Difference between revisions of "Old Gridania"
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==Lore== | |||
Old Gridania stands in an area of the Jadeite Thick cleared soon after the city-state's founding. The busy center of the city's commerce, it houses the Ebony and Rosewood Stalls-where can be found all manner of goods-and shops famed throughout the realm, such as the Centaur's Eye and Fen-Yll Fineries. | |||
===The Ebony and Rosewood Stalls=== | |||
The names of these stalls stem from a fanciful local tale, set some hundred years in the past. When a child of the elementals perished, the rest of the spirits withdrew into themselves, stricken with grief. Soon, Gridania was covered in a thick blanket of snow. As tree boughs froze and woodland creatures fled, the people grew disheartened. | |||
Seeking food for their parents who had lost the will to live, a brother and sister entered the Twelveswood, and before long became separated in the dark. However, they carried an ebony zither and rosewood pipe, and began playing to find one another. The beauty of the melody drew the elementals from their stupor, and dispelled the cold that had settled over the wood. Soon, life returned to Gridania-all thanks to the power of music. | |||
===Westshore Pier=== | |||
Near the Wailing Barracks, Westshore Pier serves as a berth for the ferry, which wends its way through the Whispering Gorge to finally disgorge passengers in the East Shroud. | |||
===Black Boar Gate=== | |||
Another of Gridania's egresses, the Black Boar Gate, likewise comes from a mythical creature watching over the cardinal directions. | |||
===The Centaur's Eye=== | |||
A family of dedicated bowyers has owned this weapon shop for over one hundred and fifty summers, honing their considerable expertise through the generations. While the shop still specializes in archery, in recent years its inventory has grown to include lances and their like to better satisfy the demands of both Wood Wailers and outside adventurers. | |||
===Apkallu Falls=== | |||
Named after a failed attempt by an ambitious Gridanian merchant to hatch and breed apkallus in the linn, Apkallu Falls is most remembered for serving as a place of meditation for the late Louisoix Leveilleur, Circle of Knowing Archon and hero of Eorzea. | |||
===Fen-Yll Fineries=== | |||
Along with Sunsilk Tapestries in Ul'dah, Fen-Yll Fineries offers the highest of Eorzean fashion. So popular are the leather goods of the store's best artisans that customers commonly wait moons-if not years-between placing and receiving their order. | |||
===Mih Khetto's Amphitheatre=== | |||
With her own coin, the famed minstrel Mih Khetto raised this open-air amphitheatre. Upon completion, she made a present of it to Gridania, her birthplace. After no small debate, scholars have concluded that the amphitheatre's acoustics-which possess a quality unheard elsewhere in Eorzea-derive from the ponds behind the stage. | |||
===The Whistling Miller=== | |||
Local history has it that the first owner of this mill secured the custom of passersby with an airy whistle-hence the present-day name. In addition to selections of finest rye and wheat flours, the Whistling Miller does a brisk trade in numerous cooking oils. | |||
===Greatloam Growery=== | |||
Home to some of the richest, most fertile soil in the Twelveswood, for hundreds of summers this land was the private property of an affluent family of merchants. In an unexpected move of faith-inspired philanthropy, the family donated the acreage to Gridania in the name of the goddess Nophica. Currently, the Botanists' Guild maintains the Growery, doling out small plots of land to the most promising members of its order. | |||
===Yellow Serpent Gate=== | |||
Raised after the Calamity, the Yellow Serpent Gate is the newest addition to Gridania's main entrances. Following the tradition of the other gates, it is named after the mystical creature that keeps vigil over the meeting of north, south, east, and west. | |||
===Nophica's Altar=== | |||
Devoted to the Matron, this altar consists of a great stone platter set within the hollow of an ancient tree. When celebrating plentiful harvests or festivals held in the elementals' honor, Gridanians lay gifts of grain, fruit, meat, and fish in heaping piles before the shrine. | |||
===Stillglade Fane=== | |||
Stretching forth beneath the roots of a mighty tree, Stillglade Fane is a space for the quiet contemplation of conjurers. In the silence, many take to the alcoves of the cavern, and burn exotic incenses to heighten their senses. In this, they seek to catch the whispering voices of the elementals that elude the common man. | |||
===The Wailing Barracks=== | |||
Headquarters of the Wood Wailers, the Wailing Barracks hold a guard- house, facilities where townsfolk might seek the Wailers' counsel, and a small gaol for those criminals who disturb the peace of the Twelveswood. | |||
==References== | |||
<references /> | |||
{{Zone nav}} | {{Zone nav}} |
Revision as of 00:06, 14 August 2023
Old Gridania
- Type
- Zone
- Zone
- The Black Shroud
(Aldenard) - Connects to
- North Shroud
New Gridania
East Shroud
The Lavender Beds
“Old Gridania stands in an area of the Jadeite Thick cleared soon after the city-state's founding. The busy center of the city's commerce, it houses the Ebony and Rosewood Stalls—where can be found all manner of goods—and shops famed throughout the realm, such as the Centaur's Eye and Fen-Yll Fineries.
— In-game description
Old Gridania is a zone in The Black Shroud.
