Difference between revisions of "Macro"

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====Party====
====Party====
<div class="text-margin"></div>
{| class="wikitable"
<table width="641" class="contents-table2" cellspacing="1">
!Command
<tr>
!Shorthand
<td class="contents-table2TH1 txtCenter" width="32%">Command</td>
!Help
<td class="contents-table2TH1 txtCenter" width="68%">Help</td>
|-
</tr>
| /partycmd [subcommand]
 
| /pcmd
<tr>
| Executes various party commands.
<td class="contents-table2TH2 txtCenter">/partycmd(/pcmd) [subcommand]</td>
{| class="wikitable"
<td class="contents-table2TD1">Executes various party commands.<br>
!Value
<div class="text-margin"></div>
!Description
<table cellpadding="0" cellspacing="0" border="0" class="text-yellow">
|+ Subcommands
<tr>
|-
<td colspan="2">&gt;&gt;<b>Subcommands</b>:</td>
| '''add''' [name]
</tr>
| Invite targeted PC to your party.
<tr valign="top">
|-
<td><b>add [name]</b></td><td>&nbsp;-&nbsp;Invite targeted PC to your party.</td>
| '''leave'''
</tr>
| Leave your current party.
<tr valign="top">
|-
<td><b>leave</b></td><td>&nbsp;-&nbsp;Leave your current party.</td>
| '''kick''' [name]
</tr>
| Oust a PC from your party.
<tr valign="top">
|-
<td><b>kick [name]</b></td><td>&nbsp;-&nbsp;Oust a PC from your party.</td>
| '''breakup'''
</tr>
| Dissolve your current party.
<tr valign="top">
|}
<td><b>breakup</b></td><td>&nbsp;-&nbsp;Dissolve your current party.</td>
|-
</tr>
| /join
</table>
| none
</td>
| Accepts a party invite.
</tr>
|-
 
| /decline
<tr>
| none
<td class="contents-table2TH2 txtCenter">/join</td>
| Declines a party invite.
<td class="contents-table2TD1">Accepts a party invite.</td>
|}
</tr>
 
<tr>
<td class="contents-table2TH2 txtCenter">/decline</td>
<td class="contents-table2TD1">Declines a party invite.</td>
</tr>
</table>
<br><div class="text-margin"></div>


====UI Display====
====UI Display====

Revision as of 00:08, 14 October 2013

Macros are user-defined automated commands that allow you to record multiple actions and trigger them with a single button or key stroke.

Creating Macros

  1. Open main menu
  2. Take the User Macro Option
  3. Select the macro number you wish to modify
  4. Name the Macro
  5. Select the Macro Icon
  6. Add the script to the Macro

The Macro can then be dragged from the Macro UI to the Hotbar

List of Commands

This section is largely incomplete and is in need of detailing.

Text Commands

Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.

Chat

Command Shorthand Help
/say [mes.] /s Sends a message to all PCs within a small radius.
The message will not be displayed if a PC has their [Say] chat filter turned on.
Typing /say or /s without a message switches the default chat mode to [Say].
/shout [mes.] /sh .
/tell[PC_name] [mes.] /t Sends a message to a specific PC within the same World.
This message cannot be seen by any other PCs.
Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].
/party [mes.] /p Sends a message to all members of your current party, regardless of their location.
Typing /party or /p without a message switches the default chat mode to [Party].
/linkshell [mes.] /l Sends a message to all members of your active linkshell, regardless of their location.
Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].
/echo [mes.] /e Displays a message that only you can see.
/chatmode [chat mode] /cm Set the default chat mode.

>>Example:
/chatmode party
(Changes default chat mode to party chat.)
The default mode will be deactivated after a single message if it is set to Shout.
When setting the default mode to Tell, you are still required to enter the recipient PC's name.


If no chat mode is specified, the current default setting will be displayed.

Actions

Command Shorthand Help
/action [action name] /ac Uses an action on a specified target. This cannot be used with actions you have not yet learned, or when restricted by other factors.
/macroicon [action name] none Changes icon with ability name and displays the cooldown spiral.
/recast [action name] none Displays time remaining until the specified action can be used again.
/equipaction [slot] [action name] /eaction Equips an action to a specified slot.


If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.

/actionqueue [subcommand] /aq Toggle the priority input feature for actions.

Displays whether priority input is enabled or disabled when no subcommand is specified.

Value Description
Subcommands
On Enable priority input
Off Disable priority input
/actioncancel [subcommand] /acan Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.

