Difference between revisions of "Flare"
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{{Action infobox | {{Action infobox | ||
| description = Deals fire damage to a target and all enemies nearby it with a potency of | | description = Deals fire damage to a target and all enemies nearby it with a potency of 240 for the first enemy, and 40% less for all remaining enemies. | ||
| facts = | | facts = {{action fact|additional|Grants [[Astral Fire III]]}}{{action fact|duration|15}}{{action fact|additional|Grants 3 stacks of [[Flare Star|Astral Soul]]}}{{action fact|Can only be executed while under the effect of [[Astral Fire]].}} | ||
| acquired = Black Mage | | acquired = Black Mage | ||
| level = 50 | | level = 50 | ||
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| range = 25 | | range = 25 | ||
| radius = 5 | | radius = 5 | ||
| actions = Fire II, High Fire II | | actions = Fire II, High Fire II, Flare Star | ||
| traits = Enochian | | traits = Enochian, Enhanced Astral Fire | ||
| req-quest = Always Bet on Black | | req-quest = Always Bet on Black | ||
| targeting = enemy | | targeting = enemy |
Revision as of 22:40, 27 June 2024
- This article is about the PvE action. For the PvP action, see Flare (PvP).
Flare
“Deals fire damage to a target and all enemies nearby it with a potency of 240 for the first enemy, and 40% less for all remaining enemies.
Additional Effect: Grants Astral Fire III
Duration: 15s
Additional Effect: Grants 3 stacks of Astral Soul
Can only be executed while under the effect of Astral Fire.— In-game description
Flare is an action unlocked by questing at level 50. It is available for Black Mage.
Related traits
- Enochian (Lv. 56) - Increases damage dealt by 5% while under the effect of Astral Fire or Umbral Ice.
- Enhanced Astral Fire (Lv. 100) - Grants a stack of Astral Soul upon landing Fire IV or Flare.
Related actions
Notes
- Requires at least 800 MP to cast, but consumes all MP.
History
- Patch 6.0 (2021-12-07):
- Potency has been changed from 260 to 220.
- Added "Enhanced Flare Potency: 280."
- Deleted "and removes Umbral Ice".
- Added "Can only be executed while under the effect of Astral Fire."
- Patch 5.0 (2019-07-02):
- MP cost has been set at All MP.
- Potency reduction has been changed from "15% less for the second, 30% less for the third, 45% less for the fourth, 60% less for the fifth, and 70% less for all remaining enemies" to "40% less for all remaining enemies."
- Astral Fire duration increased from 13 to 15 seconds.
- Patch 4.0 (2017-06-20):
- Potency is now reduced by 15% for the second enemy, 30% for the third, 45% for the fourth, 60% for the fifth, and 70% less for all remaining enemies.
- Astral Fire duration has bhas been increased from 12 to 13 seconds.
- Patch 2.0 (2013-08-27): Added.