Difference between revisions of "Amdapor Keep"

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|[[Hoplite Tabard]] ||[[File:Hoplite tabard1.png]]|| 60 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Paladin|PLD]] [[Warrior|WAR]] <br /> Level 50  || Body || 148 || 148 ||align = "left" |[[Strength]] +16, [[Vitality]] +18, [[Accuracy]] +24, [[Skill Speed]] +17
|[[Hoplite Tabard]] ||[[File:Hoplite tabard1.png]]|| 60 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Paladin|PLD]] [[Warrior|WAR]] <br /> Level 50  || Body || 148 || 148 ||align = "left" |[[Strength]] +16, [[Vitality]] +18, [[Accuracy]] +24, [[Skill Speed]] +17
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|[[Hoplite Trousers]] ||[[File:Hoplite trousers1.png]]|| 60 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Paladin|PLD]] [[Warrior|WAR]] <br /> Level 50  || Legs || 148 || 148 ||align = "left" |[[Strength]] +16, [[Vitality]] +18, [[Parry]] +24, [[Accuracy]] +17
|[[Hoplite Trousers]] ||[[File:Hoplite trousers1.png]]|| 60 || [[Gladiator|GLA]] [[Marauder|MRD]] [[Paladin|PLD]] [[Warrior|WAR]] <br /> Level 50  || Legs || 148 || 148 ||align = "left" |[[Strength]] +16, [[Vitality]] +18, [[Parry]] +24, [[Critical Hit Rate]] +17
|-
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|[[Mercenary's Mitts]] || || 55 || [[Disciples of War]] <br /> Level 50  || Hands || 53 || 53 ||align = "left" |[[Dexterity]] +9, [[Vitality]] +9, [[Accuracy]] +14, [[Critical Hit Rate]] +10
|[[Mercenary's Mitts]] || || 55 || [[Disciples of War]] <br /> Level 50  || Hands || 53 || 53 ||align = "left" |[[Dexterity]] +9, [[Vitality]] +9, [[Accuracy]] +14, [[Critical Hit Rate]] +10

Revision as of 16:32, 27 February 2014

Amdapor Keep Guide
Anandaboga

"Once, the lost civilization of Amdapor thrived in the Twelveswood, her citizens wielders of powerful, yet forbidden magicks which could be used to alter the very fabric of existence. However, as is oft the case with peoples who fancy themselves gods, the self - assuring hubris of the Amdapori eventually became their downfall, and as quickly as they rose to power, did they disappear from the world. For generations, this relic of their once - mighty civilization has remained hidden in plain sight - cloaked by the elementals who sought only to prevent newer generations from stumbling across the ancient Amdapori magicks. That is, until the Lambs of Dalamud - a dark cult who worship the now - fallen lesser moon as a god - dispelled the elementals' glamour by means unknown, and claimed the keep as their own. Now the crazed followers use its ancient chambers to perform blood sacrifices in an effort to resurrect their evil lord." Amdapor Keep is a level 50 dungeon. It requires a light part of 4 players. Amdapor Keep is unlocked through the quest, Ghosts of Amdapor. Ghosts of Amdapor can be unlocked at level 50, after completing the main storyline quests and The Aurum Vale, players can talk to Nedrick Ironheart in Vesper Bay, Western Thanalan.

Bosses

Psycheflayer

At first only the Lunatic Priest is available. It has a circular AoE spell named Void Fire II that players should avoid. At around half HP, he will summon the Psycheflayer. Burst down the Lunatic Priest while the tank pulls the Psycheflayer to the far right side of the room, near the lantern.

Players should attempt to interrupt Void Fire III with stuns and avoid Void Fire II by moving out of the ground indicator. White Mages should remove the disease debuffs with esuna if possible.

Psycheflayer will spawn Stone Marionette and Marble Marionette throughout the fight. Be sure to kill them as soon as they spawn. Players should avoid Stone Marionette's frontal column AoE ability and interrupt Marble Marionette's Obliterate spell.

At around half HP, Psycheflayer will summon the Megalith Marionette. The giant golem will slowly walk around the boss room and cast Plaincracker, the giant circular AoE ability, occasionally. When you are positioned at the right side of the room, near the lantern, you can easily avoid Plaincracker by hugging the right wall. Players should ignore Megalith Marionette and keep their focus on the Psycheflayer.

Abilities

Water is a spell that deals a small amount of damage to a player.

Void Thunder III is a spell that deals a large amount of damage to a player.