Toggles between on and off when no subcommand is specified.

Value Description
Subcommands
On Enable cancelling via the action bar.
Off Disable cancelling via the action bar.

Targeting

Command Shorthand Help
/targetmode [subcommand] /tmode Toggle between targeting modes.
Value Description
Subcommands
a Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.
b Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.
c Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.
/battletargetmode [subcommand] /btmode Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.
Value Description
Subcommands
On Activate targeting mode.
Off Disable targeting mode.
/directtarget [subcommand] /dtar Toggle direct targeting on. Press accept/confirm to select the nearest target, regardless of filters. Toggle between on and off when no subcommand is specified.
Value Description
Subcommands
On Toggle direct targeting on. Press Accept/Confirm to select the nearest target, regardless of target filters.
Off Toggle direct targeting off.
/targetpc none Targets the closest PC within a certain radius.
/targetnpc none Targets the closest NPC or enemy within a certain radius.
/targetenemy /tenemy Targets the closest enemy
/battletarget /bt Targets the closest engaged target
/lockon none Locks on to the target. Enter the command again to turn lock off.
/autolockon [subcommands] /autolock Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.
Value Description
Subcommands
On Enable automatic target lock.
Off Disable automatic targtet lock.
/assist /as Targets the target of a PC specified by a ‹t› or ‹p#› macro.
/subtarget [subcommand] /st Toggles subtargeting when executing commands directly from the action bar. Toggle between on and off when no command is specified.
Value Description
Subcommands
On Enable subtargeting.
Off Disable subtargeting.
/facetarget /ft When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.

Equipment

Command Shorthand Help
/equip [slot] [item name] none Equips an item to a specified slot. If an item name is omitted, then the item currently equipped to that slot will be unequipped.

Available slots:

  • main
  • sub
  • throwing
  • pack
  • pouch
  • head
  • body
  • shirt
  • legs
  • garment
  • hands
  • feet
  • waist
  • neck
  • ears
  • wrists
  • R.finger
  • L.finger.
/display [slot] [subcommand] none Toggle the display of gear in the head or main hand slots.

Gear Slots:

  • main (valid in passive mode only)
  • head
Value Description
Subcommands
On Show the item equipped in the designated slot.
Off Hide the item equipped in the designated slot.
/job [subcommand] none Toggle the job associated with your current class. Toggle between off and on when no subcommand is specified.
Value Description
Subcommands
On Activate the associated job.
Off Deactivate the associated job.

Party

Command Shorthand Help
/partycmd [subcommand] /pcmd Executes various party commands.
Value Description
Subcommands
add [name] Invite targeted PC to your party.
leave Leave your current party.
kick [name] Oust a PC from your party.
breakup Dissolve your current party.
/join none Accepts a party invite.
/decline none Declines a party invite.

UI Display

Command Help
/actionbar(/abar) [subcommand] Toggle action bar display method.
>>Subcommands:
on - Always display action bar.
off - Display bar only when executing a command.
Toggle between on and off when no subcommand is specified.
/actionbarhelp(abarhelp) [subcommand] Display pop-up help text for action bars.
>>Subcommands:
on - Display help text.
off - Hide help text.
Toggle between on and off when no subcommand is specified.
/targetcursor(/tcursor) [subcommand] Set the default position of the target cursor.
>>Subcommands:
a - Set to central.
b - Set to floating.
c - Set to both central and floating.
/names [subcommand] Turns all name displays on/off.
>>Subcommands:
on - Turn names on.
off - Turn names off.
Toggle on and off when no subcommand is specified.
/enemylevel(/elevel) [subcommand] Display levels below enemies’ names.
>>Subcommands:
on - Display enemy levels.
off - Hide enemy levels.
Toggle between on and off when no subcommand is specified.
/enemyicon(/eicon) [subcommand] Display active and non-active icons for enemies.
>>Subcommands:
on - Display active (red) and non-active (green) icons.
off - Hide active (red) and non-active (green) icons.
Toggle between on and off when no subcommand is specified.
/enmity(/enm) [subcommand] Display enemy enmity icons.
>>Subcommands:
on - Display enmity icons next to enemies' HP bars.
off - Hide enmity icons.
Toggle between on and off when no subcommand is specified.
/away [subcommand] Changes your online status to Away.
>>Subcommands:
on - Display Away icon.
off - Hide Away Icon
Toggle between on and off when no subcommand is specified.
/countdown(/count) [value] Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). Countdown length is 5 seconds when no value is specified.
* Words and numbers displayed will not appear in screenshots.