Locations
Area | Points of Interest |
---|---|
Old Gridania |
|
Activities
Shops & Services
Merchant Name | Merchant Location |
---|---|
Admiranda | (X:14.5, Y:10) |
Alaric | (X:14.3, Y:8.8) |
Albgast | (X:14.6, Y:8.8) |
Calamity Salvager | (X:10, Y:8.4) |
Collectable Appraiser | (X:14.1, Y:9.1) |
Domitien | (X:14.3, Y:9.8) |
Geraint | (X:14.6, Y:9.7) |
Ilorie | (X:14.4, Y:9.6) |
Jonathas | (X:10.6, Y:6.2) |
Leopold | (X:13.3, Y:6.9) |
Littlejohn | (X:9.4, Y:7.7) |
O'rhoyod | (X:14.4, Y:8.9) |
Osgyth | (X:12.5, Y:8.3) |
Recompense Officer | (X:10, Y:8.3) |
Sasamero | (X:14.4, Y:8.5) |
Scrip Exchange | (X:14.1, Y:9.1) |
Images
Lore
Old Gridania stands in an area of the Jadeite Thick cleared soon after the city-state's founding. The busy center of the city's commerce, it houses the Ebony and Rosewood Stalls-where can be found all manner of goods-and shops famed throughout the realm, such as the Centaur's Eye and Fen-Yll Fineries.
The Ebony and Rosewood Stalls
The names of these stalls stem from a fanciful local tale, set some hundred years in the past. When a child of the elementals perished, the rest of the spirits withdrew into themselves, stricken with grief. Soon, Gridania was covered in a thick blanket of snow. As tree boughs froze and woodland creatures fled, the people grew disheartened.
Seeking food for their parents who had lost the will to live, a brother and sister entered the Twelveswood, and before long became separated in the dark. However, they carried an ebony zither and rosewood pipe, and began playing to find one another. The beauty of the melody drew the elementals from their stupor, and dispelled the cold that had settled over the wood. Soon, life returned to Gridania-all thanks to the power of music.
Westshore Pier
Near the Wailing Barracks, Westshore Pier serves as a berth for the ferry, which wends its way through the Whispering Gorge to finally disgorge passengers in the East Shroud.
Black Boar Gate
Another of Gridania's egresses, the Black Boar Gate, likewise comes from a mythical creature watching over the cardinal directions.
The Centaur's Eye
A family of dedicated bowyers has owned this weapon shop for over one hundred and fifty summers, honing their considerable expertise through the generations. While the shop still specializes in archery, in recent years its inventory has grown to include lances and their like to better satisfy the demands of both Wood Wailers and outside adventurers.
Apkallu Falls
Named after a failed attempt by an ambitious Gridanian merchant to hatch and breed apkallus in the linn, Apkallu Falls is most remembered for serving as a place of meditation for the late Louisoix Leveilleur, Circle of Knowing Archon and hero of Eorzea.
Fen-Yll Fineries
Along with Sunsilk Tapestries in Ul'dah, Fen-Yll Fineries offers the highest of Eorzean fashion. So popular are the leather goods of the store's best artisans that customers commonly wait moons-if not years-between placing and receiving their order.
Mih Khetto's Amphitheatre
With her own coin, the famed minstrel Mih Khetto raised this open-air amphitheatre. Upon completion, she made a present of it to Gridania, her birthplace. After no small debate, scholars have concluded that the amphitheatre's acoustics-which possess a quality unheard elsewhere in Eorzea-derive from the ponds behind the stage.
The Whistling Miller
Local history has it that the first owner of this mill secured the custom of passersby with an airy whistle-hence the present-day name. In addition to selections of finest rye and wheat flours, the Whistling Miller does a brisk trade in numerous cooking oils.
Greatloam Growery
Home to some of the richest, most fertile soil in the Twelveswood, for hundreds of summers this land was the private property of an affluent family of merchants. In an unexpected move of faith-inspired philanthropy, the family donated the acreage to Gridania in the name of the goddess Nophica. Currently, the Botanists' Guild maintains the Growery, doling out small plots of land to the most promising members of its order.
Yellow Serpent Gate
Raised after the Calamity, the Yellow Serpent Gate is the newest addition to Gridania's main entrances. Following the tradition of the other gates, it is named after the mystical creature that keeps vigil over the meeting of north, south, east, and west.
Nophica's Altar
Devoted to the Matron, this altar consists of a great stone platter set within the hollow of an ancient tree. When celebrating plentiful harvests or festivals held in the elementals' honor, Gridanians lay gifts of grain, fruit, meat, and fish in heaping piles before the shrine.
Stillglade Fane
Stretching forth beneath the roots of a mighty tree, Stillglade Fane is a space for the quiet contemplation of conjurers. In the silence, many take to the alcoves of the cavern, and burn exotic incenses to heighten their senses. In this, they seek to catch the whispering voices of the elementals that elude the common man.
The Wailing Barracks
Headquarters of the Wood Wailers, the Wailing Barracks hold a guard- house, facilities where townsfolk might seek the Wailers' counsel, and a small gaol for those criminals who disturb the peace of the Twelveswood.
References