Difference between revisions of "Militia Barbut"

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(Created page with "{{Armor Infobox |Unique = |Untradable = |Image =militia barbut icon1.png |Slot =Head |iLevel =55 |Level =50 |Class =Disciples of War |Defence =42 |mDefence =42 |SellsFor...")
 
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{{Armor Infobox
{{Armor infobox
|Unique =  
| name = Militia Barbut
|Untradable =
| icon = militia barbut icon1.png
|Image =militia barbut icon1.png
| requires = disciple of war
|Slot =Head
| type = head
|iLevel =55
| level = 50
|Level =50
| ilvl = 55
|Class =[[Disciples of War]]
| attributes = {{attribute increase|strength|8|9}}{{attribute increase|dexterity|8|9}}{{attribute increase|vitality|8|9}}{{attribute increase|critical hit|11|14}}{{attribute increase|determination|5|5}}
|Defence =42
| defense = 42
|mDefence =42
| defense-hq = 53
|SellsFor = 155 gil
| magic-defense = 42
|MateriaSlots =2
| magic-defense-hq = 53
|AttributesColumn1 =[[Strength]] +8<br /> [[Dexterity]] +8<br /> [[Determination]] +5
| rarity = green
|AttributesColumn2 =[[Vitality]] +8<br /> [[Critical Hit Rate]] +11<br />
| flavor-text =
| race =
| gender =
| cost =
| value = 65
| value-hq = 72
| seals =
| repair = Armorer
| npc-repair =
| materia-slots = 2
| adv-melding =
| unique =
| untradable =
| unsellable =
| convertible = y
| dyeable = y
| projectable = y
| desynthesizable = y
| desynth-level = 55.00
| crest-worthy = y
| storable =
| collectable =
| patch = 2.0
| release = a realm reborn
}}
}}
The [[Militia Barbut]] is item level 55 [[Head Armor]] and can be used by [[Disciples of War]] that is at least level 50.
__NOTOC__
__NOTOC__
==Repair Information==
==Acquisition==
An NPC mender will repair for a maximum of ?? gil.
For a player to repair, they require:
*[[Armorer]]: Level 40
*[[Grade 5 Dark Matter]] x 1
Convertible: Yes, Projectable: Yes, Desynthesizable: Yes
==Ways to Obtain==
===Crafting Recipe===
===Crafting Recipe===
====Requirement====
{{Recipe
Level 50* [[Armorer]]
| source = class
====Ingredients====
| sheet =  
* 3 [[Ice Crystal]], 2 [[Earth Crystal]],  1 [[Darksteel Plate]], 1 [[Cobalt Plate]], 1 [[Cobalt Rivets]], 1 [[Cobalt Ingot]]
| type = Head
====Stats====
| class = Armorer
{|width=40%
| level = 50
|valign=top width=10%|'''Yield'''<br />
| rank = 1
*1
| durability = 80
|valign=top width=10%|'''Difficulty'''
| difficulty = 195
*195
| max-quality = 2646
|valign=top width=10%|'''Durability'''<br />
| yield = 1
*80
| quick-synthesis =  
|valign=top width=10%|'''Maximum Quality'''<br />
| quick-synthesis-control-required = 318
*2646
| qs-craftsmanship =
|}
| hq =
==Used For==
| craftsmanship =  
{|width=20%
| craftsmanship-rec =  
|valign=top width=10%|'''Crafting'''<br />
| control = 255
*None
| control-rec =
|valign=top width=10%|'''Levequests'''
| aspect =  
*None
| specialization =  
|}
| ingredient1 = 1 Darksteel Plate
| ingredient2 = 1 Cobalt Plate
| ingredient3 = 1 Cobalt Rivets
| ingredient4 = 1 Cobalt Ingot
| ingredient5 = 3 Ice Crystal
| ingredient6 = 2 Earth Crystal
}}
 
==Images==
==Images==

Revision as of 19:06, 21 August 2021

Militia Barbut

Requires
DoW
Type
Head
Repair
Armorer frame icon.png ARM (Lv. 40)
Level
50
Item Level
55
Rarity
BGreen
Vendor Value
Gil 65 HQ icon.png Gil 72
GC delivery
Company seal 317
Patch
2.0


Defense Magic Defense
42 HQ icon.png53 42 HQ icon.png53
+8 Strength HQ icon.png9
+8 Dexterity HQ icon.png9
+8 Vitality HQ icon.png9
+11 Critical Hit HQ icon.png14

— In-game description

Militia Barbut is an item level 55 head and can be used by Disciples of War. It requires being at least level 50 to be equipped.

Acquisition

Crafting Recipe

Militia Barbut
Source
Class
Type
Head
Class
Armorer frame icon.png ARM
Level
50 ★
Durability
80
Difficulty
195
Max quality
2646
Yield
1
Characteristics
Quick Synthesis
Available
High Quality
Available
Control req.
255
Ingredients

Images