Canker is a spell that deals the debuff disease on a random player.

Mind Melt is an instant ability that deals a moderate amount of damage to all players near Psycheflayer.

Adds

Lunatic Priest is the add that summons Psycheflayer. Players should dodge his circular AoE spell named Void Fire II. At around half HP, He summons the Psycheflayer.

Stone Marionette has a frontal column AoE ability named Rockslide. It deals heavy damage to all players hit.

Marble Marionette has a spell named Obliterate that deals a moderate amount of damage to all players nearby.

Megalith Marionette has a very large circular AoE attack that centers around itself. The attack, named Plaincracker, deals massive amount of damage to all players hit.

Demon Wall

Demon Wall will use his abilities in a pattern. He will first use Liquefy (Middle), followed by Liquefy (Sides). After two rotations of these abilities, Demon Wall will use Repel. Places should move to the edges of the platform when Demon Wall uses Liquefy (Middle), dark column in the center of the room. Players should move to the center when Demon Wall uses Liquefy (Sides), dark columns in the left and right sides of the room. When the Demon Wall uses Repel, players should be in the center of the boss room to avoid being thrown off the platform.

  • Liquefy (Middle) -> Liquefy (Sides) -> Liquefy (Middle) -> Liquefy (Sides) -> Repel

After Demon Wall uses 2nd Repel, a dark pool spawns in the back of the platform. Avoid the dark pool if possible. He will also summon 2 adds named Bloodlapper. Bloodlapper can paralyze players with AoE spells. Interrupt their casting of Thunderstorm and kill them as soon as possible.

Abilities

Murder Hole is an instant ability that deals a small amount of damage to a random player.

Repel is an ability that knocks all players back and deals a moderate amount of damage.

Liquefy (Middle) is an ability that spawns a long black column in the middle of the boss room. It will do a large amount of damage and inflict the debuff Heavy to all players hit.

Liquefy (Sides) is an ability that spawns two long black columns at the sides of the boss room. It will do a large amount of damage and inflict the debuff Slow to all players hit.

Adds

Bloodlapper has an ability named Thunderstorm. Thunderstorm is a circular AoE spell that inflicts the debuff Paralysis to all targets caught within. The spell should be interrupted with a stun because it is difficult to avoid the ground indicator.

Anandaboga

Anandaboga is the final boss of Amdapor Keep. Non-tank players should not be in front of behind the boss to avoid its Rotten Breath and Tail Drive. Rotten Breath will apply the debuff disease to all targets hit. Disease will reduce all healing done to the target. White Mages should remove disease with Esuna if possible.

Throughout the fight Anandaboga will use Imminent Catastrophe to spawn purplish, red orbs in the center of the boss room. The orbs will do damage to all players in its line of sight. Be sure to hide behind the statues around the room to avoid the damage. Additionally, the ability will awake one of the statues. Avoid the statue's circular AoE attack and burst it down.

Later in the fight Anandaboga will use Plague Dance on random players. Players with the debuff should move away from statues and other players so the red orbs will not damage any other players. The red orbs disappear when Anandaboga uses Imminent Catastrophe.

Abilities

Look is an instant attack that deals a small amount of damage to the target with the most enmity.

Tail Drive is a rear cone AoE attack that deals high amount of damage and inflicts a DoT named Concussion to all players hit. Anantaboga will only use this ability when one or more players are behind it.

Rotten Breath is a frontal AoE attack which deals heavy damage and inflicts the debuff Disease to all players hit.

Imminent Catastrophe is a giant purplish, red orb that appears in the middle of the room. It deals heavy damage to all players in the line of sight.

Plague Dance is a purple beam that targets a random player. after a few seconds, a small red orb appears at the location and deals damage to all players nearby.

Adds

Dark Helot has an ability named Terror Eye that places a circular AoE under a random player. It deals heavy damage to all players caught within.

