Difference between revisions of "The Dusk Vigil"
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| size = 4man | | size = 4man | ||
| time-limit = 90 | | time-limit = 90 | ||
| roulette = | | roulette = leveling | ||
| entrance = Coerthas Western Highlands | | entrance = Coerthas Western Highlands | ||
| entrance-coordinates = 20,7 | | entrance-coordinates = 20,7 | ||
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===Towering Oliphant Loot=== | ===Towering Oliphant Loot=== | ||
'''Armor:''' | '''Armor:''' | ||
{| | {| {{STDT|sortable item align-left}} | ||
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'''Accessories:''' | '''Accessories:''' | ||
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===Ser Yuhelmeric Loot=== | ===Ser Yuhelmeric Loot=== | ||
'''Armor:''' | '''Armor:''' | ||
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*[[Griffin Card]] | *[[Griffin Card]] | ||
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Revision as of 14:14, 29 December 2019
The Dusk Vigil
- Level
- 51
- Item Level
- 100
- Difficulty
- Normal
- Party size
- Light Party
4 man • 1 1 2 - Unsyncing
- Allowed
- Time limit
- 90 minutes
- Roulette
- Leveling
- Req. quest
- For All the Nights to Come
- Entrance
- Coerthas Western Highlands (X:20, Y:7)
- Patch
- 3.0
“In the days following the Calamity, western Coerthas was abandoned by the knights of Ishgard, save for the Dusk Vigil, whose defenders refused to withdraw. Since then, the fortress has only fallen further into disrepair, and her garrison has long since been presumed dead. Unlike most Ishgardians, who would sooner put the tragic episode behind them, Father Wealdtheow would have you enter the forsaken fortress and reclaim a priceless treasure: an ice rondel set in the crown of a sculpture within the vigil's chapel. A simple request, perhaps, but if experience has taught you anything, such tasks are anything but...
— In-game description
The Dusk Vigil is a level 51 dungeon introduced in patch 3.0 with Heavensward.
Unlock
Level 51+ players need to start the level 51 Sidequest For All the Nights to Come. Players can start the quest by talking to Wealdtheow in Coerthas Western Highlands (x16, y22). To unlock the quest, players need to complete the level 51 Main Scenario Quest Sounding Out the Amphitheatre.
Objectives
- Clear the outer training grounds
- Topple the towering oliphaunt
- Clear the barracks
- Slay Ser Yuhelmeric
- Clear the keep
- Defeat Opinicus
Bosses
Towering Oliphaunt
- Casts Rear, an AoE around himself
- Roomwide Prehistoric Trumpet attack
- Will occasionally target a player and use Rock of Ages (stun), Wooly Inspiration (conal pull attack), and/or Rout (charge) When Rout is used, one of the party (usually tank) can stand between the Oliphaunt and the targeted player to share the damage. This will result in less damage taken from the attack.
Ser Yuhelmeric
- Summons adds. Melee adds do some AoE attacks, caster adds cast a buff around themselves. Move the boss away from the caster adds as they spawn to avoid stacking the buff.
- Uses Death Spiral, an AoE which hits everything not in/near melee range of him. Be aware of this when dealing with adds.
Opinicus
- The boss starts with several crumbled piles of masonry scattered around the room, similar to Garuda.
- Alpine Draft line attack, easy to avoid.
- Freefall - Opinicus turns to face one player and jumps on them. This will destroy any piles of rubble the player is standing near.
- Whirling Gaol room wide - the outer sides of the room will start pushing you in towards the center, where you will be stunned and then hit for some damage. Hiding behind some of the crumbled masonry in the room will prevent you from being pushed into the center.
- Winds of Winter - AE attack for moderate damage and stacks wind vulnerability on anyone struck. Avoid by standing so there is a pile of rubble between you and the boss. This attack will destroy all piles of rubble and new ones will fall from the ceiling.
