Difference between revisions of "Malediction of Water"
Jump to navigation
Jump to search
m |
m (→Duties) |
||
Line 30: | Line 30: | ||
==[[Blue Mage Spells Learning Guide|Acquisition]]== | ==[[Blue Mage Spells Learning Guide|Acquisition]]== | ||
===Duties=== | ===Duties=== | ||
*[[Sai Taisui]] ( | *[[Sai Taisui]] during the straight corridor phase with pushing water mechanic (before Second Boss) from [[The Swallow's Compass]] | ||
==Tips== | ==Tips== |
Revision as of 04:34, 27 October 2021
Malediction of Water
“Deals water damage to all enemies in a straight line before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: 10-yalm knockback to all enemies and party members in range
Cannot be used outside of combat or when target is suffering from certain enfeeblements.— In-game description
Malediction of Water is an action unlocked at level 1. It is available for Blue Mage.
Flavor Text
This example of sai taisui geomancy sends forth a surging wall of water which sweeps along all in its path─friend or foe. One cannot be too careful when toying with maledictions.
Acquisition
Duties
- Sai Taisui during the straight corridor phase with pushing water mechanic (before Second Boss) from The Swallow's Compass