Menus

Command Help
/loot Opens your Loot List.
/friendlist(/flist) Opens your Friend List.
/blacklist(/blist) Displays your blacklist.
/map Opens the current area map.
/supportdesk(/helpdesk) Opens the Help Desk menu.
/logout Begins the logout process.
/shutdown Log out and exit the game.


Configuration

Command Help
/shadow [subcommand] Toggle the display of character shadows.
>>Subcommands:
on - Enable character shadows.
off - Disable character shadows.
Toggle between enabled and disabled modes when no subcommand is specified.
/dusteffect(/dust) [subcommand] Toggle the display of graphic effects left by characters feet.
>>Subcommands:
on - Enable effects made by feet.
off - Disable effects made by feet.
Toggle between enabled and disabled modes when no subcommand is specified.
/physics [subcommand] Toggle realistic physics effects.
>>Subcommands:
on - Enable realistic physics effects.
off - Disable realistic physics effects.
Toggle between enabled and disabled modes when no subcommand is specified.
/profanity [subcommand] Toggle the profane language filter.
>>Subcommands:
on - Enable the language filter.
off - Disable the language filter.
Toggle between enabling and disabling modes when no subcommand is specified.
/scrollingbattletext(/sbt) [subcommand] Toggle the display of damage and other combat information.
>>Subcommands:
on - Enable graphic combat text.
off - Disable graphic combat text.
Toggle between enabled and disabled modes when no subcommand is specified.
/extendeddraw(/edraw) [subcommand] Extend the range at which graphics are drawn.
>>Subcommands:
on - Enable extended drawing.
off - Disable extended drawing.
Toggle between enabled and disabled modes when no subcommand is specified.
/textclear(/tc) [number 1–2] [subcommand] Toggle the text auto-hide feature for the designated log window (1 or 2). Text will be hidden after 60 seconds.
>>Subcommands:
on - Turn on the log text hide feature.
off - Turn off the log text hide feature.
Toggle between on and off when no subcommand is specified.
/camera(/cam) [subcommand] Set the current camera position as default when no subcommand is specified.
>>Subcommands:
reset - Reset position to system default.
/uilock [subcommand] Prevents movement or resizing of UI elements.
>>Subcommands:
on - Lock the position and size of all UI elements.
off - Unlock the position and size of all UI elements.
Toggle between on and off when no subcommand is specified.
/macrobar(/mbar) [subcommand] Toggle the continuous display of the macro bar.
>>Subcommands:
on - Display or hide the macro bar with a single press of Ctrl or Alt.
off - Display the macro bar by holding down Ctrl or Alt.
Toggle between on and off when no subcommand is specified.
/uihelp [subcommand] Display pop-up help text for each UI element.
>>Subcommands:
on - Display help text.
off - Hide help text.
Toggle between on and off when no subcommand is specified.


Player Search

Command Help
/search(/who) Search condition 1 search condition 2, etc. Search for players using the designated conditions. Results are displayed in the player search interface.
>>Subcommands
The following conditions can be applied to filter the search. Refer to this <a> href="/pl/guide/macro02.html" target="_blank">separate table</a> for more details.

Status
Class
Level
Job
Grand Company Affiliation
Area
Language

Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. Searches can also be made using words found in the auto-translate dictionary. For more details on language settings in FINAL FANTASY Config, please refer to <a href="/pl/envi/envi05.html">Settings</a>.



Other

Command Help
/? /[command_name] Gives a detailed explanation of specified command. Abbreviations can be used.


If a command name is incomplete or does not exist, similar commands will be listed.

*  All names used with these commands must be one word or in quotation marks.
/wait [wait time] A macro command for adjusting the pause between commands.


A wait time amount of 1 equals one second.
The maximum wait time allowed is 60.


If the wait time amount is over 60, it will be counted as 0.
/battlemode(/bm) [subcommand] Toggles between active and passive mode.
>>Subcommands:
on - Switch to active mode.
off - Switch to passive mode.
Toggle between active and passive mode when no subcommand is specified.
/item [item name] [target name] Uses an item on the specified target.
Cannot be used with items that are not in your inventory, or when restricted by other factors.
/marking(/enemysign)
[number (1–8)] [target]
Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8.

>>Example:


/enemysign 1(Set sign type 1 on target.)
/automove Continue walking/running in the current direction you are moving.
Move in the opposite direction to cancel.
/check [target name] Checks targeted player.
/clock Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.
/random(/dice) [value] Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.


