Endwalker content

Difference between revisions of "The Dark Inside"

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Players can fall off the arena.  
Players can fall off the arena.  
* Zodiark's corner conal attack can knock you back.


He'll occasionally rotate the arena. Position yourself so that after the rotation the AOEs won't hit you.
'''Kokytos'''


When he summons beams from the sky look at the beam's source to see the Star Pattern so you know where to aovid standing.
At the start of the fight, Zodiark reduces everyone's HP to 1.  Consider healing.
 
'''Exoterikos'''
 
Zodiark shoots a beam at the side of the arena, where a triangle or square will soon appear.  If a triangle appears, a cone attack will come out of it... move towards the side of the arena with the triangle, but not directly in front of it.  If a square appears, a attack will will the entire side of the arena.... move away from the square.
 
'''Ania'''
 
Tankbuster.  Moderate damage, rarely used.
 
'''Styx'''
 
This is the world's most serious stack marker.  Everyone has to stack.  It hits multiple times, dealing extreme damage.  The healers should pop cooldowns and cast AoE heals repeatedly until the attack ends.
 
'''Paradeigma'''
 
Two behemoths appear, turning into AoE attacks on two corners of the arena.
 
'''Snake Attack I Missed The Name Of'''
 
Two snakes appear, doing line AoEs that cross the platform.
 
'''Adikia'''
 
Two fist blows hit the left and right side of the arena, with a narrow cone that is safe in the middle front and back.
 
'''Phlegeton'''
 
Three waves of AoEs appear under the players.  Keep moving.
 
 
 
 
 
* '''Complete Control'''
 
Phase transition.  In the new phase he stars using Astral Flow during attacks, and mixing attacks together more rapidly.  Zodiark will occasionally use Kokytos again in the second phase.
 
 
 
 
 
'''Astral Flow'''
 
The floor will rotate 90 degrees, with all players held in place.  The direction the stage will rotate will be indicated by arrows.    Stand so you won't be hit by any attacks after the stage finishes rotating.  Depending on the attacks on the field, you may need to stand in the orange markers to be safe after the stage finishes rotating.
 
'''Triple Esoteric Ray'''
 
Three lasers will shoot across the field in the order they appear.  These attacks don't linger, so the moment the laser appears it is safe to walk into the effect.
 
'''Algedon'''
 
Zodiark strikes across the entire stage, pushing anyone he hits to their death.  This attack's AoE marker is extremely short.  It is indicated by Zodiark going to the left or right corner of the arena, and striking across the arena diagonally.  When you see Zodiark move to the corner of the stage, dodge to the other corner so the attack misses you, or use a power that makes you immune to knockback.
 
'''Starfall'''
 
Zodiark relives the Final Days by flying around the arena, calling down stars to strike the platform.  These stars deal extremely high damage.  If you look into the sky, you can see the stars before they fall towards the platform.  They land in a 3x3 pattern indicated by the colored circles on the floor.  By looking at the stars, you can see where on the platform will remain safe.
 
'''Trimorphos Exoteikos'''
 
Zodiark places three Exoteikos attacks in a row.
 
 
 
As the fight continues, the attacks come faster and overlap more and more.  This acts as a soft enrage timer.




{{Duties nav|trial}}
{{Duties nav|trial}}

Revision as of 04:27, 5 December 2021

See also: The Minstrel's Ballad: Zodiark's Fall

Trial.png

The Dark Inside

The Dark Inside.png
Level
83 (Sync: 84)
Difficulty
Normal
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Allowed
Time limit
60 minutes
Roulette
Trials
Req. quest
Main Scenario quest The Martyr
Patch
6.0

Zodiark's shackles have finally been broken, bringing His millennia-long imprisonment to an end. This premature awakening is the work of Fandaniel, who has cast aside his duty as an Ascian to turn the god of Darkness against the very star He was created to protect. With Zodiark's unfathomable power at his disposal, Fandaniel has selected his first victim─the Warrior of Light, who has ever been a thorn in the Ascian's side.

— In-game description

The Dark Inside is a level 83 trial introduced in patch 6.0 with Endwalker.

Guide

Aggressive difficulty r6.png Zodiark

Players can fall off the arena.

Kokytos

At the start of the fight, Zodiark reduces everyone's HP to 1. Consider healing.

Exoterikos

Zodiark shoots a beam at the side of the arena, where a triangle or square will soon appear. If a triangle appears, a cone attack will come out of it... move towards the side of the arena with the triangle, but not directly in front of it. If a square appears, a attack will will the entire side of the arena.... move away from the square.

Ania

Tankbuster. Moderate damage, rarely used.

Styx

This is the world's most serious stack marker. Everyone has to stack. It hits multiple times, dealing extreme damage. The healers should pop cooldowns and cast AoE heals repeatedly until the attack ends.

Paradeigma

Two behemoths appear, turning into AoE attacks on two corners of the arena.

Snake Attack I Missed The Name Of

Two snakes appear, doing line AoEs that cross the platform.

Adikia

Two fist blows hit the left and right side of the arena, with a narrow cone that is safe in the middle front and back.

Phlegeton

Three waves of AoEs appear under the players. Keep moving.



  • Complete Control

Phase transition. In the new phase he stars using Astral Flow during attacks, and mixing attacks together more rapidly. Zodiark will occasionally use Kokytos again in the second phase.



Astral Flow

The floor will rotate 90 degrees, with all players held in place. The direction the stage will rotate will be indicated by arrows. Stand so you won't be hit by any attacks after the stage finishes rotating. Depending on the attacks on the field, you may need to stand in the orange markers to be safe after the stage finishes rotating.

Triple Esoteric Ray

Three lasers will shoot across the field in the order they appear. These attacks don't linger, so the moment the laser appears it is safe to walk into the effect.

Algedon

Zodiark strikes across the entire stage, pushing anyone he hits to their death. This attack's AoE marker is extremely short. It is indicated by Zodiark going to the left or right corner of the arena, and striking across the arena diagonally. When you see Zodiark move to the corner of the stage, dodge to the other corner so the attack misses you, or use a power that makes you immune to knockback.

Starfall

Zodiark relives the Final Days by flying around the arena, calling down stars to strike the platform. These stars deal extremely high damage. If you look into the sky, you can see the stars before they fall towards the platform. They land in a 3x3 pattern indicated by the colored circles on the floor. By looking at the stars, you can see where on the platform will remain safe.

Trimorphos Exoteikos

Zodiark places three Exoteikos attacks in a row.


As the fight continues, the attacks come faster and overlap more and more. This acts as a soft enrage timer.