Difference between revisions of "Ingrimm"
Jump to navigation
Jump to search
Freedom4556 (talk | contribs) |
|||
Line 8: | Line 8: | ||
| level = 80 | | level = 80 | ||
| ilvl = 485 | | ilvl = 485 | ||
| attributes = {{attribute increase|mind| | | attributes = {{attribute increase|mind|189}}{{attribute increase|vitality|175}}{{attribute increase|critical hit|188}}{{attribute increase|determination|132}} | ||
| physical-damage = | | physical-damage = 101 | ||
| magic-damage = | | magic-damage = 101 | ||
| autoattack = | | autoattack = 115.81 | ||
| delay = 3.44 | | delay = 3.44 | ||
| dps = | | dps = 29.36 | ||
| repair = carpenter | | repair = carpenter | ||
| npc-repair = 600 | | npc-repair = 600 |
Revision as of 21:55, 9 February 2023
Ingrimm
UNIQUE UNTRADABLE UNSELLABLE
- Requires
- WHM
- Type
- Two-handed Conjurer's Arm
- Repair
- CRP (Lv. 70)
- NPC repair
- 600
- Level
- 80
- Item Level
- 485
- Rarity
- Relic
- Patch
- 5.25
“
Physical Damage Magic Damage 101 101 Auto-attack Delay DPS 115.81 3.44 29.36 +189 Mind+175 Vitality+188 Critical Hit+132 Determination— In-game description
Ingrimm is an item level 485 Two-handed Conjurer's Arm and can be used by White Mage. It requires being at least level 80 to be equipped.
Acquisition
Quests
Quest | Type | Level | Quest Giver |
---|---|---|---|
Fire in the Forge | 80 | Gerolt | |
Resistance Is (Not) Futile | 80 | Zlatan |