Shadowbringers content

Difference between revisions of "The Twinning"

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(Added some of the datalogs to the page for lorekeeping purposes. Also added a trivia page just to highlight some things.)
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==Trivia==
==Trivia==
* The track that plays in the overworld is a remix of both Syrcus Tower and eScape from the Omega raids in Stormblood.
* The track that plays in the overworld (The Long Fall) is a remix of both Syrcus Tower and eScape from the Omega raids in Stormblood.


* The track that plays during the battle with the Tycoon is a remix of "Locus" from the Alexander raids in Heavensward.
* The track that plays during the battle with the Tycoon (Locus - The Primals) is a remix of "Locus" from the Alexander raids in Heavensward.


* During the cinematic following The Tycoon's defeat, a faded version of Biggs (or more likely one of his descendants) can be seen standing off to the left.
* During the cinematic following The Tycoon's defeat, a faded version of Biggs (or more likely one of his descendants) can be seen standing off to the left.

Revision as of 06:02, 4 May 2020

Dungeon.png

The Twinning

The Twinning.png
Level
80
Item Level
410 (Sync: 470)
Difficulty
Normal
Party size
Light Party
4 man 1 Tank role.png 1 Healer role.png 2 DPS role.png
Unsyncing
Allowed
Time limit
90 minutes
Roulette
Level 80 Dungeons"Level 80 Dungeons" is not in the list (Expert, Leveling, Main Scenario, Trials, Guildhests, Frontline, Mentor, Normal Raids, Alliance Raids, High-level Dungeons, ...) of allowed values for the "Is available for duty roulette" property.
Req. quest
Feature quest By the Time You Hear This
Entrance
The Crystarium (X:12.8, Y:10.6)
Patch
5.0

Since its sudden appearance in Norvrandt, the Crystal Tower has been a source of great mystery, one which the people of the Crystarium have barely begun to unravel. Now that the city is free from the threat of the Lightwardens, researchers have been afforded the opportunity to explore the innermost reaches of the tower, though they soon found their way barred by hordes of ferocious guardians. An aetherial disturbance detected from inside is believed to be in some way linked to their appearance, and you have been tasked with not only clearing a path for the researchers, but with investigating the cause of the anomaly.

— In-game description

The Twinning is a level 80 dungeon introduced in patch 5.0 with Shadowbringers.



Objectives

  • Arrive at Repurposing
  • Clear Repurposing
  • Arrive at Aetherial Observation
  • Clear Aetherial Observation
  • Arrive at the Cornice
  • Defeat the Tycoon

Bosses

Video guide by MTQcapture

There are three bosses in The Twinning.

Aggressive difficulty r6.png Alpha Zaghnal

  • Augurium: Tankbuster. Hits in a cone-shaped area directly in front of the Alpha Zaghnal. This attack targets the ground, so the Tank can dodge it by stepping out of the way.
  • Beastly Roar: Moderate damage to the group.
  • Pounce Errant: Large player-targeted circle AoEs on each player. Alpha Zaghnal will jump to each player in sequence, dealing damage to players in the area.
  • Forlorn Impact: Marks each player with a number one through four, then fires a line attack at each player in sequence, dealing damage to all players in the line.
  • Charge Eradicated: Stack marker on one player. Afterwards, a large fire puddle will spawn where the attack hit, inflicting Burns to players standing in it. Once the first attack hits, a second stack marker will appear on another player with the same effects.
  • Beta Zaghnal: The east and west sides of the platform each have four containment units. If one of the Alpha Zaghnal's player-targeted attacks also hits a containment unit, it will shatter and free the Beta Zaghnal held inside. Once freed, a Beta Zaghnal will aggro onto the player who freed it.

Silver Coffer (small).png Loot table

Aggressive difficulty r6.png Mithridates

  • Thunder Beam: Tankbuster.
  • Electric Discharge: Places a number of purple orbs around the area. Those orbs will discharge after a time, dealing area damage around them.
  • Laserblade: Line area of effect, crosswise with secure spots in-between.
  • Allagan Thunder: Circle AoE centered on each player.
    • Eventually, Mithridates will begin using all of its non tankbuster abilities simultaneously. When this happens, Allagan Thunder will only target the Tank and Healer.

