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Difference between revisions of "A Chorus Slime"

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m (tested slime meets wall)
(Resistances -> Vulnerabilities)
Line 23: Line 23:
*'''Strengths''': [[Fire]], [[Blunt]]
*'''Strengths''': [[Fire]], [[Blunt]]
*'''Weaknesses''': [[Wind]]
*'''Weaknesses''': [[Wind]]
*'''Resistances''': [[Slow]], [[Petrification]], [[Paralysis]], [[Silence]], [[Blind]], [[Stun]], [[Sleep]], [[Bind]], [[Heavy]], [[Instant Death]]
*'''Vulnerabilities''': --
====[[Ice Sprite]]====
====[[Ice Sprite]]====
*'''Endurance''': Above Average
*'''Endurance''': Above Average
*'''Strengths''': [[Ice]]
*'''Strengths''': [[Ice]]
*'''Weaknesses''': [[Fire]]
*'''Weaknesses''': [[Fire]]
*'''Resistances''':  
*'''Vulnerabilities''': All status effects, except [[Interrupt]]


===Strategy===
===Strategy===
Line 39: Line 39:
*'''Strengths''': [[Ice]]
*'''Strengths''': [[Ice]]
*'''Weaknesses''': [[Fire]]
*'''Weaknesses''': [[Fire]]
*'''Resistances''':  
*'''Vulnerabilities''': All status effects, except [[Interrupt]]
====[[Lava Slime]]====
====[[Lava Slime]]====
*'''Endurance''': Low
*'''Endurance''': Low
*'''Strengths''': [[Fire]], [[Blunt]]
*'''Strengths''': [[Fire]], [[Blunt]]
*'''Weaknesses''': [[Wind]]
*'''Weaknesses''': [[Wind]]
*'''Resistances''': [[Slow]], [[Petrification]], [[Paralysis]], [[Silence]], [[Blind]], [[Stun]], [[Sleep]], [[Bind]], [[Heavy]], [[Instant Death]]
*'''Vulnerabilities''': --
 
===Strategy===
===Strategy===
Use [[Sticky Tongue]] to pull the Slimes behind the crates and to the Sprites and then move to a safe distance before firing [[Water Cannon]] or [[Drill Cannon]] to set them off.
Use [[Sticky Tongue]] to pull the Slimes behind the crates and to the Sprites and then move to a safe distance before firing [[Water Cannon]] or [[Drill Cannon]] to set them off.
Line 53: Line 52:
====[[Gladiatorial Node]]====
====[[Gladiatorial Node]]====
*'''Endurance''': High
*'''Endurance''': High
*'''Strengths''':  
*'''Strengths''': -
*'''Weaknesses''': [[Thunder]]
*'''Weaknesses''': [[Thunder]]
*'''Resistances''': [[Slow]], [[Petrification]], [[Paralysis]], [[Silence]], [[Blind]], [[Stun]], [[Sleep]], [[Bind]], [[Heavy]], [[Instant Death]]
*'''Vulnerabilities''': --
====[[Lava Slime]]====
====[[Lava Slime]]====
*'''Endurance''': Low
*'''Endurance''': Low
*'''Strengths''': [[Fire]], [[Blunt]]
*'''Strengths''': [[Fire]], [[Blunt]]
*'''Weaknesses''': [[Wind]]
*'''Weaknesses''': [[Wind]]
*'''Resistances''': [[Slow]], [[Petrification]], [[Paralysis]], [[Silence]], [[Blind]], [[Stun]], [[Sleep]], [[Bind]], [[Heavy]], [[Instant Death]]
*'''Vulnerabilities''': --


===Strategy===
===Strategy===
When approached, the towers will set off an explosion that will deal high damage (~2k) unless you are hiding behind the wall. As in Act 2, use [[Sticky Tongue]] to bring the 3 slimes to the tower and then set them off. Rinse and repeat for the second tower.  
When approached, the towers will set off an explosion that will deal high damage (~2k) unless you are hiding behind the wall. As in Act 2, use [[Sticky Tongue]] to bring the 3 slimes to the tower and then set them off. Rinse and repeat for the second tower.  


Untested if the slime explosions will be blocked by the wall, but don't bet on it.
Walls do not block slime explosions. Stay a safe distance away.
 
Tested if the wall blocks slime explosions, it does not, don't rely on it and just stay a safe distance away.

Revision as of 15:07, 26 October 2021

The masked carnival icon.png

A Chorus Slime

The masked carnivale stage title image.png
Number
07
Level
50


Standard Time
3:30
Ideal Time
2:40
Act 1 Enemies
Lava Slime, Ice Sprite
Act 2 Enemies
Ice Sprite, Lava Slime
Act 3 Enemies
Gladiatorial Node, Lava Slime
Gil Reward
Gil 5,000
Seals Reward
Allied Seal 100
Tomestones
Allagan Tomestone of Poetics 80 
Next stage
Bomb-edy of Errors
Prev. stage
Eye Society
Patch
4.5

A Chorus Slime is a stage in The Masked Carnivale for Blue Mage, introduced in patch 4.5 with Stormblood.

Act 1

Enemies

Lava Slime

  • Endurance: Low
  • Strengths: Fire, Blunt
  • Weaknesses: Wind
  • Vulnerabilities: --

Ice Sprite

  • Endurance: Above Average
  • Strengths: Ice
  • Weaknesses: Fire
  • Vulnerabilities: All status effects, except Interrupt

Strategy

Slimes explode when they are damaged and that explosion will one-shot the sprites. In Act 1, simply fire Water Cannon, Drill Cannon or any other ranged attack at the lava slime to set it off. Make sure you are a safe distance away before doing so.

Act 2

Enemies

Ice Sprite

  • Endurance: Above Average
  • Strengths: Ice
  • Weaknesses: Fire
  • Vulnerabilities: All status effects, except Interrupt

Lava Slime

  • Endurance: Low
  • Strengths: Fire, Blunt
  • Weaknesses: Wind
  • Vulnerabilities: --

Strategy

Use Sticky Tongue to pull the Slimes behind the crates and to the Sprites and then move to a safe distance before firing Water Cannon or Drill Cannon to set them off.

Act 3

Enemies

Gladiatorial Node

  • Endurance: High
  • Strengths: -
  • Weaknesses: Thunder
  • Vulnerabilities: --

Lava Slime

  • Endurance: Low
  • Strengths: Fire, Blunt
  • Weaknesses: Wind
  • Vulnerabilities: --

Strategy

When approached, the towers will set off an explosion that will deal high damage (~2k) unless you are hiding behind the wall. As in Act 2, use Sticky Tongue to bring the 3 slimes to the tower and then set them off. Rinse and repeat for the second tower.

Walls do not block slime explosions. Stay a safe distance away.