Difference between revisions of "Astral Fire"

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(Magick and Mend was removed a while ago, the levels of astral fire/Umbral Ice are affected by Aspect Mastery 1-3, not Magick and Mend (which is now Maim and Mend))
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Natural MP regeneration is halted during Astral Fire.  
Natural MP regeneration is halted during Astral Fire.  
* Refresh effects ({{action icon|Lucid Dreaming}}) do not give MP during Astral Fire.  
* Refresh effects ({{action icon|Lucid Dreaming}}) do not give MP during Astral Fire.  
* Direct MP gains ([[Max-Ether]], {{action icon|Manafont}}) give MP during Astral Fire.
* Direct MP gains ({{item icon|Max-Ether}}, {{action icon|Manafont}}) give MP during Astral Fire.


{| class="wikitable" style="text-align: center"
{| {{STDT|mech1 align-center}}
|+ Astral Fire Effects
|+ Astral Fire Effects
|-
|-
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*At Lv. 1, the MP cost of Ice Spells is reduced to 0 at 3 stacks || Lv. 20 ({{action icon|Aspect Mastery}}).
*At Lv. 1, the MP cost of Ice Spells is reduced to 0 at 3 stacks || Lv. 20 ({{action icon|Aspect Mastery}}).
[[Category:Game mechanics]]

Revision as of 23:17, 1 September 2022

Astral Fire is a buff that increases the damage and MP cost of Fire spells, while lowering the damage and MP cost of Ice spells. At 3 stacks, the cast time of Ice spells is also halved. Astral Fire is mutually exclusive with Umbral Ice.

Natural MP regeneration is halted during Astral Fire.

Astral Fire Effects
Fire Spells Ice Spells Unlocked by
MP cost Damage MP cost Damage Cast time
1 Stack 2x 1.4x 0x 0.9x 1x Lv. 1 (Aspect Mastery.png  Aspect Mastery)
2 Stacks 2x 1.6x 0x 0.8x 1x Lv. 20 (Aspect Mastery II.png  Aspect Mastery II)
3 Stacks 2x 1.8x 0x 0.7x 0.5x Lv. 40 (Aspect Mastery III.png  Aspect Mastery III)
  • At Lv. 1, the MP cost of Ice Spells is reduced to 0 at 3 stacks || Lv. 20 (Aspect Mastery.png  Aspect Mastery).