Silver Coffer (small).png Loot table

Aggressive difficulty r6.png Artificial Enigma: The Tycoon

  • Rail Cannon: Tankbuster.
  • Magitek Crossray: Four rectangular laser AoEs in the cardinal directions from the boss. After a few seconds, the areas will be released from Temporal Stasis and become line attacks travelling outward. Causes very high damage and inflicts a stack of Vulnerability Up. The Tycoon telegraphs the lasers firing by counting down in a text box.
    • Note that these lasers spawn on the outside of the Tycoon's hitbox and shoot toward the edge, leaving the spot where it was standing safe.
  • Defensive Array: Similar to Magitek Crossray, except the AoEs appear from the outside and shoot in toward the center of the platform.
    • Temporal Stasis: Running into a time-stopped laser will cause a Temporal Paradox, spreading the laser's damage to the entire party while also inflicting Vulnerability Up on the offending player.
  • Artifical Gravity: Black and red circle AoEs that grow in size after a few seconds before finally going off, dealing high damage.
  • High-tension Discharger: Moderate damage to the entire party.
  • Magicrystal: Circle AoEs targeted on each player.

Silver Coffer (small).png Loot table

Loot

Silver Coffer (small).png Alpha Zaghnal

Name Type Item Level Rarity Quantity
Amaurotine choker of aiming icon1.png  Amaurotine Choker of Aiming Necklace 430 BGreen 1
Amaurotine choker of casting icon1.png  Amaurotine Choker of Casting Necklace 430 BGreen 1
Amaurotine choker of fending icon1.png  Amaurotine Choker of Fending Necklace 430 BGreen 1
Amaurotine choker of healing icon1.png  Amaurotine Choker of Healing Necklace 430 BGreen 1
Amaurotine choker of slaying icon1.png  Amaurotine Choker of Slaying Necklace 430 BGreen 1
Amaurotine earrings of aiming icon1.png  Amaurotine Earrings of Aiming Earrings 430 BGreen 1
Amaurotine earrings of casting icon1.png  Amaurotine Earrings of Casting Earrings 430 BGreen 1
Amaurotine earrings of fending icon1.png  Amaurotine Earrings of Fending Earrings 430 BGreen 1
Amaurotine earrings of healing icon1.png  Amaurotine Earrings of Healing Earrings 430 BGreen 1
Amaurotine earrings of slaying icon1.png  Amaurotine Earrings of Slaying Earrings 430 BGreen 1

Silver Coffer (small).png Mithridates

Name Type Item Level Rarity Quantity
Amaurotine bracelets of aiming icon1.png  Amaurotine Bracelets of Aiming Bracelets 430 BGreen 1
Amaurotine bracelets of casting icon1.png  Amaurotine Bracelets of Casting Bracelets 430 BGreen 1
Amaurotine bracelets of fending icon1.png  Amaurotine Bracelets of Fending Bracelets 430 BGreen 1
Amaurotine bracelets of healing icon1.png  Amaurotine Bracelets of Healing Bracelets 430 BGreen 1
Amaurotine bracelets of slaying icon1.png  Amaurotine Bracelets of Slaying Bracelets 430 BGreen 1
Amaurotine ring of aiming icon1.png  Amaurotine Ring of Aiming Ring 430 BGreen 1
Amaurotine ring of casting icon1.png  Amaurotine Ring of Casting Ring 430 BGreen 1
Amaurotine ring of fending icon1.png  Amaurotine Ring of Fending Ring 430 BGreen 1
Amaurotine ring of healing icon1.png  Amaurotine Ring of Healing Ring 430 BGreen 1
Amaurotine ring of slaying icon1.png  Amaurotine Ring of Slaying Ring 430 BGreen 1
Battledance materia vii icon1.png  Battledance Materia VII Materia 420 ABasic 1
Heavens eye materia vii icon1.png  Heavens' Eye Materia VII Materia 420 ABasic 1
Piety materia vii icon1.png  Piety Materia VII Materia 420 ABasic 1
Quickarm materia vii icon1.png  Quickarm Materia VII Materia 420 ABasic 1
Quicktongue materia vii icon1.png  Quicktongue Materia VII Materia 420 ABasic 1
Savage aim materia vii icon1.png  Savage Aim Materia VII Materia 420 ABasic 1
Savage might materia vii icon1.png  Savage Might Materia VII Materia 420 ABasic 1