Loot

Accessories

Item Icon Item Level Requirement Slot Defence Magic Defence Stats and Attributes
Demagogue Choker demagogue choker1.png 60 Level 50 Necklace 1 1 Intelligence +8, Determination +8, Spell Speed +8
Demagogue Earrings demagogue earrings1.png 60 Level 50 Earrings 1 1 Intelligence +8, Determination +11, Spell Speed +5
Demagogue Ring demagogue ring1.png 60 Level 50 Ring 1 1 Intelligence +8, Determination +11, Spell Speed +5
Hoplite Choker Hoplite choker1.png 60 Level 50 Necklace 1 1 Vitality +8, Parry +8, Determination +8
Hoplite Earrings Hoplite earrings1.png 60 Level 50 Earrings 1 1 Vitality +8, Parry +8, Determination +11
Hoplite Ring Hoplite ring1.png 60 Level 50 Ring 1 1 Vitality +8, Parry +8, Determination +11
Peltast Choker Peltast choker1.png 60 Level 50 Necklace 1 1 Strength +8, Determination +8, Skill Speed +8
Peltast Earrings Peltast earrings1.png 60 Level 50 Earrings 1 1 Strength +8, Determination +5, Skill Speed +11
Peltast Ring Peltast ring1.png 60 Level 50 Ring 1 1 Strength +8, Accuracy +8, Skill Speed +11
Strategos Choker Strategos choker1.png 60 Level 50 Necklace 1 1 Mind +8, Determination +8, Spell Speed +8
Strategos Earrings Strategos earrings1.png 60 Level 50 Earrings 1 1 Mind +8, Determination +5, Spell Speed +11
Strategos Ring Strategos ring1.png 60 Level 50 Ring 1 1 Mind +8, Determination +5, Spell Speed +11
Toxotes Choker Toxotes choker1.png 60 Level 50 Necklace 1 1 Dexterity +8, Determination +8, Skill Speed +8
Toxotes Earrings Toxotes earrings1.png 60 Level 50 Earrings 1 1 Dexterity +8, Determination +8, Skill Speed +8
Toxotes Ring Toxotes ring1.png 60 Level 50 Ring 1 1 Dexterity +8, Determination +8, Skill Speed +8

