Difference between revisions of "Snap Punch"
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| targeting = enemy | | targeting = enemy | ||
| positional = true | | positional = true | ||
| traits = Melee Mastery (Monk) | | traits = Enhanced Perfect Balance, Melee Mastery (Monk) | ||
| release = a realm reborn | | release = a realm reborn | ||
| pvp = c | | pvp = c |
Revision as of 06:23, 18 February 2024
- This article is about the PvE action. For the PvP action, see Snap Punch (PvP).
Snap Punch
“Delivers an attack with a potency of 250.
310 when executed from a target's flank.
Can only be executed when in coeurl form.
Additional Effect: Changes form to opo-opo
Duration: 30s— In-game description
Snap Punch is an action unlocked at level 6. It is available for Pugilist / Monk.
Related traits
- Enhanced Perfect Balance (Lv. 60) - When under the effect of Perfect Balance, grants Beast Chakra in accordance with the form normally required to execute weaponskills.
- Melee Mastery (Lv. 84) - Increases the potency of Bootshine to 220, True Strike to 300, Snap Punch to 270, Twin Snakes to 380, Demolish to 320, Dragon Kick to 280, and The Forbidden Chakra to 400.
Notes
Potency is 220 until (flank potency: 280) until Melee Mastery is learned at Lv. 84.