Rolls will be between 0 and 100 when no value is designated.

/equiplinkshell(/el) [subcommand] Activate the desginated linkshell.
>>Subcommands:
LS name - Equip linkshell of the designated name. Quotation marks are required for names containing a space.
LS number - Equip linkshell corresponding to designated number.
Unequip active linkshell when no subcommand is specified.

Emotes

*Using the motion subcommand together with any emote other than those formed with the /emote command will display the physical action only, with no accompanying message in the log.


Special

Command Help
/sit (/lounge) [subcommand] Certain emotes have special sitting equivalents.

Also sits your character in a chair if the chair is nearby.

* Moving while seated will cause your character to stand.

>>Subcommands:
on – Switch to a sitting position.
off– Switch to standing position.
Toggle between sitting and standing when no subcommand is specified.

Salutations

Command Help
/bow Perform a bow.
/grandcompanysalute (/gcsalute) Perform your Grand Company's salute.
* Cannot be performed by those of Recruit rank.
/goodbye Bid farewell.
/kneel Kneel in respect.
/salute Perform a salute.
/wave Wave your hand.
/welcome Make a welcoming gesture.

Emotes & Signs

Command Help
/blowkiss Blow a kiss.
/cheer Cheer enthusiastically.
/congratulate Offer congratulations.
/me Motion to yourself.
/deny Strongly disagree.
/no Disagree.
/pray Offer solemn words of prayer to the Twelve or whatever gods it is you keep.
/psych Psych yourself up.
/think Become lost in thought.
/thumbsup Strongly agree.
/yes Nod in approval.

Actions & Movements

Command Help
/airquotes Make air quotes.
* Motion not accompanied by a log message.
/clap Applaud.
/dance Start dancing.
/doze Start dozing off.
/grovel Fall to your knees in unworthiness.
/pose Strike a pose.
/stagger Stagger for a moment.
/stretch Stretch.
/surprised Act surprised.

Signals & Instructions

Command Help
/beckon Make a beckoning motion.
/examineself Admire yourself.
/lookout Scan the area.
/point Point at something.
/poke Make a poking gesture.

Positive Reactions

Command Help
/blush Blush with embarrassment.
/chuckle Chuckle in amusement.
/comfort Make a consoling gesture.
/happy Display extreme happiness.
/joy Express joy.
/laugh Burst out laughing.
/rally Give encouragement.
/soothe Make a comforting gesture.

Negative Reactions

Command Help
/angry Be angry.
/cry Break into tears.
/disappointed Convey utter disappointment.
/doubt Appear doubtful.
/fume Express disappointment.
/furious Be furious.
/huh Express confusion.
/panic Start to panic.
/shocked Act shocked.
/shrug Shrug.
/sulk Wallow in self-pity.
/upset Express disgust.

Placeholders

The following placeholder commands are also available for chatting and text commands.

Targeting Placeholders

Command Help
<t> Displays current target name.
<me> Displays your character's name.
<p0> Party Member 0. Displays your character's name.
<p1> Party Member 1. Displays name of first party member in list.
<p2> Party Member 2. Displays name of second party member in list.
<p3> Party Member 3. Displays name of third party member in list.
<p4> Party Member 4. Displays name of fourth party member in list.
<p5> Party Member 5. Displays name of fifth party member in list.
<p6> Party Member 6. Displays name of sixth party member in list.
<p7> Party Member 7. Displays name of seventh party member in list.
<st> Subtarget.
<stpc> Displays available PC subtargets.
<stnpc> Displays available NPC subtargets.
<stenemy> Displays available engageable enemy subtargets.
<stenmity> Displays available engaged enemy subtargets.
<stparty> Displays available party member subtargets.
<lastat> Displays the last enemy that attacked you.

Non-Targeting Placeholders

Command Help
<hp> Displays current HP and maximum HP.
Example: 150/200
<hpp> Displays current HP as a percentage.
Example: 75%
<mp> Displays current MP and maximum MP.
Example: 75/100
<mpp> Displays current MP as a percentage.
Example: 75%
<tp> Displays current TP.
Example: 3000
<lastst> Displays name of last subtarget.
<pos> Display’s coordinates of current location.
<sign0> Displays ally sign 0.
<sign1> Displays ally sign 1.
<sign2> Displays ally sign 2.
<sign3> Displays ally sign 3.
<sign4> Displays ally sign 4.
<sign5> Displays ally sign 5.
<sign6> Displays ally sign 6.
<sign7> Displays ally sign 7.