Loot
Towering Oliphant Loot
Armor:
Accessories:
Ser Yuhelmeric Loot
Armor:
Accessories:
Opinicus Loot
Weapons:
Item | Icon | Level | Item Level | Requirement | Damage (Type) | Delay | Auto Attack | Materia Slots | Stats and Attributes |
---|---|---|---|---|---|---|---|---|---|
Martial Axe | 51 | 120 | MRD WAR | 54 (Physical) | 3.36 | 60.48 | 0 | Strength +48, Vitality +56, Parry +33, Determination +34 | |
Martial Bow | 51 | 120 | ARC BRD | 49 (Physical) | 2.80 | 45.73 | 0 | Dexterity +48, Vitality +56, Critical Hit Rate +47, Skill Speed +33 | |
Martial Codex | 51 | 120 | SCH | 78 (Magical) | 3.12 | 56.16 | 0 | Vitality +50, Mind +48, Critical Hit Rate +33, Determination +34 | |
Martial Crook | 51 | 120 | CNJ WHM | 78 (Magical) | 3.20 | 57.60 | 0 | Vitality +50, Mind +48, Critical Hit Rate +47, Determination +24 | |
Martial Greatsword | 51 | 120 | DRK | 54 (Physical) | 2.96 | 53.28 | 0 | Strength +48, Vitality +56, Critical Hit Rate +33, Determination +34 | |
Martial Grimoire | 51 | 120 | ACN SMN | 78 (Magical) | 3.12 | 56.16 | 0 | Vitality +50, Intelligence +48, Critical Hit Rate +33, Spell Speed +47 | |
Martial Halberd | 51 | 120 | LNC DRG | 54 (Physical) | 2.88 | 51.84 | 0 | Strength +48, Vitality +56, Critical Hit Rate +47, Skill Speed +33 | |
Martial Katana | 51 | 120 | SAM | 54 (Physical) | 2.64 | 47.52 | 0 | Strength +48, Vitality +56, Critical Hit Rate +33, Determination +34 | |
Martial Main Gauches | 51 | 120 | ROG NIN | 54 (Physical) | 2.56 | 46.08 | 0 | Dexterity +48, Vitality +56, Determination +24, Skill Speed +47 | |
Martial Musketoon | 51 | 120 | MCH | 49 (Physical) | 2.64 | 43.12 | 0 | Dexterity +48, Vitality +56, Determination +24, Skill Speed +47 | |
Martial Patas | 51 | 120 | PGL MNK | 54 (Physical) | 2.64 | 47.52 | 0 | Strength +48, Vitality +56, Critical Hit Rate +33, Determination +34 | |
Martial Planisphere | 51 | 120 | AST | 78 (Magical) | 3.20 | 57.60 | 0 | Vitality +50, Mind +48, Critical Hit Rate +33, Determination +34 | |
Martial Rod | 51 | 120 | THM BLM | 78 (Magical) | 3.20 | 57.60 | 0 | Vitality +50, Intelligence +48, Determination +34, Spell Speed +33 | |
Martial Sword | 51 | 120 | GLA PLD | 54 (Physical) | 2.24 | 40.32 | 0 | Strength +34, Vitality +40, Parry +24, Skill Speed +34 |
Armor:
Additional Treasure Coffers
Treasure Coffer 1
Coordinates: (x10,y13)
Treasure Coffer 2
Coordinates: (x13,y11)
- Armor and Accessories are the same as Towering Oliphant Loot
- Grade 1 Clear Prism
- Grade 2 Clear Prism
- Grade 3 Clear Prism
- Grade 4 Clear Prism
- Grade 5 Clear Prism
- Snow White Dye
- Goobbue Grey Dye
- Slate Grey Dye
- Charcoal Grey Dye
Treasure Coffer 3
Coordinates: (x15,y10)
- Armor and Accessories are the same as Ser Yuhelmeric Loot
- Grade 1 Clear Prism
- Grade 2 Clear Prism
- Grade 3 Clear Prism
- Grade 4 Clear Prism
- Grade 5 Clear Prism
- Snow White Dye
- Goobbue Grey Dye
- Slate Grey Dye
- Charcoal Grey Dye
Treasure Coffer 4
Coordinates: (x12,y5)
- Armor is the same as Opinicus Loot
- Accessories are the same as Towering Oliphant Loot
- Grade 1 Clear Prism
- Grade 2 Clear Prism
- Grade 3 Clear Prism
- Grade 4 Clear Prism
- Grade 5 Clear Prism
- Snow White Dye
- Goobbue Grey Dye
- Slate Grey Dye
- Charcoal Grey Dye
Treasure Coffer 5
Coordinates: (x10,y5)
- Weapons are the same as Opinicus Loot
- Accessories are the same as Ser Yuhelmeric Loot
- Grade 1 Clear Prism
- Grade 2 Clear Prism
- Grade 3 Clear Prism
- Grade 4 Clear Prism
- Grade 5 Clear Prism
- Snow White Dye
- Goobbue Grey Dye
- Slate Grey Dye
- Charcoal Grey Dye
Images