Difference between revisions of "Deltascape V1.0"
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The main mechanic of the fight revolves around Flame orbs, which spawn in various patterns around the room after Alte Roite casts Flame. They start small, flare up, and explode with almost no ground indicator. It is a good idea to avoid standing around them after they flare up. If they hit you, they will deal heavy damage and apply vulnerability. | The main mechanic of the fight revolves around Flame orbs, which spawn in various patterns around the room after Alte Roite casts Flame. They start small, flare up, and explode with almost no ground indicator. It is a good idea to avoid standing around them after they flare up. If they hit you, they will deal heavy damage and apply vulnerability. | ||
Two attacks can move the Flame orbs around. One is Downburst, which knocks players and Flame orbs away from Alte Roite. | Two attacks can move the Flame orbs around. One is Downburst, which knocks players and Flame orbs away from Alte Roite. *DO NOT* run into downburst's circular AOE, as it will kill even a tank. The other attack is Breath Wing; Alte Roite will fly to one end of the room (near a Flame orb), and knock all players away from that direction. Standing near him will allow you to avoid this attack. | ||
Alte Roite will occasionally cast a lightning circle around players (spread out) and a shared damage marker (stack). Alte Roite will also turn the ground into ice, making it harder to correctly execute these mechanics. Mid-way through the fight, Alte Roite will start to cast Classical Elements, which is a combined attack involving several of the above mechanics. | Alte Roite will occasionally cast a lightning circle around players (spread out) and a shared damage marker (stack). Alte Roite will also turn the ground into ice, making it harder to correctly execute these mechanics. Mid-way through the fight, Alte Roite will start to cast Classical Elements, which is a combined attack involving several of the above mechanics. |
Revision as of 01:12, 4 February 2022
Deltascape V1.0
- Level
- 70 (Sync: 70)
- Item Level
- 295
- Difficulty
- Normal
- Party size
- Full Party
8 man • 2 2 4 - Unsyncing
- Allowed
- Time limit
- 90 minutes
- Roulette
- Normal Raids
- Tomestones
- 10
- Req. quest
- Into the Deltascape
- Patch
- 4.01
Deltascape V1.0 is a level 70 raid introduced in patch 4.01 with Stormblood.
- See also: Omega: Deltascape and Deltascape V1.0 (Savage)
To unlock, complete the level 70 quest chain The Hunt for Omega by talking to Wedge in Rhalgr's Reach (x12.6,y12.4). This involves a solo duty.
Strategy
In Deltascape v1.0, a team of 8 players will engage and defeat Alte Roite.
The main mechanic of the fight revolves around Flame orbs, which spawn in various patterns around the room after Alte Roite casts Flame. They start small, flare up, and explode with almost no ground indicator. It is a good idea to avoid standing around them after they flare up. If they hit you, they will deal heavy damage and apply vulnerability.
Two attacks can move the Flame orbs around. One is Downburst, which knocks players and Flame orbs away from Alte Roite. *DO NOT* run into downburst's circular AOE, as it will kill even a tank. The other attack is Breath Wing; Alte Roite will fly to one end of the room (near a Flame orb), and knock all players away from that direction. Standing near him will allow you to avoid this attack.
Alte Roite will occasionally cast a lightning circle around players (spread out) and a shared damage marker (stack). Alte Roite will also turn the ground into ice, making it harder to correctly execute these mechanics. Mid-way through the fight, Alte Roite will start to cast Classical Elements, which is a combined attack involving several of the above mechanics.
Alte Roite will regularly cost Roar, a light raid-wide damage attack. Later in the fight, Alte Roite will first cast Charybdis, which sets everyone's HP to 1, and cannot be avoided or mitigated, before casting Roar. Roar has a timer, so healers should replenish everyone's health during this time.
Alte Roite will also regularly cast Twin Bolt, which is a tankbuster that hits the main tank and the nearest player. The main tank and off-tank should stand close to each other for this attack. There is also a tankbuster attack without cast, so healers should be wary.
Loot
Treasure Coffer 1
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Deltascape Lens | Other | N/A | Basic | 1 |
Deltascape Shaft | Other | N/A | Basic | 1 |
Deltascape Spring | Other | N/A | Basic | 1 |
Deltascape Bolt | Other | N/A | Basic | 1 |
Treasure Coffer 2
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Deltascape Lens | Other | N/A | Basic | 1 |
Deltascape Crank | Other | N/A | Basic | 1 |
Deltascape Pedal | Other | N/A | Basic | 1 |
Deltascape Bolt | Other | N/A | Basic | 1 |
Omega Squared Orchestrion Roll | Orchestrion Roll | N/A | Basic | 1 |
Lore
In your hunt for the elusive Omega, you and your comrades find yourselves unwitting subjects in its fiendish experiment.
With no recourse but to do as bid, you resolve to venture into the Deltascape to do battle against unknown foes.
Before you looms the test world, the image of a mysterious castle framed within its egg-like contour...