Difference between revisions of "Equipment"
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{{Main|Weapons}} | {{Main|Weapons}} | ||
Weapons are the many armaments that define the [[Classes]] and [[Jobs]]. Changing your Weapon also changes your Class. | Weapons are the many armaments that define the [[Classes]] and [[Jobs]]. Changing your Weapon also changes your Class. | ||
==Tool Types== | ==Tool Types== | ||
{{main|Tools}} | {{main|Tools}} | ||
Tools are the many armaments that define the [[crafting]] and [[gathering]] [[Classes]]. Changing your Tool also changes your Class. | Tools are the many armaments that define the [[crafting]] and [[gathering]] [[Classes]]. Changing your Tool also changes your Class. | ||
==Armor Types== | ==Armor Types== | ||
{{Main|Armor}} | {{Main|Armor}} | ||
[[Armor]] is [[equipment]] that provide defense against direct damage in combat and also provide [[attribute]] bonuses. Depending on the [[class]] or [[job]], the adventurer will be able to equip different types of armor. | [[Armor]] is [[equipment]] that provide defense against direct damage in combat and also provide [[attribute]] bonuses. Depending on the [[class]] or [[job]], the adventurer will be able to equip different types of armor. | ||
The types of armor are broken out by the role: [[Disciples of War]], [[Disciples of Magic]], [[Disciples of the Hand]], or [[Disciples of the Land]]. Combat armor is further broken down into: Fending, Maiming, Striking, Scouting, Aiming, Casting, and Healing. | |||
==Accessory Types== | ==Accessory Types== | ||
{{Main|Accessories}} | {{Main|Accessories}} | ||
[[Accessories]] are [[equipment]] that provide [[attribute]] bonuses. Depending on the [[class]] or [[job]], the [[adventurer]] will be able to equip different types of accessories. | [[Accessories]] are [[equipment]] that provide [[attribute]] bonuses. Depending on the [[class]] or [[job]], the [[adventurer]] will be able to equip different types of accessories. | ||
The types of accessories are broken out by the role: [[Disciples of War]], [[Disciples of Magic]], [[Disciples of the Hand]], or [[Disciples of the Land]]. Combat accessories are further broken down into: Fending, Slaying, Aiming, Casting, and Healing. | |||
{{Equipment}} | {{Equipment}} |
Revision as of 09:17, 20 July 2023
Equipment is items like Weapons and Armor that are used to fight Enemies.
Weapon Types
- Main article: Weapons
Weapons are the many armaments that define the Classes and Jobs. Changing your Weapon also changes your Class.
Tool Types
- Main article: Tools
Tools are the many armaments that define the crafting and gathering Classes. Changing your Tool also changes your Class.
Armor Types
- Main article: Armor
Armor is equipment that provide defense against direct damage in combat and also provide attribute bonuses. Depending on the class or job, the adventurer will be able to equip different types of armor.
The types of armor are broken out by the role: Disciples of War, Disciples of Magic, Disciples of the Hand, or Disciples of the Land. Combat armor is further broken down into: Fending, Maiming, Striking, Scouting, Aiming, Casting, and Healing.
Accessory Types
- Main article: Accessories
Accessories are equipment that provide attribute bonuses. Depending on the class or job, the adventurer will be able to equip different types of accessories.
The types of accessories are broken out by the role: Disciples of War, Disciples of Magic, Disciples of the Hand, or Disciples of the Land. Combat accessories are further broken down into: Fending, Slaying, Aiming, Casting, and Healing.