Difference between revisions of "Eden's Gate: Inundation"
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==Bosses== | ==Bosses== | ||
===Leviathan=== | ===Leviathan=== | ||
{{#ev:youtube|9H9-GJmVqGE|400|right|Video Guide}} | |||
*Note: It is possible to walk off or be pushed off the edge of the arena and die. | *Note: It is possible to walk off or be pushed off the edge of the arena and die. | ||
Revision as of 11:07, 11 August 2019
Eden's Gate: Inundation
- Level
- 80 (Sync: ?"?" is not a number.)
- Item Level
- 425 (Sync: ?"?" is not a number.)
- Difficulty
- Normal
- Party size
- Full Party
8 man • 2 2 4 - Unsyncing
- Allowed
- Time limit
- 90 minutes
- Req. quest
- Nor Any Drop to Drink
- Entrance
- The Core (X:23.4, Y:23.2)
- Patch
- 5.01
“Ryne is now able to concentrate on the task of turning Eden's immense power to the task of balancing the aetherial alignment of the Empty. Such a delicate task must be approached one element at a time, and Urianger suggests that the first should be water, essential to all life. However, for the aether to be restored, it must first be given shape through a process akin to summoning. As you call upon your memories of the dread Leviathan, the raging fury of the deluge begins to take form ...
— In-game description
Eden's Gate: Inundation is a level 80 raid introduced in patch 5.01 with Shadowbringers.
General Information
Unlock
Bosses
Leviathan
- Note: It is possible to walk off or be pushed off the edge of the arena and die.
Auto-attack - Small projectiles launched at both tanks every few seconds.
Tidal Roar - Partywide damage.
Temporary Current - Very wide line AOE covering most of the field diagonally, with safe zones on two corners. Sometimes does two in succession perpendicular to each other.
Rip Current - Tankbuster with line-based cleave, indicated by red marker on tank.
Tidal Wave - Spawns a geyser on a cardinal direction off the side of the arena; pushes the party away from that direction after a short delay.
Drenching Pulse - Spawns a circular AOE under every party member, then a spread attack on every party member.
Undersea Quake - Several times throughout the fight, Leviathan will destroy either the outer sides of the arena, or the center column. The arena will be restored after a short time, and the alternate pattern of arena destruction will occur the next time Leviathan casts Undersea Quake.
Tsunami - The appearance of the walls changes to become a wall of swirling water.
- Smothering Tsunami - Occurs during Tsunami. One party member is selected for a stack-up.
- Surging Tsunami - Occurs during Tsunami. One party member is selected and will start radiating yellow arrows that will push other party members outward after a delay.
- Splashing Tsunami - Occurs during Tsunami. One party member is targeted with a donut spread attack and several others are targeted with normal spread attacks, simultaneously.
Maelstrom - Three spots on the arena floor will be marked and then expand into larger circle AOEs. At the same time, a blue vortex will appear somewhere on the edge of the arena and Leviathan will dive-bomb out of it after a delay, inflicting damage on that half of the arena. This pair of attacks will happen twice in a row.