of orbs will spawn in what was previously the safespot.
  • Dragonstrike: A raid-wide AoE used by the Dragon's Heads for moderate damage for each head left alive after 50 seconds.
  • Whirlwind Slash: A large AoE centered on Gilgamesh.

At least three of the Dragon's Heads should be killed to avoid excessive damage from Dragonstrike.
When he uses Giga Jump, move out of the way between him and the MT so you aren't hit by Masamune.
Move through him when he starts using Sword Dance to avoid extra damage.

Loot

Gold Coffer (small).png Treasure Coffer

Name Type Item Level Rarity Quantity
Enkidu icon2.png  Enkidu Minion N/A ABasic 1

Achievements

This duty is associated with the following achievements:

Name Points Task Reward Patch
Enough expository banter icon1.png  Enough Expository Banter 10 Defeat Gilgamesh and Enkidu at the Battle in the Big Keep. - 2.5

Images

Trivia

  1. This attack name is both a pun on Bradamante (Nael van Darnus' gunhalberd) and a reference to Excalipoor.

Dialogue

Pre Duty Cutscene

Gilgamesh: At long last, we meet again on the battlefield! 
I daresay Enkidu shall come to enjoy our tussles as much as I.
Gilgamesh: You, however might not find this one so enjoyable.
...Unless you enjoy getting pounded senseless. Hah!

Duty Dialogue

Gilgamesh: To my side, Enkidu! The battle is joined!
Gilgamesh: Owwww! It hurts! It hurts!
Enkidu! Your master wants for succor!
Gilgamesh: Fight on, Enkidu, my every faithful—hm?
Gilgamesh: Enkidu! Are the bonds of our friendship so fragile!?

Duty Cutscene

Gilgamesh: Me? Run away? Hah! I-I was but seeking out a more suitable spot to celebrate my inevitable victory!
Gilgamesh: But enough exposition! Now we fight like men! And ladies! And ladies who dress like men!
Gilgamesh: For Gilgamsh...it is transmogrifying time!
Gilgamesh: The mightiest warrior ever to grace Eorzea stands before you—by which I mean, I, Gilgamesh! Prepare yourself!

Duty Dialogue

Gilgamesh: You'll get not quarter from me this time.
Have at thee!
Gilgamesh: You have some skill, I'll give you that... But Gilgamesh has only just begun to fight!
Gilgamesh: Most impressive!
Very well—I, too, shall fight with all my strength!
Gilgamesh: No! the mighty Gilgamesh will not be defeated!

Duty Cutscene

Gilgamesh: To think that my full complement of arms would avail me naught...
Gilgamesh: No more high jinks from Gilgamesh. You have my word.
Gilgamesh: The Treaty–Blade, too, I shall return.
...Just as soon as I remember where I hid it.
Gilgamesh: Anyway, I yield to your unparalleled puissance! Spare my insignificant life, I beg of you!

Post-duty Cutscene

Gilgamesh: NOT! Ha. I lied...again? Like a rug! Oh, I kill me!
Gilgamesh: You can take that fusty old blade for all I care! I thirst for true power, and naught save the strongest of swords will suffice!
Gilgamesh: Warrior of Light—you ahve proven a worthy opponent. But I warn you—treasure  every moment with your weapon.
Gilgamesh: For sure as day follows night, the hour will come when I claim it as mine own! Till we meet again!