Difference between revisions of "Umbral Ice"

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(Fix buff values. Add missing information.)
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Umbral Ice is a buff that significantly increases MP regeneration. But it also decreases the damage of fire spells by 50%.
Umbral Ice is a buff that significantly increases MP regeneration while lowering the damage and MP cost of Fire spells. At 3 stacks, the cast time of Fire spells is also halved.




MP Regen increases for each stack of Umbral Ice, but I am not sure by how much.
MP regen is roughly as follows (per MP regen tick):
 
* 1 stack: 32% of total MP
* 2 stacks: 47% of total MP
* 3 stacks: 62% of total MP
 
 
MP cost decrease to Fire spells is as follows:
 
* 1 stack: 50% MP cost (0.5x)
* 2-3 stacks: 25% MP cost (0.25x)
 
Damage decrease to Fire spells is as follows:
 
* 1 stack: 10% decreased damage (0.9x)
* 2 stacks: 20% decreased damage (0.8x)
* 3 stacks: 30% decreased damage (0.7x)
 
Cast time reduction to Fire spells is as follows:
 
* 3 stacks: 50% cast time (0.5x). Does not affect recast time.
 


You're able to make it stack to 2x after level: 20 [[Enhanced_Aetherial_Damage]]
You're able to make it stack to 2x after level: 20 [[Enhanced_Aetherial_Damage]]
And 3x after level: 40 [[Increased_Aetherial_Damage_II]].
And 3x after level: 40 [[Increased_Aetherial_Damage_II]].

Revision as of 10:23, 25 February 2017

Umbral Ice is a buff that significantly increases MP regeneration while lowering the damage and MP cost of Fire spells. At 3 stacks, the cast time of Fire spells is also halved.


MP regen is roughly as follows (per MP regen tick):

  • 1 stack: 32% of total MP
  • 2 stacks: 47% of total MP
  • 3 stacks: 62% of total MP


MP cost decrease to Fire spells is as follows:

  • 1 stack: 50% MP cost (0.5x)
  • 2-3 stacks: 25% MP cost (0.25x)

Damage decrease to Fire spells is as follows:

  • 1 stack: 10% decreased damage (0.9x)
  • 2 stacks: 20% decreased damage (0.8x)
  • 3 stacks: 30% decreased damage (0.7x)

Cast time reduction to Fire spells is as follows:

  • 3 stacks: 50% cast time (0.5x). Does not affect recast time.


You're able to make it stack to 2x after level: 20 Enhanced_Aetherial_Damage And 3x after level: 40 Increased_Aetherial_Damage_II.