Difference between revisions of "The Land, Wind, and Sea"
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| req-quest = | | req-quest = | ||
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| requirements = | | requirements = Rank 9 and building all buildings on all plots (3 workshops, 2 granaries and 4 landmarks) | ||
| exp = | | exp = | ||
| gil = | | gil = | ||
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| patch = 6.2 | | patch = 6.2 | ||
}} __NOTOC__ | }} __NOTOC__ | ||
==Walkthrough== | |||
Reach rank 9 and build all buildings on all plots (3 workshops, 2 granaries and 4 landmarks), upgrades are not required. | |||
==Steps== | ==Steps== | ||
*Await [[Tataru]]'s arrival at the designated location. | *Await [[Tataru]]'s arrival at the designated location. | ||
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* You speak with the curious courier, who seems nearly at a loss for words at finally having the opportunity to fulfill its function. Nevertheless, it successfully directs you to await Tataru's arrival at the islet inlet. | * You speak with the curious courier, who seems nearly at a loss for words at finally having the opportunity to fulfill its function. Nevertheless, it successfully directs you to await Tataru's arrival at the islet inlet. | ||
* To your surprise, Tataru arrives with Grand Storm Marshal Eynzahr and the infamous former captain of the Bloody Executioners, Hyllfyr, in tow. Your conversation with them leaves you with the distinct impression that talk of island sanctuaries may soon spread amongst the erstwhile pirates of the Rhotano Sea. For now, however, with the isle all to yourself once again, you may forget about the outside world for a while. | * To your surprise, Tataru arrives with Grand Storm Marshal Eynzahr and the infamous former captain of the Bloody Executioners, Hyllfyr, in tow. Your conversation with them leaves you with the distinct impression that talk of island sanctuaries may soon spread amongst the erstwhile pirates of the Rhotano Sea. For now, however, with the isle all to yourself once again, you may forget about the outside world for a while. | ||
Revision as of 17:00, 5 September 2022
The Land, Wind, and Sea
- Quest giver
- Curious Courier
- Location
- Unnamed Island (X:12.4, Y:28.7)
- Quest line
- Island Sanctuary Quests
- Level
- 1
- Requirements
- Rank 9 and building all buildings on all plots (3 workshops
2 granaries and 4 landmarks) - Previous quest
- Seeking Sanctuary
- Patch
- 6.2
“The curious courier is making strange beeping noises.
— In-game description
Rewards
- 1 Isle Farmhand's Work Shirt
- 1 Isle Farmhand's Cotton Gloves
- 1 Isle Farmhand's Widebottoms
- 1 Isle Farmhand's Cutoffs
- 1 Isle Farmhand's Boots
Walkthrough
Reach rank 9 and build all buildings on all plots (3 workshops, 2 granaries and 4 landmarks), upgrades are not required.
Steps
- Await Tataru's arrival at the designated location.
Journal
- The curious courier is making strange beeping noises.
- You speak with the curious courier, who seems nearly at a loss for words at finally having the opportunity to fulfill its function. Nevertheless, it successfully directs you to await Tataru's arrival at the islet inlet.
- To your surprise, Tataru arrives with Grand Storm Marshal Eynzahr and the infamous former captain of the Bloody Executioners, Hyllfyr, in tow. Your conversation with them leaves you with the distinct impression that talk of island sanctuaries may soon spread amongst the erstwhile pirates of the Rhotano Sea. For now, however, with the isle all to yourself once again, you may forget about the outside world for a while.