Silver Coffer (small).png The Tycoon

Name Type Item Level Rarity Quantity
A long fall orchestrion roll icon1.png  A Long Fall Orchestrion Roll Orchestrion Roll N/A ABasic 1
Amaurotine choker of aiming icon1.png  Amaurotine Choker of Aiming Necklace 430 BGreen 1
Amaurotine choker of casting icon1.png  Amaurotine Choker of Casting Necklace 430 BGreen 1
Amaurotine choker of fending icon1.png  Amaurotine Choker of Fending Necklace 430 BGreen 1
Amaurotine choker of healing icon1.png  Amaurotine Choker of Healing Necklace 430 BGreen 1
Amaurotine choker of slaying icon1.png  Amaurotine Choker of Slaying Necklace 430 BGreen 1
Amaurotine earrings of aiming icon1.png  Amaurotine Earrings of Aiming Earrings 430 BGreen 1
Amaurotine earrings of casting icon1.png  Amaurotine Earrings of Casting Earrings 430 BGreen 1
Amaurotine earrings of fending icon1.png  Amaurotine Earrings of Fending Earrings 430 BGreen 1
Amaurotine earrings of healing icon1.png  Amaurotine Earrings of Healing Earrings 430 BGreen 1
Amaurotine earrings of slaying icon1.png  Amaurotine Earrings of Slaying Earrings 430 BGreen 1

Treasure Coffers

Bronze Coffer (small).png Treasure Coffer 1 (X: ?? Y: ??)

Name Type Item Level Rarity Quantity
Savage aim materia vii icon1.png  Savage Aim Materia VII Materia 420 ABasic 1
Savage might materia vii icon1.png  Savage Might Materia VII Materia 420 ABasic 1
Heavens eye materia vii icon1.png  Heavens' Eye Materia VII Materia 420 ABasic 1
Quickarm materia vii icon1.png  Quickarm Materia VII Materia 420 ABasic 1
Quicktongue materia vii icon1.png  Quicktongue Materia VII Materia 420 ABasic 1
Battledance materia vii icon1.png  Battledance Materia VII Materia 420 ABasic 1
Piety materia vii icon1.png  Piety Materia VII Materia 420 ABasic 1

Bronze Coffer (small).png Treasure Coffer 2 (X: ?? Y: ??)

Name Type Item Level Rarity Quantity
Amaurotine bracelets of fending icon1.png  Amaurotine Bracelets of Fending Bracelets 430 BGreen 1
Amaurotine bracelets of slaying icon1.png  Amaurotine Bracelets of Slaying Bracelets 430 BGreen 1
Amaurotine bracelets of aiming icon1.png  Amaurotine Bracelets of Aiming Bracelets 430 BGreen 1
Amaurotine bracelets of casting icon1.png  Amaurotine Bracelets of Casting Bracelets 430 BGreen 1
Amaurotine bracelets of healing icon1.png  Amaurotine Bracelets of Healing Bracelets 430 BGreen 1
Amaurotine ring of fending icon1.png  Amaurotine Ring of Fending Ring 430 BGreen 1
Amaurotine ring of slaying icon1.png  Amaurotine Ring of Slaying Ring 430 BGreen 1
Amaurotine ring of aiming icon1.png  Amaurotine Ring of Aiming Ring 430 BGreen 1
Amaurotine ring of casting icon1.png  Amaurotine Ring of Casting Ring 430 BGreen 1
Amaurotine ring of healing icon1.png  Amaurotine Ring of Healing Ring 430 BGreen 1
Savage aim materia vii icon1.png  Savage Aim Materia VII Materia 420 ABasic 1
Savage might materia vii icon1.png  Savage Might Materia VII Materia 420 ABasic 1
Heavens eye materia vii icon1.png  Heavens' Eye Materia VII Materia 420 ABasic 1
Quickarm materia vii icon1.png  Quickarm Materia VII Materia 420 ABasic 1
Quicktongue materia vii icon1.png  Quicktongue Materia VII Materia 420 ABasic 1
Battledance materia vii icon1.png  Battledance Materia VII Materia 420 ABasic 1
Piety materia vii icon1.png  Piety Materia VII Materia 420 ABasic 1

Bronze Coffer (small).png Treasure Coffer 3 (X: ?? Y: ??)

