Difference between revisions of "Tidal Wave Codex"
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Line 2: | Line 2: | ||
|Unique = y | |Unique = y | ||
|Untradable = y | |Untradable = y | ||
|Image =wave codex icon1.png | |Image =tidal wave codex icon1.png | ||
|iLevel =100 | |iLevel =100 | ||
|Level =50 | |Level =50 | ||
|Class = [[Scholar|SCH]] | |Class = [[Scholar|SCH]] | ||
|Damage =72 (Magical) | |Damage =72 (Magical) | ||
|DPS= | |DPS=?? | ||
|Delay =3.36 | |Delay =3.36 | ||
|Auto-Attack=54.88 | |Auto-Attack=54.88 | ||
|SellsFor = | |SellsFor = Unsellable | ||
|MateriaSlots = | |MateriaSlots =0 | ||
|AttributesColumn1 = [[Vitality]] +38<br /> [[Mind]] +37<br /> [[Water Resistance]] +19 | |AttributesColumn1 = [[Vitality]] +38<br /> [[Mind]] +37<br /> [[Water Resistance]] +19 | ||
|AttributesColumn2 = [[Piety]] +31<br /> [[Accuracy]] +8<br /> [[Determination]] +20 | |AttributesColumn2 = [[Piety]] +31<br /> [[Accuracy]] +8<br /> [[Determination]] +20 | ||
}} | }} | ||
The Tidal Wave Codex is an item level 100 weapon and can be used by [[Scholar]] that is at least 50. | The [[Tidal Wave Codex]] is an item level 100 [[weapons|weapon]] and can be used by [[Scholar]] that is at least level 50. | ||
==Repair Information== | ==Repair Information== | ||
An NPC mender will repair for a maximum of | An NPC mender will repair for a maximum of ?? gil. | ||
For a player to repair, they require: | For a player to repair, they require: | ||
*[[Alchemist]]: Level 40 | *[[Alchemist]]: Level 40 | ||
*[[Grade 5 Dark Matter]] x 1 | *[[Grade 5 Dark Matter]] x 1 | ||
Convertible: No, Projectable: Yes, Desynthesizable: No | |||
==Ways to Obtain== | ==Ways to Obtain== | ||
==Used For== | ==Used For== | ||
{|width=20% | {|width=20% | ||
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|} | |} | ||
==Images== | ==Images== | ||
Revision as of 18:40, 26 August 2014
Template:Weapon Infobox The Tidal Wave Codex is an item level 100 weapon and can be used by Scholar that is at least level 50.
Repair Information
An NPC mender will repair for a maximum of ?? gil. For a player to repair, they require:
- Alchemist: Level 40
- Grade 5 Dark Matter x 1
Convertible: No, Projectable: Yes, Desynthesizable: No
Ways to Obtain
Used For
Crafting
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Levequests
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