Difference between revisions of "The Sirensong Sea"

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(→‎Lugat: Added some actual instructions)
(→‎the Governor: more info)
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===the Governor===
===the Governor===
* the Governor will periodically create shadow areas on the ground, which fill a large portion of the room. Stay out of those shadow areas because they will stack magic damage vulnerability.
* the Governor will periodically create shadow areas on the ground, which fill a large portion of the room. Stay out of those shadow areas because they will stack magic damage vulnerability.
* This boss will mark a player, then do a draw-in and tether. Run far from the boss to break the tether.
* This boss will summon a bunch of small versions of himself for a mass ground-covering AoE. Find a safe spot. You can continue to DPS the boss while he's sunken in the ground.


===Lorelei===
===Lorelei===

Revision as of 04:06, 9 July 2017

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Lore

"With the aid of Captain Carvallain and his Misery, you and your companions have embarked on a lengthy voyage to the Far East. Alas, no voyage across the five seas is entirely uneventful. The ship has been dragged off-course by a mysterious force, and the men have begun to whisper of strange "things" in the water. Needless to say, you and your fellow adventurers will be having none of that. Once the ship reaches its unknown destination, you will go ashore and deal with whatever fiends you find." — Game Description


Unlock

Objectives

  • Arrive at Spae Rock
  • Defeat Lugat
  • Arrive at the Warden's Delight
  • Defeat the Governor
  • Arrive at Glowering Krautz
  • Defeat Lorelei

Bosses

Lugat

Try to stay near this boss - it will help you avoid his half-screen AOEs.

Amorphous Applause: Large directional AOE. Stay tight to the boss so you have a chance to dodge.

Hydroball: One party member is targeted. Stack to split the damage.

Sea Swallows All -> Concussive Oscillation: When the boss sucks you in, be prepared to run out. Several AOEs will go down. Find a safe spot, but head back in to the center after so you can dodge the Amorphous Applause that follows.

Overflow -> Hydroball: When the boss kicks you out, run back to the middle ASAP; Hydroball is coming, and you'll want to stack up.

the Governor

  • the Governor will periodically create shadow areas on the ground, which fill a large portion of the room. Stay out of those shadow areas because they will stack magic damage vulnerability.
  • This boss will mark a player, then do a draw-in and tether. Run far from the boss to break the tether.
  • This boss will summon a bunch of small versions of himself for a mass ground-covering AoE. Find a safe spot. You can continue to DPS the boss while he's sunken in the ground.

Lorelei

  • Lorelei will periodically cast Virgin tears, which leaves Damage over time areas, and eventually a ring all around the room. These areas will fade after she casts either Morbid advance or Morbid Retreat
  • Morbid advance and Morbid retreat force your character to move forward, or backwards respectively. Position yourself accordingly so that you avoid Virgin Tears as much as possible.

Loot

Additional Treasure Coffers

Treasure Coffer 1

Coordinates: (x??,y??)

Treasure Coffer 2

Coordinates: (x??,y??)

Treasure Coffer 3

Coordinates: (x??,y??)

Treasure Coffer 4

Coordinates: (x??,y??)

Treasure Coffer 5

Coordinates: (x??,y??)

Images

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