Difference between revisions of "Shadow Fang"
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{{Action | {{retired|patch=6.0}} | ||
| | {{Action infobox | ||
| | | description = Delivers an attack with a potency of 200. | ||
| | | facts = {{action fact|additional|Damage over time}}{{action fact|potency|90}}{{action fact|duration|30}}{{action fact|additional|Increases Ninki Gauge by 10}}{{action fact|This action does not share a recast timer with any other actions.}} | ||
| | | acquired = Rogue | ||
| | | level = 30 | ||
| | | type = weaponskill | ||
| | | recast = 70 | ||
| | | range = 3 | ||
| | | targeting = enemy | ||
| | | release = a realm reborn | ||
| | | req-quest = Market for Death | ||
| | | patch = 2.4 | ||
}} | }} | ||
==History== | |||
*{{patch|6.0|Removed.}} | |||
*{{patch|5.1| | |||
**Potency has been increased from 100 to 200. | |||
**No longer a combo action with Spinning Edge. | |||
**The combo bonus "Damage over time" has been changed to an additional effect. | |||
**Damage over time potency has been increased from 70 to 90. | |||
{{ | **Effect duration has been increased from 24 to 30 seconds. | ||
**No longer shares a recast time with other actions. | |||
**Recast time has been increased from 2.5 to 70 seconds. | |||
**Execution of Shadow Fang will no longer interrupt combos.}} | |||
*{{patch|5.08| | |||
**Combo potency has been increased from 200 to 220. | |||
**Damage over time potency has been increased from 50 to 70.}} | |||
*{{patch|5.0| | |||
**TP cost has been removed. | |||
**Now acquired at level 30 (previously level 38). | |||
**Combo action has been changed from Gust Slash to Spinning Edge. | |||
**Damage over time duration has been increased from 21 to 24. | |||
**The combo bonus "Reduces target's slashing resistance by 10%" has been removed.}} | |||
*{{patch|4.0| | |||
**Now acquired at level 38 (previously level 46). | |||
**Combo action changed from Spinning Edge to Gust Slash. | |||
**Duration of combo bonus dealing damage over time has been increased from 18 to 21 seconds. | |||
**The combo bonus "Reduces target's slashing resistance by 10%" has been added. | |||
**TP cost reduced from 60 to 40.}} | |||
*{{patch|3.3|Targets will now receive 20% less HP recovery via healing magic. (PvP only)}} | |||
*{{patch|3.1|TP cost has been reduced from 70 to 60.}} | |||
*{{patch|2.45|TP cost has been increased from 60 to 70.}} | |||
*{{patch|2.4}} |
Latest revision as of 03:26, 23 March 2024
Shadow Fang
“Delivers an attack with a potency of 200.
Additional Effect: Damage over time
Potency: 90
Duration: 30s
Additional Effect: Increases Ninki Gauge by 10
This action does not share a recast timer with any other actions.— In-game description
Shadow Fang is an action unlocked by questing at level 30. It is available for Rogue / Ninja.
History
- Patch 6.0 (2021-12-07): Removed.
- Patch 5.1 (2019-10-29):
- Potency has been increased from 100 to 200.
- No longer a combo action with Spinning Edge.
- The combo bonus "Damage over time" has been changed to an additional effect.
- Damage over time potency has been increased from 70 to 90.
- Effect duration has been increased from 24 to 30 seconds.
- No longer shares a recast time with other actions.
- Recast time has been increased from 2.5 to 70 seconds.
- Execution of Shadow Fang will no longer interrupt combos.
- Patch 5.08 (2019-08-28):
- Combo potency has been increased from 200 to 220.
- Damage over time potency has been increased from 50 to 70.
- Patch 5.0 (2019-07-02):
- TP cost has been removed.
- Now acquired at level 30 (previously level 38).
- Combo action has been changed from Gust Slash to Spinning Edge.
- Damage over time duration has been increased from 21 to 24.
- The combo bonus "Reduces target's slashing resistance by 10%" has been removed.
- Patch 4.0 (2017-06-20):
- Now acquired at level 38 (previously level 46).
- Combo action changed from Spinning Edge to Gust Slash.
- Duration of combo bonus dealing damage over time has been increased from 18 to 21 seconds.
- The combo bonus "Reduces target's slashing resistance by 10%" has been added.
- TP cost reduced from 60 to 40.
- Patch 3.3 (2016-06-07): Targets will now receive 20% less HP recovery via healing magic. (PvP only)
- Patch 3.1 (2015-11-10): TP cost has been reduced from 70 to 60.
- Patch 2.45 (2014-12-08): TP cost has been increased from 60 to 70.
- Patch 2.4 (2014-10-28): Added.