Armour

Item Icon Item Level Requirement Slot Defence Magic Defence Stats and Attributes
Demagogue Chausses demagogue chausses1.png 60 Disciples of Magic
Level 50
Legs 53 100 Vitality +16, Intelligence +16, Determination +12, Spell Speed +24
Demagogue Half Robe demagogue half robe1.png 60 Disciples of Magic
Level 50
Body 53 100 Vitality +16, Intelligence +16, Determination +12, Spell Speed +24
Demagogue Halfgloves demagogue halfgloves1.png 60 Disciples of Magic
Level 50
Hands 38 72 Vitality +10, Intelligence +10, Determination +7, Spell Speed +15
Demagogue Mask demagogue mask1.png 60 Disciples of Magic
Level 50
Head 38 72 Vitality +10, Intelligence +10, Determination +10, Spell Speed +11
Demagogue Pattens demagogue pattens1.png 60 Disciples of Magic
Level 50
Feet 38 72 Vitality +10, Intelligence +10, Determination +7, Spell Speed +15
Demagogue Rope Belt demagogue rope belt1.png 60 Disciples of Magic
Level 50
Waist 33 62 Vitality +7, Intelligence +8, Determination +11, Spell Speed +5
Hetairos Belt Hetairos belt1.png 60 GLA MRD LNC PLD WAR DRG
Level 50
Waist 62 33 Strength +8, Vitality +8, Accuracy +8, Determination +8
Hetairos Breeches Hetairos breeches1.png 60 GLA MRD LNC PLD WAR DRG
Level 50
Legs 100 53 Strength +16, Vitality +18, Accuracy +17, Determination +24
Hetairos Elmo Hetairos elmo1.png 60 GLA MRD LNC PLD WAR DRG
Level 50
Head 72 38 Strength +10, Vitality +11, Accuracy +11, Determination +15
Hetairos Mail Hetairos mail1.png 60 GLA MRD LNC PLD WAR DRG
Level 50
Body 100 53 Strength +16, Vitality +18, Accuracy +17, Determination +24
Hetairos Armguards Hetairos armguards1.png 60 GLA MRD LNC PLD WAR DRG
Level 50
Hands 72 38 Strength +10, Vitality +11, Accuracy +7, Determination +15
Hoplite Belt Hoplite belt1.png 60 GLA MRD PLD WAR
Level 50
Waist 92 92 Strength +8, Vitality +8, Parry +11, Accuracy +8
Hoplite Circlet Hoplite circlet1.png 60 GLA MRD PLD WAR
Level 50
Head 106 106 Strength +10, Vitality +11, Parry +11, Accuracy +15
Hoplite Gauntlets Hoplite gauntlets1.png 60 GLA MRD PLD WAR
Level 50
Hands 106 106 Strength +10, Vitality +11, Parry +15, Accuracy +11
Hoplite Sabatons Hoplite sabatons1.png 60 GLA MRD PLD WAR
Level 50
Feet 106 106 Strength +10, Vitality +11, Determination +10, Accuracy +11
Hoplite Tabard Hoplite tabard1.png 60 GLA MRD PLD WAR
Level 50
Body 148 148 Strength +16, Vitality +18, Accuracy +24, Skill Speed +17
Hoplite Trousers Hoplite trousers1.png 60 GLA MRD PLD WAR
Level 50
Legs 148 148 Strength +16, Vitality +18, Parry +24, Critical Hit Rate +17
Mercenary's Mitts 55 Disciples of War
Level 50
Hands 53 53 Dexterity +9, Vitality +9, Accuracy +14, Critical Hit Rate +10
Peltast Acton Peltast acton1.png 60 Disciples of War
Level 50
Body 76 76 Strength +16, Vitality +18, Accuracy +24, Determination +12
Peltast Belt Peltast belt1.png 60 Disciples of War
Level 50
Waist 47 47 Strength +8, Vitality +8, Accuracy +5, Determination +11
Peltast Breeches Peltast breeches1.png 60 Disciples of War
Level 50
Pants 76 76 Strength +16, Vitality +18, Accuracy +24, Determination +17
Peltast Helm Peltast helm1.png 60 Disciples of War
Level 50
Head 55 55 Strength +10, Vitality +11, Accuracy +15, Determination +7
Peltast Leggings Peltast leggings1.png 60 Disciples of War
Level 50
Feet 55 55 Strength +10, Vitality +11, Accuracy +15, Determination +11
Peltast Mitts Peltast mitts1.png 60 Disciples of War
Level 50
Hands 55 55 Strength +10, Vitality +11, Accuracy +11, Determination +15
Strategos Belt Strategos belt1.png 60 Disciples of Magic
Level 50
Waist 33 62 Vitality +7, Mind +8, Piety +7, Spell Speed +8
Strategos Bliaud Strategos bliaud1.png 60 Disciples of Magic
Level 50
Body 53 100 Vitality +16, Mind +16, Piety +15, Spell Speed +17
Strategos Breeches Strategos breeches1.png 60 Disciples of Magic
Level 50
Legs 53 100 Vitality +16, Mind +16, Piety +15, Spell Speed +17
Strategos Coif Strategos coif1.png 60 Disciples of Magic
Level 50
Head 38 72 Vitality +10, Mind +10, Piety +9, Spell Speed +11
Strategos Duckbills Strategos duckbills1.png 60 Disciples of Magic
Level 50
Feet 38 72 Vitality +10, Mind +10, Piety +9, Spell Speed +11
Strategos Gloves Strategos gloves1.png 60 Disciples of Magic
Level 50
Hands 38 72 Vitality +10, Mind +10, Piety +9, Spell Speed +11
Toxotes Bandana Toxotes bandana1.png 60 Disciples of War
Level 50
Head 55 55 Dexterity +10, Vitality +11, Accuracy +15, Critical Hit Rate +11
Toxotes Belt Toxotes belt1.png 60 Disciples of War
Level 50
Waist 47 47 Dexterity +8, Vitality +8, Accuracy +8, Skill Speed +11
Toxotes Bracers Toxotes bracers1.png 60 Disciples of War
Level 50
Hands 55 55 Dexterity +10, Vitality +11, Accuracy +11, Skill Speed +15
Toxotes Kecks Toxotes kecks1.png 60 Disciples of War
Level 50
Legs 76 76 Dexterity +16, Vitality +18, Accuracy +17, Skill Speed +24
Toxotes Moccasins Toxotes moccasins1.png 60 Disciples of War
Level 50
Feet 55 55 Dexterity +10, Vitality +11, Accuracy +15, Skill Speed +11
Toxotes Tunic Toxotes tunic1.png 60 Disciples of War
Level 50
Body 76 76 Dexterity +16, Vitality +18, Accuracy +24, Skill Speed +17

Weapons

Item Icon Item Level Requirement Damage (Type) Auto-attack Delay Stats and Attributes
Darklight Macuahuitl 55 GLD, PLD
Level 50
38 (Physical) 25.33 2.00 Strength +11, Vitality +12, Parry +18, Skill Speed +13
Darklight Staff 55 THM BLM 59 (Magic) 42.56 3.36 Vitality +15, Intelligence +15, Accuracy +25, Spell Speed +18

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