Difference between revisions of "The Tam-Tara Deepcroft"

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===Galvanth the Dominator===
===Galvanth the Dominator===
Galvanth the Dominator is the main boss of Tam-Tara Deepcroft. He summons adds 3 times during the fight. The first wave of adds consist of an imp that shoots fire balls. The second wave of adds consist of a imp along with skeletons and mitelings. The third wave consist of two imps along with skeletons and mitelings.  
Galvanth the Dominator is the main boss of Tam-Tara Deepcroft. He will cast an AoE spell that will [[paralysis|paralyze]] anyone caught in it. A giant red circle appears on the ground before he casts the spell. Move out of it as soon as possible. Galvanth summons adds 3 times during the fight. The first wave of adds consist of an imp that shoots fire balls. The second wave of adds consist of a imp along with skeletons and mitelings. The third wave consist of two imps along with skeletons and mitelings.  


*Note that imp's damage will interrupt spell casting.  
*Note that imp's damage will interrupt spell casting.  

Revision as of 07:36, 6 July 2013

Tam-tara1.jpg
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Tam-Tara Deepcroft is a level 16 - 18 dungeon located in Central Shroud. It requires a light party of 4 players

  • Players who are level 19 or above will be level sync'd down to level 18 upon entrance.

Bosses

Void Soulcounter

Void Soulcounter appears after the destruction of each sealed barrier.

Galvanth the Dominator

Galvanth the Dominator is the main boss of Tam-Tara Deepcroft. He will cast an AoE spell that will paralyze anyone caught in it. A giant red circle appears on the ground before he casts the spell. Move out of it as soon as possible. Galvanth summons adds 3 times during the fight. The first wave of adds consist of an imp that shoots fire balls. The second wave of adds consist of a imp along with skeletons and mitelings. The third wave consist of two imps along with skeletons and mitelings.

  • Note that imp's damage will interrupt spell casting.


Template:Dungeons