Name Type Item Level Rarity Quantity
Savage aim materia vii icon1.png  Savage Aim Materia VII Materia 420 ABasic 1
Savage might materia vii icon1.png  Savage Might Materia VII Materia 420 ABasic 1
Heavens eye materia vii icon1.png  Heavens' Eye Materia VII Materia 420 ABasic 1
Quickarm materia vii icon1.png  Quickarm Materia VII Materia 420 ABasic 1
Quicktongue materia vii icon1.png  Quicktongue Materia VII Materia 420 ABasic 1
Battledance materia vii icon1.png  Battledance Materia VII Materia 420 ABasic 1
Piety materia vii icon1.png  Piety Materia VII Materia 420 ABasic 1

Bronze Coffer (small).png Treasure Coffer 4 (X: ?? Y: ??)

Name Type Item Level Rarity Quantity
Amaurotine earrings of fending icon1.png  Amaurotine Earrings of Fending Earrings 430 BGreen 1
Amaurotine earrings of slaying icon1.png  Amaurotine Earrings of Slaying Earrings 430 BGreen 1
Amaurotine earrings of aiming icon1.png  Amaurotine Earrings of Aiming Earrings 430 BGreen 1
Amaurotine earrings of casting icon1.png  Amaurotine Earrings of Casting Earrings 430 BGreen 1
Amaurotine earrings of healing icon1.png  Amaurotine Earrings of Healing Earrings 430 BGreen 1
Amaurotine choker of fending icon1.png  Amaurotine Choker of Fending Necklace 430 BGreen 1
Amaurotine choker of slaying icon1.png  Amaurotine Choker of Slaying Necklace 430 BGreen 1
Amaurotine choker of aiming icon1.png  Amaurotine Choker of Aiming Necklace 430 BGreen 1
Amaurotine choker of casting icon1.png  Amaurotine Choker of Casting Necklace 430 BGreen 1
Amaurotine choker of healing icon1.png  Amaurotine Choker of Healing Necklace 430 BGreen 1
Savage aim materia vii icon1.png  Savage Aim Materia VII Materia 420 ABasic 1
Savage might materia vii icon1.png  Savage Might Materia VII Materia 420 ABasic 1
Heavens eye materia vii icon1.png  Heavens' Eye Materia VII Materia 420 ABasic 1
Quickarm materia vii icon1.png  Quickarm Materia VII Materia 420 ABasic 1
Quicktongue materia vii icon1.png  Quicktongue Materia VII Materia 420 ABasic 1
Battledance materia vii icon1.png  Battledance Materia VII Materia 420 ABasic 1
Piety materia vii icon1.png  Piety Materia VII Materia 420 ABasic 1

Lore

Throughout the dungeon, players can find notes left behind that provide insight into the Ironworks's efforts to save The Source.

Our only hope lies in the Crystal Tower, though it did not yield its secrets easily. Even opening the doors was a monumental undertaking. Without the founder's datalogs and the NOAH reports left by the Sons of Saint Coinach, we would never have stood a chance of succeeding.

None of us were prepared for the spectacle that awaited us when we first stepped into the tower. To be surrounded by the marvels of a lost age took our breath away. And there, at its center, we found him.

— Ironworks Datalog 2.5

Our research into the Emperor's Throne is almost complete, as we now understand the methods used to open a doorway to the World of Darkness, otherwise known as the Thirteenth.

However, this is only the beginning of our plan. Even if we find a way to the First, it is already too late to prevent the Eighth Umbral Calamity. For that, we must travel not only to another world, but to another time.

Thankfully, the datalogs gathered over the years, detailing battles with various primals, pointed us in the right direction.

— Ironworks Datalog 3.5

Just as we thought the pieces were in place, we came to the realization that traversing time and space has its... difficulties. It is one thing to possess the technology necessary to enable such a feat, quite another to actually perform it.

The interdimensional rift, as it was called in the founder's datalogs, is what I can only describe as "infinite chaos." To navigate it would take expertise far beyond our ken.

There was, however, once a being capable of exactly that: The one known as "Omega." And yet, despite all of the research carried out, the mystery of how it was able to cross the rift remains unsolved.

— Ironworks Datalog 4.5

Trivia

  • The track that plays in the overworld (The Long Fall) is a remix of both Syrcus Tower and eScape from the Omega raids in Stormblood.
  • The track that plays during the battle with the Tycoon (Locus - The Primals) is a remix of "Locus" from the Alexander raids in Heavensward.
  • During the cinematic following The Tycoon's defeat, a faded version of Biggs (or more likely one of his descendants) can be seen standing off to the left.

Images

Gear Images

Dungeon Images