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Difference between revisions of "Hypercharge"

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Revision as of 09:47, 2 July 2017

Hypercharge

Acquired
Machinist frame icon.png MCH (actions)
Level
58
Type
Ability
TP Cost
0
Casting
Instant
Recast
120s
Range
0y
Radius
0y
Targeting
Enemy

Overcharges your autoturret, increasing its attack potency.
Duration: 20s
Can only be executed while a turret is deployed.


— In-game description

Hypercharge is an action unlocked at level 58. It is available for Machinist.

Notes

Hypercharge is similar to Bard's Battle Voice. If the turret is in support mode, Hypercharge will double the rate of MP/TP regeneration. If the turret is in attack mode, it'll double it's attack power AND add a defense down. Rook adds Physical Defense down, Bishop adds Magic Defense down. It's nowhere near as strong as Foe Requiem and can't be used nearly as often.

Gallery